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Does anyone know of any free GM software for writing a home brewed campaign? I have been working on one with pen and paper which seems archaic in hindsight. So looking for something free to cheap that can help me sort NPCs, cities, and log events. Anyone know of anything that fits that?

Thanks


Why is Ill Omen quickened better than the misfortune hex? Several people have suggested it but I don't see the merit, is it just to hit that plus another hex in one turn? Or is it the no save?


Thanks for the tips, they will help a lot!!

I am thinking of taking the elements Patron so I have a few extra damage spells. Also I was going to spend some gold to get gills so I dont have to waste a feat/hex on water lung.

Anything else I should know?


Playing a Witch in a sea campaign (Sea Hag), need some help with Traits, Feats and general tips for playing one. I am excited to try a Witch but am a noob when it comes to casters.

Any Ideas are appreciated!!


The first one is nice, anyone else have any ideas?


I have looked everywhere but cannot find an Undine Sea Witch… or any undine mini for that matter. Anyone know where you can pick one up? I would even take something close that could be modified.

Thanks!


Mage Evolving wrote:

90 points on a crit sounds high but we have no idea how the character was built (22 str pre-rage?). What items they may have had (). Spells that were in effect. Or weapon that they were using (acid bursting Scythee?). Not everyone (myself included) play using the wealth by level chart.

My 95 points of damage came at 12th level after the DM had given me 4 rounds to prep my attack (The Bodak had fallen down a pit). A lot can get done with 4 rounds of buffing.

He has 22 Str I know that, and he is lvl 8 not 5. I also know he has some sick 2 handed hammer that he got before I joined the group. Like I originally stated I know very little about melee classes so this is good for me to learn.

The expanded arcana was just because I have always been a caster so I always lean towords casting. This charicter is going to help change that. I think it is probibly a wasted Feat but I was not sure what else to take.

Thanks for all the tips guys. Anymore would be welcome.


Him.

What feats are best for melee? I listed the ones I took but I did not see any that added to stats or damage directly. Most that did seemed situational.


So my melee damage is capped around 30ish if I add to the sword? Then goes up to 31, 32, ect per lvl unless I take feats or get better gear?

Anyone know good feats or gear to target to increase melee damage?

Thanks


I am not sure if I am posting this in the right place but I could use some help/advice from more seasoned players. I have never played a non-caster class and was thinking of having a go at it. Well to be more specific play an Inquisitor so more transitioning to it. Anyway I was wondering how melee damage is increased when you level up. I am trying to roll up a 7th level character as a backup and don’t quite understand how my weapon (Bastard sword) will deal more than the 1d10 standard damage. I know I have seen a barbarian in our party do 30-40 damage standard and crit for over 90.

Here are my stats, ect.
Str 18
Dex 12
Con 15
Int 12
Wis 18
Cha 7

Human

15 point build with 2 items adding 2 to str, con and wis (Still to be approved low magic campaign).

Feats I grabbed: Out Flank, Coordinated D, Expanded Arcana, Power Attack, Marital Weapon Prof, Enforcer, plus one to be filled still.

What am I missing? Any advice on how to do more melee damage would be welcomed.

Thanks in advance!


I am currently running a Cleric and I do enjoy having something for every occation. It sounds like a Ranger might be a better fit then. Thanks guys!


I have no experience with ranged classes but our current group seems to need one. I am not sure if Magic or archer would be better suited for us as we have 4 magic users in a group of 6. Also I do like out of combat skills since I personally like to help with everything that comes at us. I also like to be multi-dimensional and not be stuck with the same attack(s) every combat.

Not sure if that helps or confuses things more lol.


I am sure that this has been covered before but I cannot find it. What is the best ranged class in combat? I have been looking at the Wizard and Archer classes but since I am new to the game I cannot tell what is better at lvl 7, 10, 15, or 20.

Any tips or ideas are welcome!