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65 posts. Alias of MorkXII.


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The Waxworks condition has been met!
-When playing scenario C, at The Waxworks, when you would discard cards for Fire damage at the end of your turn, you may instead recharge those cards.


The Waxworks condition has been met!
-When playing scenario C, at The Waxworks, when you would discard cards for Fire damage at the end of your turn, you may instead recharge those cards.


The Waxworks condition has been met!
-When playing scenario C, at The Waxworks, when you would discard cards for Fire damage at the end of your turn, you may instead recharge those cards.


The Waxworks condition has been met!
-When playing scenario C, at The Waxworks, when you would discard cards for Fire damage at the end of your turn, you may instead recharge those cards.


The Waxworks condition has been met!
-When playing scenario C, at The Waxworks, when you would discard cards for Fire damage at the end of your turn, you may instead recharge those cards.


The Waxworks condition has been met!
-When playing scenario C, at The Waxworks, when you would discard cards for Fire damage at the end of your turn, you may instead recharge those cards.


The Harrow Suit: Hammers condition has been met!
-Each character may draw a new weapon.
-For the rest of the adventure, on checks to acquire a Suit: Hammers blessing, add 1d8.


The Harrow Suit: Hammers condition has been met!
-Each character may draw a new weapon.
-For the rest of the adventure, on checks to acquire a Suit: Hammers blessing, add 1d8.


The Harrow Suit: Hammers condition has been met!
-Each character may draw a new weapon.
-For the rest of the adventure, on checks to acquire a Suit: Hammers blessing, add 1d8.


The Harrow Suit: Hammers condition has been met!
-Each character may draw a new weapon.
-For the rest of the adventure, on checks to acquire a Suit: Hammers blessing, add 1d8.


The Harrow Suit: Hammers condition has been met!
-Each character may draw a new weapon.
-For the rest of the adventure, on checks to acquire a Suit: Hammers blessing, add 1d8.


The Harrow Suit: Hammers condition has been met!
-Each character may draw a new weapon.
-For the rest of the adventure, on checks to acquire a Suit: Hammers blessing, add 1d8.


The Harrow Suit: Shields condition has been met!
-Each character may draw a new armor.
-For the rest of the adventure, on checks to acquire a Suit: Shields blessing, add 1d8.


The Harrow Suit: Shields condition has been met!
-Each character may draw a new armor.
-For the rest of the adventure, on checks to acquire a Suit: Shields blessing, add 1d8.


The Harrow Suit: Shields condition has been met!
-Each character may draw a new armor.
-For the rest of the adventure, on checks to acquire a Suit: Shields blessing, add 1d8.


The Harrow Suit: Shields condition has been met!
-Each character may draw a new armor.
-For the rest of the adventure, on checks to acquire a Suit: Shields blessing, add 1d8.


The Harrow Suit: Shields condition has been met!
-Each character may draw a new armor.
-For the rest of the adventure, on checks to acquire a Suit: Shields blessing, add 1d8.


The Harrow Suit: Shields condition has been met!
-Each character may draw a new armor.
-For the rest of the adventure, on checks to acquire a Suit: Shields blessing, add 1d8.


"There he goes again!" says one of your companions, pointing in another direction.
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


"There he goes again!" says one of your companions, pointing in another direction.
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


"There he goes again!" says one of your companions, pointing in another direction.
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


"There he goes again!" says one of your companions, pointing in another direction.
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


"There he goes again!" says one of your companions, pointing in another direction.
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


"He just darted over there! Get the rabbit!"
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


"He just darted over there! Get the rabbit!"
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


"He just darted over there! Get the rabbit!"
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


"He just darted over there! Get the rabbit!"
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


"He just darted over there! Get the rabbit!"
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


"He just darted over there! Get the rabbit!"
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


Someone caught a glimpse of the rabbit!
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


Someone caught a glimpse of the rabbit!
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


Someone caught a glimpse of the rabbit!
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


Someone caught a glimpse of the rabbit!
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


Someone caught a glimpse of the rabbit!
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


Someone caught a glimpse of the rabbit!
-The current player at each table may search a location, then may banish a card from that location. (If the player is in an encounter, they must wait until after the encounter.)


The Rabbit Hunt has begun!

Also...

The Harrow Suit: Books condition has been met!
-Each character may draw a new spell.
-For the rest of the adventure, on checks to acquire a Suit: Books blessing, add 1d8.


The Rabbit Hunt has begun!

Also...

The Harrow Suit: Books condition has been met!
-Each character may draw a new spell.
-For the rest of the adventure, on checks to acquire a Suit: Books blessing, add 1d8.


The Rabbit Hunt has begun!

Also...

The Harrow Suit: Books condition has been met!
-Each character may draw a new spell.
-For the rest of the adventure, on checks to acquire a Suit: Books blessing, add 1d8.


The Rabbit Hunt has begun!

Also...

The Harrow Suit: Books condition has been met!
-Each character may draw a new spell.
-For the rest of the adventure, on checks to acquire a Suit: Books blessing, add 1d8.


The Rabbit Hunt has begun!

Also...

The Harrow Suit: Books condition has been met!
-Each character may draw a new spell.
-For the rest of the adventure, on checks to acquire a Suit: Books blessing, add 1d8.


The Rabbit Hunt has begun!

Also...

The Harrow Suit: Books condition has been met!
-Each character may draw a new spell.
-For the rest of the adventure, on checks to acquire a Suit: Books blessing, add 1d8.


The Harrow Suit: Crowns condition has been met!
-Each character may draw a new ally.
-For the rest of the adventure, on checks to acquire a Suit: Crowns blessing, add 1d8.


The Harrow Suit: Crowns condition has been met!
-Each character may draw a new ally.
-For the rest of the adventure, on checks to acquire a Suit: Crowns blessing, add 1d8.


The Harrow Suit: Crowns condition has been met!
-Each character may draw a new ally.
-For the rest of the adventure, on checks to acquire a Suit: Crowns blessing, add 1d8.


The Harrow Suit: Crowns condition has been met!
-Each character may draw a new ally.
-For the rest of the adventure, on checks to acquire a Suit: Crowns blessing, add 1d8.


The Harrow Suit: Crowns condition has been met!
-Each character may draw a new ally.
-For the rest of the adventure, on checks to acquire a Suit: Crowns blessing, add 1d8.


The Harrow Suit: Crowns condition has been met!
-Each character may draw a new ally.
-For the rest of the adventure, on checks to acquire a Suit: Crowns blessing, add 1d8.


The Harrow Suit: Stars condition has been met!
-Each character may draw a new blessing.
-For the rest of the adventure, on checks to acquire a Suit: Stars blessing, add 1d8.


The Harrow Suit: Stars condition has been met!
-Each character may draw a new blessing.
-For the rest of the adventure, on checks to acquire a Suit: Stars blessing, add 1d8.


The Harrow Suit: Stars condition has been met!
-Each character may draw a new blessing.
-For the rest of the adventure, on checks to acquire a Suit: Stars blessing, add 1d8.

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