Half-Orc

Ong'rag's page

32 posts. Alias of Bane88.


Full Name

Ong'rag

Race

Half-Orc

Classes/Levels

Invulnerable Rager 1 | AC 19/14/15 | Fort +5 Ref +4 Will +0 | Init +4 | Darkvision 60ft. | Perception +4

Gender

M

Size

M

Age

20

Languages

Orc, Common

About Ong'rag

Ong'Rag
Male half-orc barbarian (invulnerable rager) 1 (Pathfinder RPG Advanced Player's Guide 79)
CG Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 19, touch 14, flat-footed 15 (+4 armor, +4 Dex, +1 shield)
hp 16 (1d12+4)
Fort +5, Ref +4, Will +0
Defensive Abilities orc ferocity
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Offense
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Speed 40 ft.
Melee orc double axe +4 (1d8+9/×3) or
orc double axe +2 (1d8+7/×3), orc double axe +2 (1d8+4/×3) or
warhammer +5 (1d8+7/×3)
Special Attacks rage (7 rounds/day)
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Statistics
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Str 20, Dex 19, Con 16, Int 7, Wis 10, Cha 14
Base Atk +1; CMB +5; CMD 20
Feats Power Attack, Two-weapon Fighting
Traits axe to grind, mindlessly cruel
Skills Acrobatics +5 (+9 to jump), Craft (blacksmith) +4, Intimidate +8, Perception +4, Survival +0 (+1 to start or maintain fires when using this); Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ fast movement, orc blood
Other Gear chain shirt, buckler, orc double axe, warhammer, anvil, blacksmith, bedroll, bellows, belt pouch, blanket, winter, canteen, flint and steel, hemp rope (50 ft.), hip flask, masterwork artisan's tools, masterwork backpack, pot, tent, medium, 489 gp, 6 sp
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Special Abilities
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Axe to Grind +1 trait bonus on damage against foes who are threatened by only you.
Bellows +1 Survival to start fires.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Mindlessly Cruel Whenever you have a morale bonus on weapon attack rolls, you also receive a +1 trait bonus on weapon damage rolls.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.