Roy Greenhilt

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My group is just winding up the Whispering Cairn

and I have a couple of questions

- The group killed Kullen & his gang, how important do you think they were to Balabar? ie: would he hire some more goons from Daggerford (Diamond Lake) / Waterford.

- What did they do for Balabar? (other than act as errand boy for Filge)

- Zoziels (sp) name used to get the sarcophagus open (in the true tomb). How does the party get that name? Unless I missed something, the only thing I can think of is to consult Allustan or some other sage for research ect...

- I'm guessing that they are going to kill Filge, but if they don't. How have other DM handled what he knows about the Age of Worms / Ebon Triad / especially Kyuss.
My feeling is that if he regurigitates the info as stated in the module it diminishes plot revels later (the flow seems to me to be better if Kyuss's plot isn't revealed until around Manzarion (sp?) gets involved.
Especially in Forgotten Realms the plot seems to be deluding the Ebon Triad (bane, bhaal, and mykrul) into creating the overgod (which actually is a plot by Jergal & Kyuss)

I think Filge would know about Ebon Triad and who they are, and what their larger goal is, but not know of the 'Age of Worms' as a specfic name and is curious about the worm segment but has no idea what it's signifigence is ect...

.nb


Just interested in getting some thoughts...

I love The Speaker in Dreams module and had been planning on running it as a stand-alone adventure before the Age of Worms came along, and I have just started the Whispering Cairn but I've been thinking of trying to fit it in.

I'm toying with idea of either replacing Encounter at Blackwall Keep with it or just fitting it in between EaBK & Hall of Harsh Reflections.

I think there are elements of the tSiD that would dovetail into AOW beautifully (the alien cultists could be replaced by the Ebon Triad; Zyrog (sp?) could be the Mind flayer they encounter in tSiD; Gellack could have ties to the Grimlocks in tSiD, ect...

any thoughts?


I've also just started a AOW campaign with 3 (f Elf Druid; m Human Fighter; m Human Bard) I felt there was no way that they were going to be balanced enough to go through as written so I've allowed them to hire NPC (for shares). They (actually the Bard, since he is the instigator of the party) selected a Earth Genasi Wizard (Delfin's apprentice), a Thefling Rogue, and a Dwarven Barbarian.
I just don't think that you can do AOW as written without at least four. When I have a look at the encounters you really need meat shields and good magic items seem a little on the light side until later on in the arc (IIRC)

My goal was to impress upon them that these were hirelings, not non-player characters (I'm not sure that they have quite grasped that yet ... but we'll see)

I think ideally I love to get it so that they view thier characters as 'the core' and that they just sub additional missing elements in and out at various times depending on what they perceive as thier needs at the time.

The way I see it Daggerford is full of desperate people just looking to glom onto a way out (some 'diamonds in the rough' some just big lumps of coal...)

.nb

BTW - We have just one session under our belts and they have just decended the elevator after releasing the mad slasher and swarm (which I horriblly mishandled in the PC's favor) and are in the workers quarters
so we'll have to see how it goes as we continue


Well the day is coming, I'm almost ready to start DM'ng my AOW campaign.
I have been reading the boards for quite sometime, but I don't seem to be able to access old archived posts?
Except by doing google searches and opening up cached pages, am I missing how to browse the entire AOW Messageboard archives from the Paizo site itself?