
| Race |
Thomas Groundpounder - Human Terrakineticist 1 |
| Classes/Levels |
|
About Ordinem Mortem
Thomas Groundpounder
Human kineticist 1
NG Medium humanoid (human)
Init +3; Senses Perception +4
--------------------
Defense
--------------------
AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 11 (1d8+3)
Fort +5, Ref +5, Will +0
--------------------
Offense
--------------------
Speed 30 ft.
Melee shortspear +0 (1d6)
Ranged earth blast +3 (1d6+4) or
light crossbow +3 (1d8/19-20)
--------------------
Statistics
--------------------
Str 10, Dex 16, Con 16, Int 14, Wis 10, Cha 10
Base Atk +0; CMB +0; CMD 13
Feats Point-blank Shot, Precise Shot
Traits hard to kill
Skills Acrobatics +2, Heal +4, Intimidate +4, Perception +4, Stealth +5, Use Magic Device +4
Languages Common, Goblin, Orc
SQ burn, elemental focus (earth), kinetic blast, wild talent (kinetic cover)
Other Gear chain shirt, light wooden shield, light crossbow, shortspear, backpack, blanket, canteen, shovel, trail rations (3), 4 gp
--------------------
Special Abilities
--------------------
Burn 1/round (1 nonlethal/burn, 6/day) Burn HP to gain greater effects on your wild talents.
Earth Terrakineticists.
Earth Blast (Sp) You shape earth into clumps or jagged shards and send it flying at a foe as a ranged attack. If you hit, the target suffers an amount of bludgeoning, piercing, or slashing damage equal to 1d6+1 + your Constitution modifier. This damage increases by 1
Hard to Kill When dying, your penalty to stabilize is only 1/2 your negative Hp.
Kinetic Blast (Sp) The kineticist can unleash her kinetic blast at a range of 30 feet at will.
Kinetic Cover (Sp) A wall for one face of a square within 30ft appears.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.