Ancient-Born

Oracle Szerith's page

25 posts. Alias of Ira kroll.


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Male Dhampir

"Mr. Thompson is very dead, but, I feel as if something is trying to avoid us... Something not quite alive perhaps."


Male Dhampir

Szerith moves to the body, places his hand upon its neck casting detect undead, and says, A satisfactory death -- wasting away.


Male Dhampir

Any update???


Male Dhampir

Szerith steps up to the front, and in his most commanding voice (surprising because of his frail body) calls out, "Who is there? Show yourself or be forever damned!"

Intimidate: 1d20 + 8 ⇒ (17) + 8 = 25


Male Dhampir

"I agree. Since we have no better plan, then we should follow the directions of our benefactor. Perhaps this is some sort of game, and we are the pawns."


Male Dhampir

Perception: 1d20 + 3 ⇒ (4) + 3 = 7

"Perhaps we should look into some of these carriages. There may be something useful in them. But, now that we've left the fair, we should probably head to the city."

Szerith will make some attempts to look into a few of the carriages as he makes his way down the road.


Male Dhampir

Perception: 1d20 + 3 ⇒ (4) + 3 = 7

"I see nothing in the trailer. Perhaps you imagined it. If we are to leave, let us leave. If you want to rummage through more of this nightmarish place, we can certainly do that."


Male Dhampir

Sense Motive: 1d20 + 0 ⇒ (11) + 0 = 11
Perception: 1d20 + 3 ⇒ (4) + 3 = 7

"Perhaps you're right. Let's keep moving. Maybe we will find more of our gear if we keep exploring?"


Male Dhampir

??????

What's happening?


Male Dhampir

Szerith takes the items, while handling the weapon cord, acid flask, and bolts, he closes his eyes for a moment. "These. I know these," he thinks to himself.

Then the light dims. He makes his way to the fareway to search out the others to see how they have fared.


Male Dhampir

Of course not proficient. Even so, two probables and three possibles.


Male Dhampir

BAB +0, DEX +2, Guidance +1

Taking the rifle, Szerith tries to aim with the unusual weapon.

1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22
1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12
1d20 + 2 + 1 ⇒ (1) + 2 + 1 = 4
1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16
1d20 + 2 + 1 ⇒ (20) + 2 + 1 = 23
1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13


Male Dhampir

"A shooting gallery? What is that"

"I will go to this shooting gallery. I have not heard of such a thing.


Male Dhampir

"Pleasures of the body hold no interest for me," says Szerith as he drops the ice cream to the ground.


Male Dhampir

oops. forgot. Change the previous to read:"...he says as he reaches for the dice at his belt."


Male Dhampir

"I like the sound of games of chance," he says as he fetches a pair of dice from his belt pouch. "It's always helpful to be prepared for cheating, though."


Male Dhampir

"Perhaps Kethys should try this confection. And we can watch to see if there are any ill effects.

Then, to the vendor, Szerith says "You mentioned the cost of subsequent orders. Will you tell us where we can earn such resources?


Male Dhampir

"Wretched smell? Hmmm. Perhaps some of us are more different than others.

Then to all the others, May I suggest we check out this Freakshow first. It may be a clue as to why such a menagerie like ourselves find ourselves here. Also, it is in alphabetical order. He says with a grin.


Male Dhampir

How unusual,Szerith thought to himself, I seem to understand this, this, this, strange language they are using.

Then to the others... Speaking Androffan.I seem also to be missing, well, not just my actual gear, but some part of my memory as well. I am Szerith. Does anyone remember anything before? If not, then perhaps by searching around we can find our... benefactor.


Male Dhampir

Ooops. Forgot about no common. There is no racial language for Dhampirs. Soooooooo, I'll pick randomly. There are five humanoid languages that make sense: Dwarf, Elf, Gnome, Halfling, and Orc. I am going to roll a d5 to determine which I speak.

Language: 1d5 ⇒ 3

So, it appears that I speak Gnomish. So, I apparently heard him mumbling to himself, and spoke to him in gobbledy-guuk.

What Kethys heard, was Kethys, vente op. Hvad har du set?


Male Dhampir

Common


Male Dhampir

Szerith finished dressing. While affixing the hat to his head he notices (Perception: 1d20 + 3 ⇒ (15) + 3 = 18) a half orc getting up and mumbling to himself.

Overhearing his name, Szerith calls out, Kethys, wait up. What have you seen? Szerith moves over to where Kethys is looking.


Male Dhampir

The music.

Its insipid tune crawling in my ears. Forced gaiety trying to be lifelike. The brightness scratching at my eyes even before they open.

THE BRIGHTNESS!

It burns my eyes! I cannot see.

It burns my flesh.

I hide my eyes from the sun and can barely make out others around me.

A pile of clothes. First, I'll get something to cover my head. Then the rest of me. Is there something here I can form into a hat to protect my eyes? No! The nausea rises in me, but there is no food to vomit up.


Male Dhampir

Dot


Backstory:

Szerith was disliked from his birth. A pale, frail child born of a forbidden union. His youth was filled with harassment and beatings from the other children in his village. With puberty came what seemed to be a wasting disease, as if his body was already rejecting what little life seemed to be his.

As soon as he was able, he collected as many things as he could and set out on the road -- perhaps to redeem himself, but more likely, just to find out who and what he was. He took odd jobs, often in cemeteries, since he seemed to be not out of place there.

He had taken a job as a night watchman in a cemetery in a Hendrek's Point. They had had some problems with the dead not resting in peace. As the sun came up, he got his umbrella out (since he didn't like being in direct sunlight), and as he opened his umbrella, the light of the sun seemed to pierce him to his bones...