Nukilik's page

97 posts. Alias of Feral.


male young naatanuk skald|oracle 4 (hp 48/48) | F +8 R +3 W +8 | AC 19 T 13 FF 16 CMD 21


Mammoth's Hide 6/6 | Raging Song 15/15 | Oracle Spells 7/7 4/4 | Skald Spells 4/4 2/2

About Nukilik

young naatanuk oracle (spirit guide) 4/skald (spell warrior) 4
NG Medium magical beast
Init +0; Senses darkvision 60 ft.; Perception +8
AC 19, touch 13, flat-footed 16 (+5 armor, +3 Cha, +1 natural)
hp 48
Fort +8, Ref +3, Will +8; +4 vs. bardic performance, language-dependent, and sonic
Resist uncanny dodge; cold 5
Speed 30 ft.
Melee bite +9 (1d3+6), 2 claws +8 (1d4+5)
Special Attacks bite, rage power (strength surge +4), raging song 15 rounds/day (enhance weapons, song of marching)
Oracle (Spirit Guide) Spells Known (CL 4rd; concentration +7)
. . 2nd (4/day)—barkskin, bull's strength, cure moderate wounds, delay poison
. . 1st (7/day)—bless, charm animal (DC 14), cure light wounds, protection from evil, remove fear
. . 0 (at will)—create water, detect magic, detect poison, guidance, read magic, virtue
. . Mystery Nature
. . S spirit magic spell; Spirit Mammoth Wandering Spirit
Skald (Spell Warrior) Spells Known (CL 4rd; concentration +7)
. . 2nd (2/day)—alter self, glitter dust
. . 1st (4/day)—comprehend languages, deadeye's lore[UC], invigorate[APG] (DC 14), saving finale[APG] (DC 14)
. . 0 (at will)—daze (DC 13), ghost sound (DC 13), know direction, mage hand, mending, prestidigitation
Str 21, Dex 12, Con 16, Int 7, Wis 16, Cha 16
Base Atk +3; CMB +8 (+9 grapple); CMD 21
Feats Combat Expertise, Deadly Aim, Dirty Fighting, Improved Counterspell, Power Attack, Skald's Vigor[ACG]
Traits Maestro of the Society, Growing Boy
Skills Bluff +10, Climb +8, Escape Artist +0 (+1 competence to break a grapple), Knowledge (arcana) +4, Knowledge (nature) +4, Knowledge (religion) +4, Perception +8, Perform (sing) +10, Perform (wind instruments) +10, Sense Motive +10, Spellcraft +5, Survival +6, Swim +10
Languages Common, Sylvan
SQ bardic knowledge +2, bonded spirit, bonded spirit hex (mammoth's hide), rage powers, revelation (nature's whispers), spirit (mammoth), versatile performance (sing)
Combat Gear wand of cure light wounds; Other Gear mwk chain shirt, armbands of the brawler[UE], talisman of beneficial winds, lesser[OA], talisman of warrior's courage, lesser[OA], backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], mirror, pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, 865 gp, 5 sp
Special Abilities
Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Darkvision (60 feet) You can see in the dark (black and white only).
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Dirty Fighting Forgo flanking bonus to make combat maneuver not provoke attack of op.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Improved Counterspell Use a spell of the same school 1+ levels higher to Counterspell.
Mammoth's Hide (+2 enh. nat. armor, cold resist 5, 10 minutes, 5/day) (Su) Touch willing ally to grant natural armor and cold resistance.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage Powers (Ex) Skald rage powers affect self and allies under inspired rage.
Raging Song (standard action, 15 rounds/day) (Su) Song can inspire allies in a variety of ways.
Skald's Vigor (Fast healing 2) While maintain raging song, gain Fast Healing 2.
Strength Surge +4 (1/rage) (Ex) As an imm action, gain a bonus to one STR check, CMB or CMD.
Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.
Versatile Performance (Singing) +10 (Ex) You may substitute the final value of your Perform: Sing skill for Bluff or Sense Motive checks


