| Ozzmal |
So, were gona be starting a game this weekend, may just be a one shot, we were going to decide afterwards. Anyway, I usually play the healer of the party. Last time I played I went with a war cleric, and I really loved it. I wanna switch it up this time though, so I decided to go with a Paladin.
The thing is, the typical old good guy just doesnt scream to me as a fun character concept. After a little thought, and flipping through the ultimate toolbox (great book btw, for those interested), I decided on something that seemed fun.
First, the character is a tall, massive, albino human with long white hair pulled back in a ponytail (going for a two handed weapon theme). He also doesnt speak very much, as in, when he does speak its a rare occurrence. He prefers to let his actions speak for him, and often communicates through body language. The iffy part I wanted to include was his attitude towards evil. To be blunt, any evil that existed in the world he would want to destroy, in a very cold, uncaring, inflexible type way.
The idea for his attitude does seem very fun for me, but I get the feeling its closer to LN than LG, think I could pull it off without breaking the guidelines for LG?