Cayden Cailean

Arkadious's page

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Grand Lodge

oxio wrote:

Hi, question: besides the redefining stat blocks and stuff, is this module system agnostic enough as to run it without conflict in other systems? I'm running Kingmaker in 1e, so I'd like to know if I'll have to convert anything else beside stat blocks or I'd have a conflict with the PF1e system module.

Thanks :D

Module isn't system agnostic, but with a little bit of script editing you can get the maps, playlists, and journals to import over with only minor issues. NPCs won't function correctly, as they were originally built for 2e, and neither will hex exploration and kingdom building.

Grand Lodge

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James Jacobs wrote:
Arkadious wrote:

Kingmaker 1e had numerous problems with the grids with maps not being properly aligned, which extends all the way to Book 6.

I've noticed that some of these grids have been fixed for the 2e release but there are other maps, such as Floor 3 at the House at the Edge of Time, which have not been fixed.

This makes it rather difficult for usage on Virtual Tabletops and just plain annoying when printing them out for in-person play.

Is this an oversight, and is there a chance that maps may be corrected in the future for later prints or digital releases?

Other than that, loving the new version of Kingmaker and I cannot wait to see what Paizo has in store for 2023-2024.

It was a necessary evil. Building this took a LOT of money and a LOT of time, more than we anticipated, and so we had to make some tough choices. At one point, ordering all new maps for the entire book was considered, but that would have been far too expensive—especially considering that we had to make that choice at the height of the pandemic when shipping and paper costs and a lot more were in a place that made it a distinct possibility we'd have to maybe cancel the entire thing or delay it for many years rather than one or two.

So we ended up going with the original maps for the most part. We did what we could to address issues with them (the biggest one being a horrible pritner error in book 5 of the abbey), but not all of them got that treatment.

We have no plans to adjust the maps for future reprints of Kingmaker.

I'd be lying if I said I wasn't a little disappointed, but I completely understand why Paizo has done what they've done. Art is expensive and costly, and when you consider the cost of one map and then multiply that cost by x times, it ends up being quite enormous.

We really appreciate the effort that has gone into this AP, and I'm thankful Jacob that you take the time to communicate with the community about the questions we have.

Have a good day! :)

Grand Lodge

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Curmudgeonly wrote:
Arkadious wrote:

Kingmaker 1e had numerous problems with the grids with maps not being properly aligned, which extends all the way to Book 6.

I've noticed that some of these grids have been fixed for the 2e release but there are other maps, such as Floor 3 at the House at the Edge of Time, which have not been fixed.

This makes it rather difficult for usage on Virtual Tabletops and just plain annoying when printing them out for in-person play.

Is this an oversight, and is there a chance that maps may be corrected in the future for later prints or digital releases?

Other than that, loving the new version of Kingmaker and I cannot wait to see what Paizo has in store for 2023-2024.

Just for my own edification, is it the ol' grid squares are uneven, making it impossible to line up against the grids in VTTs?

Some of the grids are uneven, and others are misaligned between sections or separate rooms of a map.

Grand Lodge

Kingmaker 1e had numerous problems with the grids with maps not being properly aligned, which extends all the way to Book 6.

I've noticed that some of these grids have been fixed for the 2e release but there are other maps, such as Floor 3 at the House at the Edge of Time, which have not been fixed.

This makes it rather difficult for usage on Virtual Tabletops and just plain annoying when printing them out for in-person play.

Is this an oversight, and is there a chance that maps may be corrected in the future for later prints or digital releases?

Other than that, loving the new version of Kingmaker and I cannot wait to see what Paizo has in store for 2023-2024.

Grand Lodge

Sibelius Eos Owm wrote:

In the opinion of James Jacobs about 2 years ago, an intelligent undead cannot be created from a soul who has been judged.

James Jacobs wrote:
111phantom wrote:

Could an undead be created out of a body whose soul has been judged and moved on, even just mindless undead? What would happen to the petitioner/outsider in that case?

Mindless undead, yes. Other undead, no.
From the Ask James Jacobs thread circa 2020. James often reminds us that his answers on the forum shouldn't be wielded as 100% official canon, but this matches my expectations of the circumstances.

