Ozelle's page

47 posts. Organized Play character for Kate Baker (Contributor).


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Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Thank you!

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"It was my pleasure to have so many projects with our corporate partners. I just know this is going to help with our little 'image problem.'"

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle moves up.

"It's almost down! Get it! Get it!"

Get 'em on Blue!

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle moves toward the Blue.

"Great job, folks; there's only one left! Let's get it!"

Get 'em on Blue!

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle moves closer to Orange.

"This one! Get this one!"

If Orange is already down, she will instead move closer to Blue and Get 'em.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"Rogers, you're doing great work, you're really putting that force field through its paces!"

inspiring boost: 1d6 + 7 ⇒ (3) + 7 = 10 stamina points back to Rogers.

"Come on, let's get that orange one!"

Inspiring Boost, Get 'em

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle moves up and yells at her party. "This one! Get this orange one!"

Move and Get 'em

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle creeps forward, continuing to take the total defense action.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Fort: 1d20 + 3 ⇒ (20) + 3 = 23

Ozelle tries to get in front to protect her blinded allies. She moves forward, brandishing her pike, and takes the total defense action.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"Perhaps the turret first?"

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Profession (corporate professional): 1d20 + 8 ⇒ (16) + 8 = 24

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle tries out the Matron's Wail.

10 ft target, EAC: 1d20 + 3 ⇒ (18) + 3 = 21
30 ft target, EAC: 1d20 + 3 ⇒ (8) + 3 = 11
60 ft target, EAC: 1d20 + 3 - 2 ⇒ (5) + 3 - 2 = 6
100 ft target, EAC: 1d20 + 3 - 4 ⇒ (7) + 3 - 4 = 6
300 ft target, EAC: 1d20 + 3 - 20 ⇒ (5) + 3 - 20 = -12

"Well, my aim isn't the best, but it seems like a fantastic weapon! I'm sure it will be very popular."

Spoiler:
Ozelle has cold resistance 5.

Fortitude save: 1d20 + 3 ⇒ (6) + 3 = 9

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ooh! Ooh! Oddman's 19 is a crit because of the target systems action!

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"Let's try for the power core!"

Computers: 1d20 + 4 ⇒ (17) + 4 = 21

"System targeted!"

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

I will do that, then!

"We should really have our shields up to avoid a dent, then. We want to return this ship in tip-top shape!"

Computers: 1d20 + 4 ⇒ (7) + 4 = 11

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Are our Shields actually down?

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"Okay, power core this time!"

Computers: 1d20 + 4 ⇒ (8) + 4 = 12

The DC equals 5 + 1-1/2 the tier of the enemy starship + its bonus from defensive countermeasures. The next attack made by your starship that hits the enemy ship scores a critical hit on a natural roll of 19 or 20. If that attack deals critical damage, it affects the chosen system.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"Let's target the power core!"

Computers: 1d20 + 4 ⇒ (5) + 4 = 9

"Um...maybe it doesn't have one? I'm still getting the hang of these controls."

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"Oh, what a lovely ship! We are so honored to be part of the product testing cycle."

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Possible Stations:

Pilot: Rogers (+11)
Science Officer: Ozelle (+4)
Engineer: Second-1 (+10)
Captain: Gulkyn (+10)
Magic Officer: Oddman (+9)
Gunner: Chk'tarlsh (+8)

Folks could also swap out as addtional gunners. Oddman, I don't think we can use boons outside of personal boons for this adventure.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle is a pretty good captain (+10 Diplomacy), and pretty bad at everything else (+4 Computers for Science Officer, +3 gunnery).

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle moves closer and yells "It's here! Get it!"

Get 'em on the creature!

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle moves out with her allies, drawing her pike.

15 feet of reach with the pike!

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle tries her best to assist with navigating the tunnels. Only assisting, never the primary.

Survival: 1d20 - 1 ⇒ (10) - 1 = 9
Survival: 1d20 - 1 ⇒ (3) - 1 = 2
Survival: 1d20 - 1 ⇒ (2) - 1 = 1
Survival: 1d20 - 1 ⇒ (11) - 1 = 10
Survival: 1d20 - 1 ⇒ (1) - 1 = 0

However, her complete lack of knowledge of the surrounding only hinders the search.

Perception: 1d20 + 4 ⇒ (14) + 4 = 18

Reflex: 1d20 + 4 ⇒ (7) + 4 = 11

Ouch! Do we have time to rest after that?

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Medicine: 1d20 + 5 ⇒ (19) + 5 = 24

"Hmmm. There's evidence of blunt-force trauma and constriction, as well as signs the body was dragged across a rough surface."

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"Well, I'll take a look at the body first. It might help with what to talk to the witness about."

