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We will start soon. The AP got some nice reviews and is considered on several websites as one of the better AP's. I will be the GM and we are a bit excited.

I think we will need some more scenes with the tribe. I think i will demand my player to run some camp events, after returnjng to the tusks each day in book 1. For roleplaying reasons.

I am uncertain if i should use ABP, thr 3rd party monster parts system (i currently favor this system, but think to make a custom ritual to transfer the might of the spirits from monsterparts to items) or the vanilla rules and one of the players must take crafting +skill feat (or giving it as free skill feat).

@Paul: how do you explain, that the players do all the work and battles and not the mammoth lords of the tusks? Escecially in book 3, when they should get allies among hillcross, it would be make much mlre sense, when Argakoa and Letsua would do that.

And what was ur explanation, to leave hillcross and break the curse?


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@the rot grub: yes, it would be nice, if the developers would support the GMs here more.

I am preparing the first part and in fact, there are some questions, that other here mentioned:

How many mammoths are in the following? Are there any other animals in the followjng (dogs, horses, falcons, sheep, goats?) That travel with them? Count the bigger animals like the mammoths as part of the following?

There is picture in the first part, showing the 5 leaders on their mammoth and a single mastrodon far behind them.

And yeah, did the celebrate the green moon evefy year? And if yes, why the adventure pretend, that the player don't know the rockloom?

And it is unclear, what the player and the normal member know about the past (the flame, the old name and banner, the schism and the reasons). From the description of the culture it seems, as if the other followings of the realms knew, that the burning mammoths carried the flame and share their effects to the realm and thus were honored by the other followings?

It is a bit unclear, why the elders seem ro let the past forgotten...

But thanks for ur thoughts. I think, i will give some information to my players like:

In the good old times we were known as the the burning mammoths. We were strong and kind, blessed by sister cinder and the spirits. But then came the greate quake and the demons in the east. The brothers and sisters in sarkoris needed help, but the leader were struggeling. The brave of the tribe want go fight the demons, but the wise want to preserve sister cinders blessing. They could not reach an agreement. And so the following split apart. The majority follow the brave into battle and take the banner with them. Tbe wise stay in the fealm, try to preserve the old tradition and find a new way to survive. Due the grudge sister cinders blessing was lost... but that is a tale for old depressed people and for the youth, full of hope.

Something like that. It is an hurting memory, nobody talks lightly. As in Harry Potter most people don't want to talk about lord voldemort and since the youth only knows little.