Thank you kindly. Just what I was looking for.

Grand Lodge

So with this lore out of the way (which is accurate as far as I am aware):

Can a soul be brought back as an intelligent undead once it has been judged? Has this always been possible?

I haven't been able to find anything that sufficiently answers what I am looking for and some of my players believe that the creation of undead being evil is because it CAN take a soul that has been judged (I haven't found any information to back up that claim).

There are reasons why I ask too. For example, if a person with magic tried to turn a 10,000 year old corpse of someone who's already been judged into an intelligent undead such as a skeletal champion, would the spell fail?

Has there ever been an instance of a spell failing that tried to bring someone back as an intelligent undead, because if there hasn't then that would leave the situation open as to what is actually happening.

Because either that means:
A) The soul just hasn't been judged yet, even though its been such as ridiculously long period of time.
B) It takes the soul from its afterlife, after being judged, and turns them into an undead which bypasses the time limits for resurrection magic. Then you could target that undead with Resurrection or True Resurrection to properly restore it to life.

Is there an official canon answer to any of this?

Grand Lodge

So in the Lost Omens setting when a person dies, their soul joins the River of Souls which traverses through the Elemental Planes before reaching the Astral Plane, moving from the Inner Sphere to the Outer Sphere, and moving onto the Boneyard.

Before reaching the Boneyard and being judged, there are plenty of things that can happen to a soul that prevents it from continuing its journey—souls being trapped via magic; souls being devoured by daemons; souls being kidnapped by hags and other creatures; resurrection and reincarnation magic; and being turned into an undead.

Being brought back as an undead is an action deemed evil by Pharasma, regardless of the intent as it is an interference in the natural cycle of life and death.

Once reaching the Boneyard, souls wait to be judged before being sent to their appropriate afterlife depending on their actions in life, principles, alignment, and deity (if applicable). Some souls get a second chance via reincarnation while others come back as specific races—Samsarans reincarnate into other Samsarans; some souls come back as Duskwalkers in service to the Boneyard and Psychopomps. Pharasma also sometimes holds a soul back if she knows they have not yet fulfilled their purpose before being judged.

After being judged, a soul moves onto the appropriate plane in the Outer Sphere. At this point, only very specific powerful and occult magic can bring a soul back and usually with consequences.

If the soul worshipped a deity, that soul ends up in that deities realm. When they arrive, a soul is transformed into an Outsider (an entity who's soul and body is the same) known as a Petitioner. An outsider loses all memories of their mortal lives but sometimes, almost never, an outsider does retain their memories.

A petitioner slowly transforms into a full outsider of that plane, with conditions determined by that plane. Outsiders are not immortal however, and while they can live for many many years, they will eventually dissolve into the quintessence that makes up the Plane they come from.

Planar quintessence is broken down into pure unaligned quintessence in the Maelstrom before passing by the Positive Energy plane where it is infused with positive energy, turning it into a soul waiting to be received by a mortal creature.

Grand Lodge

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Hi, I don't know if this has been answered already but will there be revisions of the PDF version released at later dates that correct things such as typos etc. For example, reading through it I noticed page 255 mentions Daeodons as being in Pathfinder Bestiary 6 but they were released in Pathfinder Bestiary 1.

Loving the 2E version of Kingmaker. Big fan of the 1E release and the video game, and have been using the 2E versions of the maps for my Kingmaker 1E campaign.

Grand Lodge

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Do all intelligent undead have souls, or just specific types? I've been looking for information regarding this topic for a few days, and the lack of it has been driving me up the wall. Hahaha :)

If a PC who died, were to be brought back to life as, let's say, a skeletal champion using something like Create Undead, they really wouldn't be brought back as themselves now would they?

If I recall correctly, Pharasma and her psychopomps really hate all undead and the creation of them. In a campaign where the players are being revived by other members of the party as intelligent undead, if those intelligent undead still had souls, Pharasma would eventually send a psychopomp or two to eventually return them to the cycle of souls right?

