Hello everyone,
My weekly gaming group plays DnD 4th edition, and have ever since we got together. It's the first table top role-playing game I have ever played, but since I play World of Warcraft it was so easy to learn and get into...it's like a pen and paper version of my favorite game of all time.
Anyway, a member of my group brought his Pathfinder book over tonight and after the session, where we finally finished a campaign we had been working on for the last six months, and asked if we could play Pathfinder next. I scanned through the book and was not really interested, it looks so...complicated and bland.
In fourth edition every class has its own set of unique powers, but the only classes with really cool powers in Pathfinder was the magical classes. Also, it looks like every build would be exactly the same in Pathfinder whereas in DnD 4e there are nearly unlimited options for character builds and the game doesn't stop at level 20 like Pathfinder does. For example, the rogue in DnD has so many options available to it and literally pages of powers to choose from, but with the Pathfinder rogue the options are much more limited, plus to be really powerful you have to pick up a prestige class, it's like...the base classes are not good enough on their own, you have to get this class to be really good. I mean, how do you define a character without these powers? With the exception of spellcasters, none of the other classes are really anything--they are just kinda there and adrift with no real purpose.
Also, with DnD 4e we have minis to represent everything, but there are no concrete rules in Pathfinder that I could find for using the minis in the game, so on that front it feels like Pathfinder is only half complete, what is gaming without having to use the minis--I can't imagine doing combat without the map and minis. Also, I love the skill challenge mechanic, it makes using skills feel like you are acomplishing something, but with Pathfinder I really can't find the point of ever using skills.
Also, I usually play a tiefling or half dragon characters, but none of these are in Pathfinder...it just feels so limited, like the creators of the game are saying, you can only use the traditional fantasy races. Plus, the game doesn't spell out the roles for each character. DnD tells me simply that the fighter's whole point is to soak up damage and keep the monsters from hitting the damage dealers, like the rogue and the wizards. With Pathfinder it looks like the Clerics, who are supposed to be healers, could run up and get into melee and slug it out with the bad guys. My point here is the characters lack any real definition as to their roles.
In addition, why are there multi-classing rules. Doesn't that further dilute the characters down because if you're a fighter/wizard you're not really able to totally fulfill your role as a tank or a dps-er.
In conclusion, most of my group seems to be for this, but I'm kind of against it. Can you guys help me out and tell me what the big deal about Pathfinder is because I don't get it. I'll acknowledge it has some good points...the minion rules are amazing and some of the prestige classes are cool, but why not just make them base classes as to add more options to players.