| Orinium |
I recently started a game with the pathfinder druid and having never played them before I really did not know the big difference. After much reading and debate with my DM we came up with a MoMF prestidge that would take into account the PF rules. They are as follows, hope you like it,.....
Requirements:
Feats: Alertness, Endurance
Skills: Any one knowledge skill, 5 ranks
Special: Wild Shape Class Feature
BA: As Druid
Good Saves: Fort and Ref
HD: d8
Skills ranks: 4+int per level
Class skills: Acrobatics, Climb, Craft, Diplomacy, Disguise, Fly, Handle Animal, Knowledge (Nature), Perception, Spellcraft, Stealth, Swim, and Survival
Level - Ability
1 Shifter's Speech, Wild Shape (Alter Self), Natural Shifter
2 WS (Beast Shape II)
3 WS (Elemental Body I), Fast Wild Shape
4 Adept Master of Forms, WS (Plant Shape I)
5 WS (Beast Shape III), WS (Elemental Body II)
6 WS (Form of Dragon I), WS (Beast Shape IV)
7 True Master of Forms, WS (Giant Form I), WS (Elemental Body III)
8 WS (Form of Dragon II), WS (Plant Shape II)
9 WS (Giant Form II), WS (Elemental Body IV), Thousand Faces
10 Evershifting form, WS (Form of Dragon III)
Shifter's Speech, Fast Wild Shape and Evershifting Form are exactly the same as the 3.5 MoMF. Thousand Faces is as the Druid ability.
Natural Shifter: A Master of Many Forms gains one additional use of Wild Shape at each new level in this class.
Master of Forms is a new ability to replicate some of the 'lost' shapes.
Adept Master of Forms: At second level the Master of Many Forms can use Beast Shape to assume the form of either an animal or vermin. Additionally he may use his ability to shift into an elemental to assume the form of an ooze. This does not change the list of abilities.
True Master of Forms: At 7th level the Master of Many Forms may also use the ability to shift into magical beasts to shift into Monstrous Humanoids or Fey. Alternatively, he may use Giant Form to assume the form of an abberation, again keeping the same restrictions on abilities in both instances.
Evershifting Form: The Master of Many Forms may now use Wild Shape at will. This is in addition to the abilities as outlined in the 3.5 version.