Circle of death can only effect 9 HD creatures?, is there anyway in which to augment it to affect greater than 9 HD creatures? Circle of Death School necromancy [death]; Level inquisitor 6, sorcerer/wizard 6
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
DESCRIPTION Circle of death snuffs out the life force of living creatures, killing them instantly. The spell slays 1d4 HD worth of living creatures per caster level (maximum 20d4). Creatures with the fewest HD are affected first; among creatures with equal HD, those who are closest to the burst's point of origin are affected first. No creature of 9 or more HD can be affected, and HD that are not sufficient to affect a creature are wasted.
Fighter 2/Rogue 3 Red Mantis Assassin is kinda cool build, you get your pre-requisites feats in time for you to qualify for the Red Mantis Assassin at level 6. Although you might have to tailor your traits to qualify for the skills.
Items to consider
* I see no reason why it would not work. I have a longspear Dervish Dancer. It worked great* Guessing a lot of attack/attack of opportunity with this? * Be kind enough to carry one of the added weapon proficiencies so you give him the hope you will not solely use a pistol to dance about his game.* Yeah thinking a scimitar but rarely be used since of Deft Shootist Deed.
Thanks for the input guys :-) I showed my GM this and okayed it. *Focus on one handed guns combined with rapid reload and paper cartridges are the only way you'd actually accomplish this (only way to get reloading as a free action; you'd have to be musketeer to use two handed weapons like this)*
Cannot wait for Dance of Fury in a couple levels. Gone very self buff orientated with spells along with Battle Dance/Rain Of Blows. Turns out to be a speed demon with Allegro
I am building a shot on the run DPS/speed type of character. Was wondering if the Dervish Dancer (Bard) abilities would work with the Mysterious Strangers (Gunslinger) firearms for the purpose of moving and attacking. (Both Charisma Based Classes) Feats considering are:
Any ideas on magic items/spells/feats of what to choose. Please say. :-)
K thanks for the clear up, I never knew that about Quick Draw. But is their anyway to draw two potions in the same round and take full benefit from this trait. Using it for your move action to drink an Extract while using your standard action to drink another Extract. I have thought about using the Spring Loaded Wrist Sheath or Gloves Of Storing.
Hey all, last game session I lost my character (Fighter/Rogue) in the fight of Broken Moon High Throne (Carrion Crown). And now are in the process of building my new character a Drow Alchemist (Chirurgeon Archetype). Basing his concept on the Medieval Plague Doctors, however I have a few issues I am unsure of since being my first Alchemist. These are:
Another problem I am unsure of is when using the Fast Bomb Discovery are you aloud to use multiple Discoveries with the Bombs you throw. For example a level 8 Alchemist can throw two bombs at once using a full round action. Am I able to use a Dispelling Bomb followed up by a Smoke Bomb, or do they have to be the same effect? |