Grand Lodge

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Reprinting the Kingmaker adventure path would be awesome. I know that you're already working on the Anniversary Edition, but just being able to physiclly own the original AP would just be the best.

Grand Lodge

Does Iomedae have a last name and if not, is it because her family followed the Azlanti tradition of only having a first name since she was born in Cheliax? Did she simply deem it unnecessary and so had it wiped from everyone's minds?

I could understand that potentially being the case seeing as Aroden was still around at that time, and one of the more popular gods for humans to worship.

Grand Lodge

James Jacobs wrote:
Arkadious wrote:

Hi James. I got a quick question about the Strigoi if that's alright?

I noticed in their lore entry in 2E that they aren't harmed by sunlight. Are there any other of the traditional vampire weaknesses that Strigoi lack or react differently to. Will they ever be featured in any 2E content seeing as there is now a Strigoi option as a dhampir lineage?

Also, I'm a huge fan around ancestries and heritages you all at Paizo implemented with 2E. It really helps to fix some of the more underlying issues present in 1E. I've yet to actually play any games of 2E atm as I'm currently running a 1E Kingmaker campaign, but the people I know who've played 2E really seem to enjoy it.

Hope you're doing alright. Best wishes to ya.

They're not damaged by it, but they go "dead" in sunlight, so it's not quite accurate to say that they're not harmed by it. We'll talk more about strigoi eventually, I hope; I did a bit of work on them for the game I'm running for folks here at the office but... it's a sandbox game and the players haven't done much with the strigoi plot at all yet so I've not been working much more on them yet. Mentioning them in regards to the dhampir is more of a "future proofing " than anything else, so that when we DO get around to them as monsters they'll already work with dhampir stuff.

I see, so it's more the case that they become helpless/unconscious in sunlight. Makes sense. I assume the other weakness thing I mentioned will be more of a "wait and find out" sort of deal which is fine. I honestly cannot wait to see how they behave so I can backport them. I've been working on my own homebrew stuff, hence the orignal post.

Thanks for answering my question, James. :)

Grand Lodge

Hi James. I got a quick question about the Strigoi if that's alright?

I noticed in their lore entry in 2E that they aren't harmed by sunlight. Are there any other of the traditional vampire weaknesses that Strigoi lack or react differently to. Will they ever be featured in any 2E content seeing as there is now a Strigoi option as a dhampir lineage?

Also, I'm a huge fan around ancestries and heritages you all at Paizo implemented with 2E. It really helps to fix some of the more underlying issues present in 1E. I've yet to actually play any games of 2E atm as I'm currently running a 1E Kingmaker campaign, but the people I know who've played 2E really seem to enjoy it.

Hope you're doing alright. Best wishes to ya.

Grand Lodge

Thanks for answering my previous game questions, James. Really appreciate it.

So, with that out of the way, what do you think of the theory that the Godzilla in Godzilla vs Kong is just MechaGodzilla wearing a Godzilla creature as a giant meat-suit?

Grand Lodge

What happens to a god when they die? From what I know/understand, they are judged before Pharasma just like anyone else, but what happens after that?

Are they sent on to another afterlife just a like a regular soul is, or do they simply get dissolved back into quintessence to get turned into new souls/creatures just like other outsiders when they die?

Edit: No idea if this question has been asked before, so apologies in advance.

Grand Lodge

I noticed that in the 1st edition books for Pathfinder, the Golarian calendar was stated to have a leap year every 8 years, but in the 2nd edition Lost Omens World Guide, Golarian is said to have a leap year every 4 years.

Is this an intentional change?

Grand Lodge

Sorry if this sounds like a simple question but I was wondering, because I'm unsure exactly about how this works, how does the Armor Training abilities from the Fighter and the Gun Tank stack?

The Armor Training for the Gun Tank says that it stacks with the one from the Fighter, but then also immediately after in another sentence says that you take the most advantageous benefit of the two class features.

So if the one from the Fighter was increasing the max Dex bonus by 2, and the Gun Tank was increasing the max Dex bonus by 1, would they be together increasing it by 3, or would it only increase by 2?