Ozelle has a +5 to Medicine; hoping someone else is better!

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Profession (corporate professional): 1d20 + 8 ⇒ (12) + 8 = 20 with DC reduced by 5 for all of them! Ozelle informs everyone what she knows.

"Oh course, we certainly understand the danger of bad PR. We'll take care of things quietly. Do you know what Plane the rift opened up to?"

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"You, my friend, could do so much better than this. Frozen Trove just isn't taking advantage of what you could be doing for them right now, and you have bigger things in store with another employer. Let me take a look at your resume; we'll find you a new position in no time."

Auto-aid

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"I think that this is fantastic work, and any smart employer would be putting this into production immediately! They are truly wasting your talents here."

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"I would love to see what Caleb can do! What do you see as the primary market for this technology?"

Second Seekers (Luwazi Elsebo)

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Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Profession (corporate professional): 1d20 + 8 ⇒ (16) + 8 = 24

I imagine my corporate agent theme knowledge applies? In which case, Ozelle knows everything!

"Of course, that's standard protocol at facilities like this."

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

"Oh my, industrial espionage! Well, Frozen Trove has been no friend to us, and I'm just as happy to help out their competitor."

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle is not a fan of being hit by fire, and she whacks at the man again.

attack,flanking: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
ouch!: 1d8 + 6 ⇒ (5) + 6 = 11

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle whacks at the masked man with her pike.

attack,flanking: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
ouch!: 1d8 + 6 ⇒ (1) + 6 = 7

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

AoO: 1d20 + 5 ⇒ (2) + 5 = 7
ouch!: 1d8 + 6 ⇒ (1) + 6 = 7

Fort save: 1d20 + 3 ⇒ (20) + 3 = 23

Ozelle activates her environmental protections and moves after the man. I think she can see him from there, since he is outside the cloud.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle moves up near the man with the mask, drawing a pike.

"Whatever you were planning to do, I wouldn't do it."

Intimidate to demoralize: 1d20 + 9 + 1d6 ⇒ (8) + 9 + (6) = 23

As a standard action, you can use Intimidate to cause a creature within 30 feet of you to become shaken for a number of rounds. This is a sense-dependent ability. The DC of this check is equal to either 10 + your opponent’s total Intimidate skill bonus, or 15 + 1-1/2 × the opponent’s CR, whichever is greater. If you succeed, the target is shaken for 1 round. The duration increases by 1 round for every 5 by which the result of your check exceeds the DC.

Ozelle has fifteen feet of reach with her pike.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle will go to the middle of things, near the statue.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

I'm not sure what else Ozelle can do now, either.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle walks over to the man so Second-1 can do the techie part.

"Excuse me, sir, I seem to have lost my datapad, and I was sitting right over here with it a little while ago. Can you help me look for it? It might be right under your seat there."

Bluff: 1d20 + 9 ⇒ (13) + 9 = 22

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle texts back.

"The man over here is acting very suspicious. He's definitely not who he says he is."

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

If that's the game plan, Second-1, can Ozelle do it instead?

"Excuse me, sir! We are quite confused about how to find the person we're meeting. Can you tell us the next shuttle to arrive and where?"

Bluff: 1d20 + 9 ⇒ (19) + 9 = 28

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Culture: 1d20 + 5 ⇒ (7) + 5 = 12

Any chance this is knowledge about corporations or their executives?

"Hmmm. I'm not sure."

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Ozelle heads to the holo-statue to see if anyone is looking at the latest starship models.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

An enormous purple morlamaw arrives with a sheepish grin.

"So sorry I'm late! I went to the wrong room, and then, well, it's a bit difficult for me to navigate these hallways."

She squeezes in through the door. "My name is Ozelle, and I am a PR professional. I am so glad to hear about this assignment. Strengthening our relationships with our corporate partners is imperative right now."

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

D'oh! Yes, 706.

Second Seekers (Luwazi Elsebo)

3 people marked this as a favorite.
Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Player name/alias: Kate Baker
Character name: Ozelle
Character Number: 215650-2006
Faction represented: Manifold Host

I need to level her up still! She is actually Envoy 2/Soldier 1. And a morlamaw.

Second Seekers (Luwazi Elsebo)

Ozelle | Female LN morlamaw corporate agent envoy 2/soldier 1[/ooc] | SP 11/22 HP 23/23 RP 4/4 | EAC 16; KAC 19 | Fort +3; Ref +4; Will +4 | Init: +5 | Perc: +4, SM: +5; darkvision (60 ft) | Speed 20ft, swim 40ft | Active conditions: vesk brigantine III

Solarian, soldier, technomancer, mystic. Sounds like my envoy would be the most helpful?