Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Noz searches the Aspis boss for anything useful, perhaps something that will hint to what is happening now. Afterwards, he will search the remaining agents. Perhaps he can do all of that in 3 rounds?
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Not liking his options, Noz attacks the half-orc from the ground - flanking with the summoned creature. Rolls: Full Natural Attacks Bite: 1d20 + 4 - 4 + 2 ⇒ (20) + 4 - 4 + 2 = 22 Bite Damage: 1d6 + 6 ⇒ (3) + 6 = 9 Claw1: 1d20 + 4 - 4 + 2 ⇒ (17) + 4 - 4 + 2 = 19 Claw1 Damage: 1d4 + 4 ⇒ (4) + 4 = 8 Claw2: 1d20 + 4 - 4 + 2 ⇒ (12) + 4 - 4 + 2 = 14 Claw2 Damage: 1d4 + 4 ⇒ (3) + 4 = 7 Bite Confirm: 1d20 + 4 - 4 + 2 ⇒ (18) + 4 - 4 + 2 = 20
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Noz will attempt to push open the door, but looks to the others for some help. Waiting for assists, but then here is the roll, please add assists as appropriate Strength Check: 1d20 + 4 ⇒ (18) + 4 = 22
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Rolls:
When charging, Noz gets +10 speed, so +4 acrobatics skill, planning to jump over 5 feet of fire before attacking the remaining agent. Acrobatics: 1d20 + 10 ⇒ (10) + 10 = 20 Kick: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13 Damage: 1d6 + 6 ⇒ (1) + 6 = 7 Noz charges, jumps through the flame, and tries to land a jump kick on the remaining agent. Unfortunately, the smoke obscured his vision and he is unable to land the kick properly.
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Oh, there might be some misunderstanding. Noz was going after the injured one that pulled out a vial (he shifted 5 feet to be adjacent to both). If you double check the history of my post, you'll see I had some OOC comments that I had removed. My goal was to keep attacking green until he dropped and then attack red with remaining attacks. Since only 1 attack hit, I removed the OOC, but I see that the initial part of "attack green first" was not obvious. I wanted to take him down since he was severely injured by both the tengu and Noz.
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Bite: 1d20 + 4 ⇒ (18) + 4 = 22
Noz shifts up next to the agents and makes a deadly bite and two feeble claw attacks.
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Kick: 1d20 + 4 + 2 + 2 ⇒ (15) + 4 + 2 + 2 = 23
Watching the nearest agent fall, Noz gives a quick nod to the dwarf before charging past his allies using his dragon style to deliver a painful jump kick to the flanked agent.
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Rolls:
Bite: 1d20 + 4 ⇒ (2) + 4 = 6 Bite Damage: 1d6 + 6 ⇒ (2) + 6 = 8 Claw1: 1d20 + 4 ⇒ (7) + 4 = 11 Claw1 Damage: 1d4 + 4 ⇒ (4) + 4 = 8 Claw2: 1d20 + 4 ⇒ (3) + 4 = 7 Claw2 Damage: 1d4 + 4 ⇒ (1) + 4 = 5 Noz displays his claws and steps forward attacking with a flurry of attacks.
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
If Diplomacy Fails...: Kick: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21 Kick Damage: 1d6 + 6 ⇒ (2) + 6 = 8 Noz enters the form of the dragon and charges past the chairs knocking them around and landing a jump kick on one of the owl creatures.
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Rolls:
Bite: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Bite Damage: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10 Claw1: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14 Claw1 Damage: 1d4 + 4 + 1 ⇒ (2) + 4 + 1 = 7 Claw2: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21 Claw2 Damage: 1d4 + 4 + 1 ⇒ (3) + 4 + 1 = 8 Noz shifts up next to the ectoplasm and attacks with a flurry of tooth and claw.
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Uses an AID TOKEN for bardic performance for 3 rounds An inspiring chant can be heard as a wandering pathfinder bard enters the room. Noticing the threat, and not knowing a way to circumvent the fight, Noz takes the form of the dragon and executes a charging jump kick focusing on the one that has been attacked the most. Kick: 1d20 + 4 + 2 + 1 ⇒ (5) + 4 + 2 + 1 = 12
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Rolls:
Stunning Fist attempt - DC12 Fort Save Charge Unarmed Strike: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21 Damage: 1d6 + 6 ⇒ (2) + 6 = 8 Noz leaps into action, charges behind the pillars and punches the agent right in the kidney.
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Noz picks up the whistle and gives it to the dwarf. "Noz thinks this would be better for you to hold while the four of us sneak into the building. Give us about two minutes before you attempt to stall and negotiate with the captor."
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
"Noz could climb that ivy and lower a rope or we could go in the southern door, perhaps. Anyone know if there is a chimney or other access point on the room? We should also bring the halfling. That leaves the dwarf and half-orc to negotiate. The pair seem persuasive enough, at least as a distraction. Noz wonders what the culprit has in mind to be able to kill all of the hostages in a moment..."
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Kn History: 1d20 + 1 ⇒ (2) + 1 = 3 Noz scratches his head and can't remember what happened 20 minutes ago... Kn Geography: 1d20 + 1 ⇒ (18) + 1 = 19 But he then remembers the layout of the land and tells the owls about the detailed geography of the Isles of Kortos and Erran in relative detail. Both are untrained
Male Tiefling Monk 1.1 HP 11/11 AC 15/14/13 F4/R4/W4 CMB +4 CMD 17 Speed 30' Init +8 Perc +6 60' Darkvision
Once the owls lower their weapons, Noz looks for an opening in the conversation to discuss the matter at hand. "While you research, perhaps Noz and his friends should detain the Aspis agents. Could you tell Noz where to find them and what to expect?" |
