Gender |
M Ulfen Rogue 6 [ HP 25/80 | AC 24 | Fort +11 Ref +12 Will +12 | Perc +12* | Effects: none ] |
About Olaf Hrolfsson
Olaf
Male human rogue 6
CN, Medium, Human, Humanoid
Perception +12 (+13 to find traps, +14 to Seek your target.)
Languages Common, Jotun, Skald
Skills Acrobatics +12 (Whenever you roll a success using the Balance action, you get a critical success instead.), Athletics +15, Diplomacy +9, Gladiatorial Lore +8, Intimidation +9, Nature +10, Occultism +8, Religion +10, Sailing Lore +8, Society +8 (+9 to search for food and supplies and to subsist in a city as well as in the wild.), Stealth +13, Survival +13 (+15 to Track your target., +14 to search for food and supplies and to subsist in a city as well as in the wild., On Subsist critical success, can feed twice as many extra people.), Thievery +12, Ulfen Lore +10
Str 19 (+4), Dex 14 (+2), Con 16 (+3), Int 10 (+0), Wis 14 (+2), Cha 12 (+1)
Other Items +1 shadow hide, +1 striking composite shortbow, +1 striking gauntlet, +1 striking shortsword, javelins (5), backpack, bedroll, belt pouch, belt pouch, chalks (10), coyote cloak, doubling rings, effervescent ampoule, flint and steel, infiltrator thieves' tools, lifting belt, rations (1 week)s (2), rope (foot)s (50), soap, torchs (4), torch, waterskin, wayfinder, animal companion, heavy barding, money, purse (26 gp; 6 sp; 9 cp)
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AC 24; Fort +11; Ref +12; Will +12; +1 vs. traps
HP 80 Hero Points 1
Deny Advantage As someone who takes advantage of others’ defenses, you are careful not to leave such openings yourself. You aren’t flat-footed to hidden, undetected, or flanking creatures of your level or lower, or creatures of your level or lower using surprise attack. However, they can still help their allies flank.
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Speed 25 feet
Melee [1] +1 striking gauntlet +15 (agile, free-hand), Damage 2d4+4 Blud+2d6 Blud & Prec
Melee [1] +1 striking shortsword +15 (magical, versatile Slsh, agile, finesse), Damage 2d6+4 Pier+2d6 Pier & Prec
Ranged [1] +1 striking composite shortbow +13 (deadly (1d10), propulsive, magical, range increment 60 feet, reload 0), Damage 2d6+2 Pier+2d6 Pier & Prec
Ranged [1] javelin +12 (thrown 30 ft.), Damage 1d6+4 Pier+2d6 Pier & Prec
Surprise Attack You spring into combat faster than foes can react. On the first round of combat, if you roll Deception or Stealth for initiative, creatures that haven’t acted are flat-footed to you.
Feats Additional Lore, Adopted Ancestry, Advanced Hunter's Trick, Animal Companion, Basic Hunter's Trick, Cat Fall, City Scavenger, Clever Improviser, Combat Climber, Hefty Hauler, Powerful Leap, Ranger Dedication, Rapid Mantel, Steady Balance, Toughness, Trap Finder, Twin Takedown, Underwater Marauder, Untrained Improvisation
Other Abilities animal companion, eager protégé, envoys’ alliance champion, improved, heroic inspiration, hunt prey, lands of the linnorm kings, promotional vestments, rogue's racket, ruffian, sneak attack, society recruiter, swords (3), touched by the storm, waters of warlock's barrow, wayfinder, weapon tricks
Huginn
Male bird
N, Small, Minion
low-light vision
Skills Acrobatics +8, Athletics +7, Stealth +8
Str 10 (+2), Dex 10 (+3), Con 10 (+1), Int 10 (-4), Wis 10 (+2), Cha 10 (+0)
Other Items heavy barding
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AC 24; Fort +9; Ref +11; Will +10
HP 46
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Speed fly 50 feet
Melee [1] jaws +11 (finesse), Damage 1d6+2 Pier
Melee [1] talon +11 (agile, finesse), Damage 1d4+2 Slsh
Other Abilities agile, finesse, work together