Trip.H wrote:
That is a super long way to say that evil is justified by logistics. I really don't see what you're saying as any kind of ethical or meta-ethical argument about when an action is moral or immoral, just a detailed explanation of what makes being truly good very inconvenient. Players in my game constantly take and then release prisoners. And, in fact, by my light your quote either undermines your post, or undermines itself, because if these bandits are free willed it's impossible in principle to know whether or not they will commit future crimes at all.
Finoan wrote:
It IS complicated by the fact that Bond Conservation specifically says the spell you gain has to be used by the end of your next turn, BUT, if your wizard is in a safe place and can just sit and cast magic without worrying about anything else, they can kinda just hunker down and blast. Unless I'm wrong it takes 3 actions and a free action every round to run this routine.
So, correct me if I'm wrong, but the feat and class feature in the title combine in an interesting way. Maybe I'm wrong? Was this intended? Unified Magical Theory allows you to use "Drain Bonded Item" 1 per day per spell rank. So, if you're a third level wizard, you could use the "Drain Bonded Item" action once for a Rank 1 spell, and a second time for a Rank 2 spell. The feat "Bond Conservation" works when you use the "Drain Bonded Item" action - something you can normally only do once per day... except that UMT wizards can do it up to 9 times a day once they have 9th Rank Spells. Also... even if you aren't a UMT wizard, it would seem that once you're high enough level you can use this feat/action recursively. Cast 9th Rank Spell w/ "original" use of Drain Bonded Item-> Use Bond Conservation -> "You gain an extra use of Drain Bonded Item... 2 ranks lower" ->
But if you're a UMT wizard, you can run the same above routine for EACH spell rank that you have. https://imgur.com/ArabdrZ This imgur link takes you to a screen shot of the relevant rules text for these three features.
YuriP wrote:
How people are squeezing 36 castings of true strike out of their staff
YuriP wrote:
The what now? I am not at all familiar with this, can you tell me more??
YuriP wrote:
Just slip this bad boy and you're good-to-go. Between the Shadow Signet, True Strike, and some metagame knowledge/common sense you really shouldn't be missing your shots. |