Undead

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Question 1:

A variant multiclass (VMC) witch selects a patron at 1st level. However, the only benefit a witch receives from selecting a patron is her "Patron Spells" class feature. However, as per the FAQ, "Adding a spell to your list of spells known does not add it to the spell list of that class unless they are added by a class feature of that same class." A VMC witch essentially chooses a patron for no reason whatsoever. Is this intentional?

http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9s54

Question 2:

The hexes a VMC witch chooses are "as a 1st level witch." A witch's save DCs are based on the witch's class level. Does this mean all VMC witches' hexes have a save DC of 10+Int until level 15, at which point one of them becomes 14+Int? Alternatively, is there supposed to be text that reads something like "The DC of the witch's hexes is equal to 10+1/2 the witch's character level+Int modifier"?


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Hello! I'm Nova Wurmson, and I'm writing a few undead-themed disciplines for a future Dreamscarred Press Path of War product. Adreas has given the go ahead to move into playtesting, so I'm here to ask your help in making these the best that they can be.

The playtest document can be found here!

These four disciplines are meant to embody both the fighting styles of living creatures trying to emulate the undead as well as the fighting styles of undead themselves. The four disciplines and their themes are as follows:

Eternal Guardian - A loyal undead that defends allies with unshakeable oaths and sinister darkness.

Insidious Desire - A sinister undead that torments opponents with bleed effects and hemomancy before going in for the kill.

Hungering Mind - An evolving undead that spreads plague and starvation.

Vengeful Revenant - An unrelenting undead that will not be put to rest.

At this point, I'm looking for feedback in every area, including balance, themes, clarity, grammar, spelling, punctuation, and style. What discipline feels the least cohesive to you? What parts of each discipline would you like to see refined, and which parts of each would you like to see discarded? What are some maneuvers that feel "out of place" either by power, concept, or something else entirely?

FAQ:

What's the Path of War?
The original announcement sums it up best: It's a Pathfinder reintroduction and expansion of the martial initiator system first released in the Tome of Battle.

Where can I read more about the actual systems?
This thread has links to each class, including archetypes, organizations, and feats.


7 people marked this as FAQ candidate. Staff response: no reply required.

Brace - Vital Strike - Readying an Action

It is definitely clear that you can ready a vital strike; you can ready a standard action and vital strike is a standard action.

However, can you ready a vital strike with a brace weapon to deal double damage vs. a charging opponent? That is, is bracing a weapon a separate action that requires a standard action on its own or passive bonus any time you ready an attack against a charge with a brace weapon?


Through a random series of coincidences, I found myself looking at the Gug's Perception modifier intently because it's the highest Perception of a CR 10 creature I can find. Supposedly, it has a Perception of +27, but I think it's wrong.

I'm assuming it has 15 ranks in Perception, a +3 from Wisdom, a +3 from Perception being a class skill, +3 from Skill Focus (Perception) = 24.

Is this an error or am I missing something?


1. If a creature dual-wields two Speed weapons, does the creature gain one additional attack total on a full attack, or one attack per weapon of speed on a full attack?

2. If a creature dual-wields two Conductive weapons, is the creature allowed to channel a supernatural ability once per round total, or once per Conductive weapon?

3. If a creature has ammunition with the above Conductive weapon property, can the creature channel the supernatural ability once per round total, or once per round per piece of ammunition used?

My .02:
Personally, I believe the answers are: One additional attack per round, once a round, and once per round, but the question has been brought up, and I would like a more official source than "because I say so."