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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() I have been going through some rough personal stuff lately and I am sorry that I have not been as active as I would like. The quantity of my posts is not there nor is the quality. Planning to move in a couple of months (again) with the drama of personal life and the stress of figuring out all the logistics of the schools for the kids, housing, new doctors and my wife's career is just one huge quagmire of red tape and hoops to jump through. This has all led me to a state of total physical, mental and emotionally drained. I plan to keep up as best I can with the games but as I know you understand, this is a game and will take a back seat to RL.
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Ordrax speaks quickly and with concern.
His voice is loud enough that he hopes it carries to the others. Pilgrim...nope. ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() I got a large statue of a lizard-faced man...on some pedestal. It is missing the arms and legs...the face is gouged from some deep scratches like whomever did this really did not like it. Rubbish is heaped all around me and there is a strong rot odor. No one about that I can tell. ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Let us see what we can see then.
EA: 1d20 + 4 ⇒ (17) + 4 = 21
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() I will be out of town till the 22nd or 23rd. I can still post but it will be from my phone. I may not be able to see the maps. I will be very tired at the end of each of these days. I am in the process of finishing my roof on the viking house. Thousands and thousands of little cedar shakes sidings to be stapled into my roof. This part is being done by myself...I may not post often, if need be...Bot me. ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Ordrax looks surprised that someone is here but it quickly fades as he hears the woman speak.
He looks up at the others and then points at the tattooed woman.
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Ordrax keeps a slight distance between him and the river.
He looks back a few times at the macaw.
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Grak Firethrower wrote: How about this - since we're here, let's take care of the snake problem and then we can go sailing. It may help us in the future if we need more work done on a ship. Sounds like a good idea to me ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Your man is dead...something hit him or bit him on the head. Looking at the pigs...
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Getting tired of waiting for an answer, the kobold climbs up to see if the man is alive or not. Taking a quick look at the unfortunate pirate, ordrax climbs back down. As he is climbing he informs everyone what he saw. He is dead or so will be, either way we should get moving along. Let's get out of here before what ever killed him comes looking for us. ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() I think what is happening is the active players are posting and waiting on the not so active players to post. At some point the story can not move forward without a post from those players or the dm bots them to move us along. I have nothing wrong with botting those players and if it becomes a constant issue. Remove those players and get ones that are interested in playing the game. ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() I am home from Pennsic War 48.
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() I am at Pennsic War 48 till August 11th and I will be back to normal posting at that time. I have my phone and I have the ability to post but the responses will be limited and at odd times. I will have to limit how often I post as my wife has gotten my oldest daughter involved in pokemon go. This is eating up a lot of our data for our phones. I want her to enjoy the game so I am limiting what I do with my phone until we get back home. If it is needed..bot me.
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Ordrax charges the closest pig and swings his mace at the stuck creature. Trying to remain outside the web. Attack w/ Charge: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Just got home. We got a lot done over the weekend. Foundation, floor and walls are all done. We also wrapped the structure in water proofing. I get to go back up in a couple of days to start filling in the dirt to cover up most of the house. I also will start building my stone wall. Then it is on to the loft and roof. Still need to build a door and complete the fire place in the floor. Then after all that is done I get to start work on the carvings inside. I have a few people I know who love to do these things. That will help out as I will be very busy forging the a frame to hang all my cast iron pots from. ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() I take it this is a surprise round and can only take one action.?
Perception: 1d20 + 17 ⇒ (16) + 17 = 33 ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() I will be out of town till late Monday night. I an starting the actual construction on the viking house and will a bit busy. So my posting will be limited at best as it will be from my phone. BOT as needed. ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Snake is good...especially with sliced Myceloid. Keep away from the mouth as the like to eat everything whole...and alive. At least that is what I know of the darkland variety. ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() That there folks is Merrill Pegsworthy a Free Captain of the Shackles. He was of the Andoran navy until...well I not sure but he was disgraced somehow.
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() KN Local: 1d20 + 8 ⇒ (18) + 8 = 26
Ordrax keeps his posture neutral and does not say a word for some time.
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() knowing that he can do nothing in the water against the snake, he pulls back from the edge in hopes of drawing it out of the water.
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Ordrax watches as the Kobold goes into the water followed by Raush. Knowing he can do nothing at the moment he runs to the edges to see what he can do.
