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I am planning on making a half-elf magus when my druid levels out of the lower tier. He is of course going to be heavily melee using a bastard sword and touch/defensive spells.
My initial thoughts are for the combat casting followed by the extra arcane points feats. It has been a personal debate for getting those 2 extra points versus two Arcanas when possible as early as possible.
The first Arcana I was planning on getting was the Arcane Accuracy arcana. Is this a wise choice? I want to be able to get a hit in regularly and combining it with the +1 magic weapon use of the Arcane pool to end up with +5 to hit.
Although I really like the idea of the pool strike as an Arcana as well, but it does not seem as useful as a big boost to hit, and it would covering the territory of touch spells I could just prepare.
OR... what about the ray as touch attack arcana? How useful is that and what spells should be combined with this.
As you may already tell I have not played a magus, but am becoming mired in the theory of it all. Thanks for any input.