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Please discuss the implications, ac / cover bonuses and penalties of the scenarios below. In all scenarios our creature is human and of medium size. As our baseline: Medium size creature is holding a medium size heavy steel shield with one hand. 1. Now is holding a large size heavy steel shield with one hand.
Assume now that our creature has four arms. 4. Four arms and holding a large size heavy steel shield in his two left hands.
Discuss.
Okay so it basically goes like this: I've read all the rules at least 5 times. Spent the last hour or so pouring over the forums and I'm still not convinced I have a solid answer. Lets say I have two claw attacks and one bite attack from being a werewolf or a dragon template or something. Lets also say for the purpose of argument I am 6th level fighter with no weapons equipped or being wielded. I understand that you can use your natural attacks after using your standard attacks as long as you don't have a weapon wielded in said appendage. I also understand that the natural weapons will be at -5 to hit when you use them. Using a * to indicate attacks given from being a fighter and a ^ to indicate those given from natural attacks ... Does the fighter in the above example (not wielding weapons and capable of making 2 strikes due to him being 6th level) look like this during a full attack action: * unarmed strike / * unarmed strike / ^ claw / ^ claw / ^ bite ? Or can his full attack action look like this:
Or can his full attack action look like this:
(i.e. can the fighter, if he so chooses use his CLAW (or perhaps even bite) as a device to deliver his normal attack in lieu of a wielded weapon) Once the above has been determined, please help me determine which of those attacks will be delivered at 1/2 strength. Thank you in advance for intelligent and well researched replies.
Any rules regarding regeneration and fatigue or exhaustion ? I couldn't find any. If not there should be. It is assumed that a monster (or player) can heal a wound (of any kind) for x amount every (round) 6 seconds. Therefore, I believe that this character would never be tired. Your muscles, assuming they are of a non-magical nature and physiology is all the same, would be able to maintain a constant state of repair and renewal with all tasks. If a runner was to begin running as fast as possible he would soon succumb to his own ability to shrug off internal damage as he runs. Granted, this internal damage is temporary and on a very, very small level, however it is still "damage". If someone with regeneration started running, he could very well run for eternity. I believe that if you have regeneration you would never get tired whatsoever. Our own regeneration (although not a supernatural scale) is what causes our bodies to repair from fatigue. While we do our regeneration on a much, much, much longer timetable; it is still what it does and therefore scaling this up to a much more rapid state would cause your body to never lose its ability to perform 100% at all times. Discuss.
I noticed that the Disguise skill does not cover mimicry and / or impersonating a voice of a specific person. It only says "You are skilled at changing your appearance." What happens when you are dressed as a specific individual and you begin to talk to someone who is intimately close to that person ? Anyone have any ruling on this ? Is is a part of the disguise skill, bluff, or something else entirely ? Assuming this question could also translate to disguise self for the purposes of any further discussion. Intelligent, researched answers please.
Charm Person has become a hot topic in our campaign as one PC has been using it repeatedly at low level fights. Here is the story. We killed a lot of clerical acolytes. One stabilized and we healed him up to interrogate him. Once we were finished, the PC cast Charm Person and the NPC failed the saving throw. He began to tell the NPC "you don't remember killing all your friends ?" "you became possessed by evil" even though the person that was charmed did in fact witness the true event. He told the npc that it "was all an illusion" and "I'm your friend, I wouldn't lie to you". Would this work ? Obviously you can't change a persons memories with charm person, but could you use the fact that they are your friend to CONVINCE them that their memories were fake ? From the spell "This charm makes a humanoid creature regard you as its trusted friend and ally (treat the target’s attitude as friendly). If the creature is currently being threatened or attacked by you or your
Using this vocabulary from "trusted friend" would he automatically believe what the person is telling him as truth even though it is a severely radical lie ? The PC is not asking the NPC to complete an action of any kind in order to stay within the boundaries of the spell. If yes, how would you go about making the PC administer these lies ? Bluff checks with bonuses ? If he fails, what would happen ? If you lie to a "friend" and they find out, they would be upset. However, he is magically enamored to be his friend. Seeking numerous opinions of the intelligent masses. |