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Thank you everyone for your words. I am doing much better and feel I can start to spread my wings so to speak. I am slowly getting myself back into PBP games. I will post a few times here and there but should be back to normal posting in a couple of days or so. I am not pushing myself to quickly as my wife would not be happy. So baby steps... ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Since there was still snow on the ground our meeting was a little shorter than I thought it would be. I came home Saturday night and ended up going into AFib. I was admitted to the hospital and spent several days on blood thinning medications. I had too many test to remember and blood drawn every 6 hours. Not a fun time at all. I ended up getting a cardio version with one shock at 250 Joules. I am soar as hell from the burns and at home now. I will try and get a post up when I can but I will be honest...it is not my main priority right now. lol Bot me as needed for the next couple of days please. Thank you. ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() We put into port and sell of what little we have. Use that to buy needed supplies and maybe recruit some people on a payment after the first job is done type of deal. Granted that will be a very hard sell. I may even be able to relocate a few items...maybe. ![]()
Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() I will be traveling until next Sunday. I will have my laptop and phone with me so my ability to post will not be infringed...but since I am traveling into another country I will be limited in when I can post. It is not that much money for the international phone plan but we are only using it for emergencies. I will be able to post when we get to the hotel and log in on the laptop. If I am needed and it can not wait till later that night, please go ahead and bot me.
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Male HP:24/24 AC:18 T:16 FF:14 F:+1 R:+7 W:+3 Perc:+8 Init:+6 Light Mace +7,1d4+4 CMB;+2 CMD:+15 Kobold Rogue (unchained) 3
![]() Ordrax goes about inspecting the hold that will be use to store the loot and supplies. His eyes roam from one board to the next and everything in between. Rooting out any hiding spot for a secret stash that may have been over looked. Once he is satisfied with the room he walks around the ship inspecting every other room. Every now and then when someone walks by him, they can hear him counting as he walks. He takes time out to inspect the looks on any door or storage container. Once he is satisfied with the condition of the locks he make his way back to the the storage hold and takes the locking mechanism apart and cleans it out. The device works just as well as before but now it is clean of any salt or grim the may cause it to malfunction...or worse break open. He keeps to himself as he explores the ship from top to bottom. When word reaches him about another ship, he makes for the deck to see what the plan will be. I had a much more detailed post but it was eaten and I did not have the time to do it again...
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![]() (Browser is Firefox 5.0) If you go into Focus mode and then open a thread there in an alternate tab (so you have the Focused message boards on one tab and the thread you want to read in a second tab), and you clear a dot from the focused message boards, that tab will refresh into the open thread, so you end up with two tabs open to the same thread. (No idea what would happen if you open multiple threads on multiple tabs...) ![]()
![]() Disclaimer: I practice criminal defense IRL. In fact, I had a particularly depressing jail visit on Friday, which has kind of been on the back of my mind all weekend long. So on Saturday, I get my hardcopy of Trial of the Beast, and I'm sitting through it (having ignored the PDF in anticipation of the hard copy), with a big ol' grin on my face. I totally want to run this for the (non-gamer) folks at the office (though since I've slated Carrion Crown for the next AP I'm running for my weekend group after Kingmaker, I've got the gamers in the office covered) sometime. So first off - big ups from the legal perspective of investigating a case. I thoroughly enjoyed reading the adventure, and I appreciate the central tenet of the eponymous trial itself. Though I must deduct a point for the portrayal of the (court-appointed) defense counsel as a stuttering incompetent. (Reference to My Cousin Vinny aside.) If do end up running for some of the folks at the office, I'm thinking of changing the entire structure, including making the role of the barrister's one of the PCs. And then watch the craziness ensue! ![]()
