Onda Fritz's page

151 posts. Organized Play character for Great Green God.

Full Name

Onda Fritz




bounty hunter mechanic 1 | SP 7 HP 8 RP 4 | EAC 13 KAC 14 | F +3 R +4 W +1 | Spd 30' | Init +2 | Perc +5 (darkvision), SensM +1 | fatigued






Akitonian, Brethedan, Common, Kasatha, Shirren, Ysoki


Bounty hunter

Strength 8
Dexterity 14
Constitution 12
Intelligence 16
Wisdom 12
Charisma 11

About Onda Fritz

Onda Fritz
Male ysoki bounty hunter mechanic 1
CN Small humanoid (ysoki)
Init +2; Senses darkvision 60 ft.; Perception +5
7 HP 8 RP 4
EAC 13; KAC 14
Fort +3; Ref +4; Will +1
30 ft.
Melee club –1 (1d6–1 B; analog, archaic)
Ranged tactical semi-auto pistol +2 (1d6 P; analog) or
_____ frag grenade I –1 (explode [15 ft., 1d6 P, DC 12])
8, Dex 14, Con 12, Int 16, Wis 12, Cha 11
Skills Acrobatics +3 (+8 to tumble through the space of a creature of Medium or larger size), Athletics +3, Computers +8, Engineering +10, Perception +5, Stealth +5, Survival +7
Feats Barricade
Languages Akitonian, Brethedan, Common, Kasatha, Shirren, Ysoki
Other Abilities artificial intelligence, bypass, cheek pouches, moxie, theme knowledge
Combat Gear mk 1 serums of healing (2), frag grenades I (2); Other Gear drone CRUD, second skin, club, tactical semi-auto pistol with 30 small arm rounds, everyday clothing, field rations (1 week), hygiene kit, personal comm unit, credstick (9 credits)
Artificial Intelligence
Fritz has a flying drone he constructed himself. It acts after Fritz’s turn each round. If Fritz takes no actions to control the drone, it can take only a standard action to attack or a move action to move up to its speed. If Fritz takes a move action to control it, the drone can take a standard and move action. If Fritz takes a move and swift action to control his drone, it can take a standard, move, and swift action, or a full action.
Barricade As a move action, Fritz can stack and reinforce objects too small to provide cover normally into a single adjacent square of partial cover. (The GM can rule that particularly barren areas lack the material needed to create a barricade.) If built in a square that already provided partial cover, the barricade instead provides cover. The barricade has hardness 6 and 6 Hit Points. If the barricade or a creature adjacent to it is hit by an attack, the barricade collapses 1d4 rounds later even if it has not yet been destroyed by damage. Normally there is not enough spare material to build a second barricade in the same square.
Bypass Fritz gains a +1 bonus to Computers and Engineering checks. This has been added to his skill bonuses above.
Cheek Pouches Fritz can keep up to 1 cubic foot of items, weighing up to 1 bulk, in his cheek pouches. He can transfer a single item between his hand and a cheek pouch as a swift action.
Custom Rig Fritz has a customized handheld toolkit he uses to hack systems and items. It functions as the appropriate tool for any Computers or Engineering checks he attempts.
If it’s destroyed, he can build a new custom rig from any technological toolkit with 1 hour of work.
Darkvision Fritz can see up to 60 feet in total darkness.
Moxie Fritz can stand from prone as a swift action. When off-kilter, he does not take the normal penalties for that condition and is not flat-footed.
Theme Knowledge Fritz can select a specific sentient creature that he can identify by name, alias, or specific identity to be his mark. He reduces the DC of Culture or Profession (bounty hunter) checks by 5 to recall knowledge about his mark, as well as about law-enforcement individuals and practices. If he knows his mark by an alias, he can recall only knowledge associated with that alias.
This archaic weapon deals 5 less damage to foes unless they are unarmored or in archaic armor.
Mk 1 Serum of Healing Drinking this serum restores 1d8 HP.
Second Skin While wearing this armor, Fritz can close its environmental seals and survive in a vacuum (or other harsh environment) for up to 24 hours.
Tactical Semi-Auto Pistol This weapon shoots physical bullets and can be fired nine times before it needs to be reloaded. Fritz has 30 rounds of small arm ammunition, which can reload this or Scout’s pistol.

Player Name Great Green God
Character Name Onda Fritz
SFS # 139009 - 701
Faction Acquisitives

Drone 1
N Tiny construct
Perception +3
EAC 14; KAC 14
Fort +0; Ref +5; Will –1
Speed 30 ft., fly 30 ft.
(Ex, average)
Ranged tactical semi-auto
pistol +5 (1d6 P; analog)
Str 6 (–2); Dex 16 (+3); Con —; Int 6 (–2);
Wis 8 (–1); Cha 6 (–2)
Skills Acrobatics +7, Perception +3
Feats Weapon Focus (small arms)
Languages Common, Ysoki
Camera As long as Scout is within range of Fritz’s custom rig (2,500 feet), Fritz can see through Scout’s senses (seeing whatever a typical human could see).
Flight System Scout has a flight system included in its chassis. This grants it the flight listed with its speed.
Weapon Mount Scout has a tactical semi-auto pistol, which can be fired nine times before Fritz must reload it with small arm rounds.