| NjSoapdish |
My friend and I are arguing about Eidolons and the rules seem to either be unclear or nonsensical to me. the creature that he created has five primary attacks (1 bite, 2 claws, 2 rakes), which goes against the design of any creatures found in the beastiary. Also, compare the claws evolution to the hooves evolution. If you can take multiple sets or claws that are all primary attacks than why would anyone take hooves? Too that end why couldn't hooves be a primary attack as they would be for a horse? The description says that claws could be swapped out for it. Seems to me that they rules should be that an Eidolon gets 1 primary attack evolution, bite, claws, hooves, rake, etc, and everything else is considered a second attack just as they would in the beastiary.
He's also giving the bite attach the full 1.5 strength bonus based on the evolution description, when the overall description indicates that that is only the case if it is their only attack. He took bite a second time to get the bonus, but gain that doesn't make sense since he already had it.
Finally, the DM allowed his Eidolon to have equipment, in this case an amulet of mighty fists +3 and a belt of physical perfection +2. It's a quadruped with a belt. Are there any rules for this? They are saying that since an Eidolon can look like anything the summoner wants it has a minotaur body with no arms so that it can wear the belt.
All I know is that this 9 hit die Eidolon could kick the ass of my level 12 fighter/rogue and that seems completely broken.