![]() Okay... so page 461 of the Core Rulebook states that, when randomly determining the available magic items for the magic item slots in a given settlement, one should: R.A.W. wrote: Reroll any items that fall below the community's base value. However, such a statement is left out of the Kingmaker Kingdom Building Rules. However, it's pretty clear to me that the intent of the Kingmaker rules are to mimic the magic item availability rules for Pathfinder (IE, 75% if the item is of the base value or lower, otherwise check the magic item slots.) So the question (And I'm leaning towards 'yes' on this one): Are we, in the context of Kingmaker settlements, supposed to be rerolling magic items that come up as lower than the base value of the given settlement? (While I don't belong to that group of players that believes the magic item economy completely wrecks Kingmaker, I can see why having a race to building your city's base value up to 4,000 gp might get annoying, in that now all cities automatically produce at least 2 BP per turn. So I could see this being a problem, I'm just curious what everyone's interpretation might be, and what the original intent was, if the designers care to comment.) ![]()
![]() So one of my players recently complained that, while they're enjoying both parts of the campaign - IE, the adventuring and the kingdom building - the two parts have felt a little too disjointed for him. He doesn't really have a feel for what his character's role, as Baron, might be. So I thought it'd be fun to take a break from the adventuring side of things, and have a few sessions where the PCs just do in character kingdom interaction. The basic setup is that the PCs are throwing a festival - Erastil's Harvest Feast to be precise - as a backdrop to some diplomacy (they've invited several delegations - a Mivoni trading barge, Baron Varn and his retinue, a group of Aldori swordlords from Restov, and a delegation from Kyonin, as the baron is a forlorn elf who wants to reconstruct ties to the Viridian Crown.) So a part of the diplomacy will be selecting the proper level of decorum and activities for the festivities, which I'm treating as a kind of interactive event. (The PCs are also dealing with the two distinct group of their citizens - the rough and tumble River Folk, and the slightly more refined, if dour, Brevic colonists that they initially brought with them.) If the PCs manage to please a particular group, they'll gain some temporary (or perhaps permanent) bonus to their kingdom stats. With that in mind, I drew up the following rules, which I thought might be helpful to someone else out there. (Hidden behind a tag because it's rather long):
Spoiler:
THROWING A PARTY Rules for Festivals In order to have a successful festival, you must plan the events and budget the details of the festival exactly. Your kingdom has been gathering resources for festivals on a yearly basis, drawing from a pool of Consumption points already accounted for each month (hence, the festival will cost you nothing from your treasury.) A festival consists of four basic elements:
Budget: Your budget is measured in festival points (FP). You cannot draw a negative pool of festival points. You can acquire more festival points by digging into the Kingdom’s Treasury, however. You can withdraw 1 BP for 4 additional fp.
LOCATION
FOOD
PROPAGANDA
ACTIVITIES
We haven't playtested it yet, but the math is more or less solid. Each of the groups they're catering to has certain Likes and Dislikes, and interactions that occur with them in a particular location will be impacted by those Likes and Dislikes. The festival itself will be mostly RP, with some opportunity for skill checks which will impact how the groups react. (Similar to the 4E Skill Challenges, but nowhere near as limited or structured). I'm also looking for ideas for more activities, if anyone can think of some. ![]()
![]() Hey all - my group's finally defeated the Stag Lord after a couple months' play time (and a large, computer-crash related hiatus) and is about to receive their charter from Restov to settle the Stolen Lands. As such, I ran them through the kingdom building rules and was immediately beset with requests and questions on how PCs could tailor their characters to improve their kingdom - so I figured some feats might be a cool idea! So I sat down and worked out some feats I thought were interesting - at least one for each leadership role, sometimes two depending on function. What do you guys think? (I'm especially interested in hearing from more experienced groups who already have kingdoms up-and-running and could foresee the effects of some feats more readily than I, who have only tinkered around with the rules on paper.) (And also, I've been reading the Song of Ice and Fire, so many of the feats are... inspired by certain characters. Feel free to shout them out if you spot 'em.) SOLOMON’S WISDOM (KINGMAKER)
VOICE BEHIND THE THRONE (KINGMAKER)
ARTISTRY OF WAR (KINGMAKER)
WARRIOR KING (KINGMAKER)
FOREIGN MINISTER (KINGMAKER)
THEOCRATIC RULE (KINGMAKER)
DIVINE RIGHT (KINGMAKER)
ARCANE HEADMASTER (KINGMAKER)
FRIENDS IN THE WILDS (KINGMAKER)
SECRET POLICE (KINGMAKER)
EYES AND EARS (KINGMAKER)
RUMOR MONGER (KINGMAKER)
MASTER OF COIN (KINGMAKER)
ORGANIZED WATCH (KINGMAKER)
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