Adivion Adrissant

Nicholas DeSuis's page

47 posts. Alias of Ben F..


Full Name

Nicholas DeSuis

Race

Human

Classes/Levels

Warrior 1/ Wizard 1

Gender

Male

Size

5' 4"

Age

20

Alignment

Lawful Evil

Location

Port-a-Lucine

Strength 9
Dexterity 14
Constitution 14
Intelligence 18
Wisdom 10
Charisma 7

About Nicholas DeSuis

Name: Nicholas DeSuis

Character Sheet:

LE Human Warrior 1/Wizard 1
Init +2; Senses Perception +0, Concentration +5

----- Defense -----
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 21 (1d6+1d10+5)
Fort +4, Ref +2, Will +2

----- Offense -----
Speed 30 ft.
Melee Dagger +1 (1d4, 19-20)
Ranged Dagger +3 (1d4, 19-20), 10 ft.
Telekinetic Fist +3 (1d4, ranged touch attack) 7 per day, 30 ft
Space 5 ft.; Reach 5 ft.

----- Statistics -----
Str 9 (10), Dex 14, Con 14, Int 18, Wis 10, Cha 7
Base Atk +1; CMB +?; CMD ?
Feats Scribe Scroll, Point Blank Shot, Precise Shot
Skills Swim 3, Profession Sailor 4, Ride 6, Intimidate 2, Climb 3, Craft Carpentry 8, Sense Motive 5, Appraise 8, Knowledge Arcana 8, History 8, Religion 8, Local 8, Geography 8, Spellcraft 8
Trait Suspicious
Languages: Mordentish (High), Mordentish (low), Darkonese, Lamordian, Falkovnian
Concentration: + 5

Gear: 1st level mage spell (crafters fortune) 50 (, 1st level spell 50 (magic weapon), daggers (5) 10,

Wealth 10 G.P.

Spellbook:

Spells: (3/3)
Alarm
Range close (25 ft. + 5 ft./2 levels)
Area 20-ft.-radius emanation centered on a point in space
Duration 2 hours/level (D)
Saving Throw none; Spell Resistance no

Grease
Range close (25 ft. + 5 ft./2 levels)
Target one object or 10-ft. square
Duration 1 min./level (D)
Save see text; SR no
DC 10 acrobatics or reflex save

Charm Person
Range close (25 ft. + 5 ft./2 levels)
Target one humanoid creature
Duration 1 hour/level
Saving Throw Will negates; Spell Resistance yes

Sleep
Range medium (100 ft. + 10 ft./level)
Area one or more living creatures within a 10-ft.-radius burst
Duration 1 min./level
Saving Throw Will negates; Spell Resistance yes
4HD creatures

Silent Image
Range long (400 ft. + 40 ft./level)
Effect visual figment that cannot extend beyond four 10-ft. cubes + one 10-ft. cube/level (S)
Duration concentration
Saving Throw Will disbelief (if interacted with); Spell Resistance no

Feather Fall
Range close (25 ft. + 5 ft./2 levels)
Targets one Medium or smaller free-falling object or creature/level, no two of which may be more than 20 ft. apart
Duration until landing or 1 round/level
Saving Throw Will negates (harmless) or Will negates (object); Spell Resistance yes (object)

Burning Disarm
Range Short (25 f. + 5 f./2 levels)
Target Held metal item of one creature or 15 lbs. of unattended metal
Duration Instantaneous
Saving Throw Reflex negates (object, see text); Spell Resistance Yes (object)
Reflex save to drop item or take 1d4 damage per caster level (max 5d4)

Magic weapon
Range touch
Target weapon touched
Duration 1 min./level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)

Crafter's Fortune
Range close (25 ft. + 5 ft./2 levels)
Targets one creature
Duration 1 day/level or until discharged (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
+5 on craft check

Memorized Spells (3/3)
Cantrips
Mage hand
Message
Ghost Sound

1st
Sleep
Silent Image
Burning Disarm

People:

Jan Hooft: A halfling retainer of the DeSuis family. He was once Claude Desuis's premier clean up man, he was a willing operative, whether the mission was to frame or kill someone, that never asked questions. While he does not regret these deeds, his proudest moment is when he took the initiative to climb onto the Renier's roof to rescue the infant Nicholas. This is the one thing he has ever done that he is sure was good and noble. He has always had a soft spot for Nicholas and is very protective of him.

Jan is now very old. He needs a cane to walk and is growing senile. He still considers himself a DeSuis retainer, though in truth he is more of a dependent. He still seeks to contribute, though unless the subject is something that happened 20 years ago he is rarely of any help.

Philippe Sarti: After his wife's death, Philippe became disgusted with noble politics and joined the order of Hala. He has been investigating his wife's death, so far with little success. He is beginning to question his earlier assumption that the DeSuis family as a whole was connected with the cult, though he has trouble admitting this because of his hatred of the family. He also suspects that Nicholas is his wife's son, even though the DeSuis never formally acknowledged Nicholas's parentage. He has developed an irrational hatred for Nicholas, though he has never actually spoken with him, and is secretly tormented by guilt for having exposed the infant (which he channels into hatred for Nicholas and the DeSuis). At the root of this is the nagging doubt that Eloise may have been pregnant before she was raped and that Nicholas may in fact be his son.

The Baron: No one knows exactly how long the Baron has been in Port-a-Lucine, everyone agrees it is more than 200 years. Through a series of land deals in quartier marchand he has become very wealthy. This wealth was largely inadvertent, the properties he bought appreciated substantially over decades. The rest of his wealth was gained through a series of marriages to minor merchants, the long life from elf blood is always a desirable quality. He has been married three times which has led him to leading a rather large clan. This clan (which includes some illegitimate members as well) manages his properties and businesses, which aside from dispute resolution, allows him to focus on other things.

The Baron's real focus is on his inventing. He has a large warehouse that he has converted into a lab. His current passion is with diving, he has a desire to explore the sea floor. This is just the most recent in a series of enthusiasms, the Baron has always lacked focus. While he is mostly focused on his tinkering some past enthusiasms have dipped a little into the magical arts. His spellcasting abilities reflect his tendency towards brief obsessions, he likely has a level or two in multiple classes but no more than this (likely a level or two of wizard and alchemist, perhaps something more exotic as well).

As a contact, he is able to offer Nicholas access to his facilities for crafting and magical item creation. Through his clan he also knows most of what is going on in town granting a bonus to craft knowledge local.

Standing orders:
Nicholas will attempt to engage in ranged combat whenever possible. He will try to stay behind cover and will fight very cautiously.

Once he has one, he will prefer to fight with a pistol. Until then, he will use his TK Fist ability:
+3 atk (+4 with PB shot) 1d4 (+1 PB Shot), 30ft. ranged touch attack 7/day
or a thrown dagger:
+4 atk (+3 if somehow outside PB range), 1d4 +1 (1d4 if outside PB range), 10 ft. (currently 5)

If forced to he will defend himself with his dagger (+1, 1d4) but if at all possible will seek to restore some distance between himself and a threat.

Generally, he will try to avoid killing enemies preferring to disable them. He finds killing rather final and would prefer to be able to gain information from them or possibly recruit them (especially if they are just hired thugs). He doesn't have any particular qualms about killing but if he is going to do so prefers that it send a message rather than just happening in a street brawl.