Male Human Ranger 3(Skirmisher, Hooded Champion)
Its a moot point, as I have Improved Precise Shot, thus negating their cover. That said, I had meant to go after one of the three guards in that little cut out corner. However, when I posted, it was from my phone, and I didn't see the two on the other side of the building.
Male Human Ranger 3(Skirmisher, Hooded Champion)
Nul, perched atop the roof of the building, takes aim at the first guard, and fires off a trio of arrows 1d20 + 17 ⇒ (14) + 17 = 31 Attack one, Manyshot for 1d6 + 9 + 1d6 + 5 ⇒ (6) + 9 + (1) + 5 = 21 Does Favored enemy add to the second Manyshot arrow? If so, add +4 to that 21 1d20 + 12 ⇒ (15) + 12 = 27 Second attack for 1d6 + 9 ⇒ (6) + 9 = 15
Male Human Ranger 3(Skirmisher, Hooded Champion)
"I'm going to look for a spot to take out the sentries." With that, he pulls up his hood, and practically vanishes into the shadows. He then begins making his way towards their target, looking for an outcropping or ledge he can get to that will let him see and take out hopefully at least two of the sentries. 1d20 + 18 ⇒ (19) + 18 = 37 Stelth
Male Human Ranger 3(Skirmisher, Hooded Champion)
Nul lazily fires an arrow at the fleeing man 1d20 + 17 ⇒ (4) + 17 = 21 for 1d6 + 9 ⇒ (3) + 9 = 12 Want to use one of my Trip Arrows. I believe the roll is d20+5, and does not include my CMB, but I am unsure
Male Human Ranger 3(Skirmisher, Hooded Champion)
Once the door is open Nul will not open it himself the archer fires a pair of arrows at one of the gamblers. 1d20 + 13 ⇒ (8) + 13 = 21 Attack 1(Manyshot) for 1d6 + 5 ⇒ (2) + 5 = 7 arrow 1 and 1d6 + 5 ⇒ (6) + 5 = 11 arrow 2 1d20 + 8 ⇒ (5) + 8 = 13 Attack 2 for 1d6 + 5 ⇒ (4) + 5 = 9 Also, those numbers go up by four if a human and by two if an elf
Male Human Ranger 3(Skirmisher, Hooded Champion)
For right now, I'll stick to the Ranger. I'm still torn tween the two, so to not hold things up I'll keep him as is till I can decide, if that's OK. If not, I'll just stay Ranger. Was thinking of changing to try something new, but its not super important.
Male Human Ranger 3(Skirmisher, Hooded Champion)
Would I be hated if I wanted to change my character? I'm not totally positive, especially if the Advanced Class Guide stuff is out, but its something I've been considering. Sadly, I had forgotten 3pp stuff was disallowed, as I feel the Stalker from Dreamscarred Press' Path of War would fit perfectly in this game...
Male Human Ranger 3(Skirmisher, Hooded Champion)
I was thinking of smoke arrows, but I believe I am unaware in game of just how bad things are for my team. Save for metagaming(Which I would never do), I think the only I can do is attack the summoner. Unless there's something I'm missing that would clue me in to how poorly this mission is going.
Male Human Ranger 3(Skirmisher, Hooded Champion)
Kn(local) and Disabled Device are class skills from being an Urban Ranger. Also, as a Human, I get 1 skill point per level, do I not? Which is in addition to the extra 1 each level I get as a favored class. If that's correct, I think I should actually have 63 skill points, meaning I have an extra to spend. Derp on not adding in my 4th level attribute bonus, definitely going to Dex. And yes, I definitely forgot to include my Str bonus from the Belt, and didn't change the damage from originally having a light crossbow.
Male Human Ranger 3(Skirmisher, Hooded Champion)
I am pretty much almost done, with Nulmanen. Just waiting to see how the rest of the group answers my above questions, so I can spend the rest of my gold. I would have actually posted this last night, but I got hit with an annoying virus that made web browsing very difficult.
Male Human Ranger 3(Skirmisher, Hooded Champion)
Hey, sorry, somehow didn't see new posts in the recruitment thread till just now. Just need to make a few final changes to Nul, nothing serious though. Quick question: I'm thinking of taking the Venom subdomain Is this ok? I can't seem to find a really good poison or decay one. The normal Decay subdomain grants Wooden Fist, which is stupid and also does not fit the character concept at all.
Thinking of using this character, who is related somewhat distantly to the head of House Tarkanan, and is a member of the "house" himself. However, I would take the Heretic archetype, as Nul worships the Six, Nine and One. Just out of curiosity, how would you feel about allowing me to reskin the Dragonmark Heir PrC to an Aberrant Mark one? Yo Ten, Sup? :) Check out the Dragon Mystery for the Oracle under the class section of that linked site as a possible alt to the Dragon Prophet Sorc.
Male Human Ranger 3(Skirmisher, Hooded Champion)
I'm still here, just had my birthday over the weekend and will have spotty posting as I fly to LA this week for more partying Keeper: Seeing the oddly flickering flame, the young man attempts to get as close as possible, while still keeping a safe distance. He then casts a minor spell to try and see if whatever he's found is mystical in nature. Casting Detect Magic
Male Human Ranger 3(Skirmisher, Hooded Champion)
Keeper: Nul eyes the Half-Elf back, with a slightly arrogant expression"I work for a variety of Houses, depending on who needs my skills most at a given moment" Turing to leave with Toliver, he walks with him a ways before replying "I did not mention who I work for, though as I said to the half-elf, I work for several Houses. Currently, that would be Phiarlan. I do however, have a contact and friend in House Tharashk as well, a hunter by the name of Krajasik." He pauses to see if the Half-Orc notices the name. "As to what I can do to help, well, I've got a pretty keen insight into things, so perhaps that can help. Beyond that, we'll have to see."
Male Human Ranger 3(Skirmisher, Hooded Champion)
[spoiler=Keeper] Nul makes a slight bow "Perhaps, hopefully. I've been asked to look into what happened here by a friend, who has some vested interest in the crash." 1d20 + 14 ⇒ (7) + 14 = 21 Diplomacy, using a Hero point He looks around, smiling a bit "I'm to also offer my assistance to any who is looking to figure out what happened."
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