Nukilik and his brother Sukko were born as raised by their mother as most naatanuk cubs are in the unforgiving savage north. He was nursed until his second spring and then taught to hunt among the ice fields for seal, walrus, and gull eggs. He learned the importance of keeping distance from two-legs, the cruel bugbears in particular, and the danger of swimming too far from the ice.
On his second nameday, his mother brought her cubs to the Holy Caverns deep beneath the ice where naatanuk elders sang their ancient primal songs in tribute to the wonder of the natural world. It's common for cubs to experience a spiritual awakening during their first visit to the Holy Caverns but for Nukilik it was something more. Nature's spirit poured through young Nukilik like a tidal wave, flooding his mind with words, images, and scents, most of which the cub couldn't begin to describe. The experience was overwhelming for poor Nukilik but seeing the cub's tortured throes, the elders in attendance congratulated his mother. Such a sign was often a good omen.

Afterward, Nukilik, Sukko, and their mother all went their separate ways. Their separate wasn't for a lack of familial bonds or compassion but naatanuk are solitary creatures by nature and the two young bears were ready to explore and survive on their own. Sukko departed north while Nukilik headed south.

For a time Nukilik did well. His mother had been an excellent teacher and fortune favored the young naatanuk's hunts. His travels took him further and further south until one day he caught sight of a plump ring seal pup separated from its parents. Chasing after his meal, Nukilik dove into the icy coastal waters. He swam deeper and deeper, deeper even than he knew he should swim, but his prey was so close. Eventually the burning in his lungs became too much and he was forced to abandon the chase. Nukilik reversed direction for the water's surface only to be flooded by nature's spirit again. The young naatanuk willed himself to push him toward the surface where precious air waited for him but his shaggy legs barely moved. He began to panic and soon darkness took hold.

Fortunately Nukilik did not drown that day. Instead he woke some distance from where he'd lost consciousness, tangled in a two-legs fisherman's net. He wasn't certain where he was but he knew he was too far south. Around him the two-legs, humans, bickered over his fate in their tongue which he did not understand. Normally naatanuk that wander too far south are captured and transported further north at best or hunted and killed at worst. In Nukilik's case, the fisherman that won the argument chose neither. Instead he was beaten, painfully bound, and loaded into a small cart to be taken even further south to the human's village.

At this point Nukilik expected death or at least a painful battle followed by death. Whatever fate the fisherman had in store for him was averted when yet another group of humans arrived to intercept the fisherman's cart. While they also argued Nukilik observed that these humans weren't fishermen. They wore long robes that nearly covered them head to toe and the elder human that appeared to be their leader brandished a shiny piece of metal that hung from a cord around his neck. Eventually the argument came to a close with the fisherman ceding his cart and Nukilik within it. The young naatanuk would come to know this man as Father Holbrook.

Nukilik was brought to the village of Aldencross and freed from his bonds. He was fed and his wounds tended. After his experience with the fishermen Nukilik was confused but grateful for Father Holbrook's kindness. Trusting the priest, and not trusting his chances of escaping back into the north on his own right away, Nukilik remained in Aldencross at Father Holbrook's side. Initially he'd only planned to stay for a few days but those days turned into weeks and then months. After a while he lost any motivation to return home. Under Father Holbrook's tutelage he learned the common tongue of man and of their favored goddess Mitra. Many within Aldencross feared Nukilik, and he suspected a few even hated him, but the young bear took it all in stride.

Some accused Holbrook of foolishly keeping the dangerous naatanuk as a pet. Others believed Nukilik's adoption was an effort to prove that his kind were capable of being reasoned with and civilized in Mitra's light. Whatever his initial motivation, Father Holbrook kept it to himself and it never mattered as the goodly priest was too tenured and too respected within the church for formal charges to ever be brought against him. For his part, he did truly care for the young bear under his protection and actively kept Nukilik from cruelty or harm.

That is until the needs of Talingrade became too great to ignore...


At four years of age, Nukilik is a young and naive naatanuk. Despite the hardships he's endured and the difficulty of his surroundings, he's remained a gentle curious spirit. He often underestimates his own strength and is slow to anger but those that get to know him quickly recognize that the naatanuk's fearsome nature doesn't lurk far beneath the surface.