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2 posts. Organized Play character for Thewms.


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Grand Lodge

Jeffrey Fox wrote:
It's functions just like detect undead...

I agree with you. The second interpretation makes it virtually useless especially if there is an Aasimar or a summoner in your party.

In regards to PFS play, even if the second interpretation was how it was intended, it must be ruled by the first intepretation because RAW supports it. Is this correct?

Grand Lodge

Spirit Sense:
Spirit Sense (Sp): At 1st level, a menhir savant can detect the presence of undead; fey; outsiders; and astral, ethereal, or incorporeal creatures. This ability functions like detect undead, and the druid detects all of these creatures rather than trying to detect one kind. This ability replaces nature sense and wild empathy. enphasis mine.

Detect Undead

During PFS play I have run unto folk who run this ability drastically different.

Some have it function as the spell detect undead but instead of just undead it is all of the types listed in the spirit sense ability.

Others say that the ability is constantly on and simply gives a Yes or No regarding the presense of the listed types and does not give locations nor aura strengths. This is the supported by posts by the writer of the ability here and here.

There have been no FAQs or Erratas concerning this ability and am having a hard time believing this should function in any other way than how Detect Undead works. While I can understand someone wanting to use this ablility to function 'the way it was intended' in their home games this is in regards to PFS. Is there something I am misunderstanding? Why reference Detect Undead when it functions nothing like it? When someone writes an ability and Paizo publishes it doesn't Paizo get the final say on how it functions?

Thanks in advance for any help/advice that comes my way.