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So what are you folks thinking of this one?
Background: We're currently about to finish book 1 of QftFF. It's cool, but frustrating given the *extreme* survival aspect. We're now on a break that should end in about a month, and I've thrown out the idea of following the last battle of book 1 with a new AP, one that isn't as frugal.
No idea where we're going, but this one ranks high on my list. The other options are Season of Ghosts and Abomination Vaults, though the megadungeon aspect of the latter is a complete turn-off for one of my players. The same guy is a huge dwarf fan, too.
Also, our end goal is Kingmaker, but I'm not ready for that level of complexity yet. Plus the fact that I typically have to fill in with a PC, which makes KM even more difficult to run. Anyway, that's why short APs are favorable while we search for another player...
I'm enjoying it, one thing I wish I knew before starting so I could've prepped my player is that SKT is a heavy role-play AP.
As written it has a lot more skill challenges use subsystems like Victory Reputation, Investigation Points then it does combat. For example chapter 3 of Mantle of Gold encounters are:
1. Reputation Subsystem
2. Investigation Subsystem a bit of combat
3. Infiltration/Combat Subsystem.
So.. that may be a good training for Kingmaker... Those encounters are fun and the subsystem allows all players to contribute to the end result.
I'm adding a lot to the content, but that's something I always do.
It has a lot of set pieces that I wouldn't have thought of, which is great.