Undine

Nereus Avitae's page

52 posts. Organized Play character for Evil Minion.


Full Name

Nereus Avitae, Knight of Taldor

Race

Aquatic Elf

Classes/Levels

Warpriest 3 ( HP 24 | AC 16 (12T, 14FF) | CMD 18 | Fort +4, Ref +3, Will +5 | Init +4 | Perception +5 | Speed 30', swim 30' | Blessings 4/4, Fervor 3/3 )

Strength 16
Dexterity 15
Constitution 12
Intelligence 12
Wisdom 15
Charisma 7

About Nereus Avitae

Male Aquatic Elf Warpriest 3
NG Medium Humanoid (elf, aquatic)
Init +4; Senses low-light vision; Perception +5

Defense:
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 24 (3d8 + 3 + 3)
Fort +4, Ref +3, Will +5; +1 vs enchantments
Immune magical sleep effects

Offense:
Speed 30 ft., swim 30 ft.
Melee trident +5 (1d8+3) or kukri (1d6+3), 19-20/x2)
Ranged
Typical Warpriest Spells Prepared (CL 3rd, ranged touch +4, concentration +5)
1st - shield of faith, divine favor, +2
0th (at will) - create water, detect magic, guidance, stabilize
Special Attacks sacred weapon (trident, net), focus weapon, blessings (minor) 4/day, fervor (1d6) 3/day

Statistics:
Str 16 (+3), Dex 15 (+2), Con 12 (+1), Int 12 (+1), Wis 15 (+2), Cha 7 (-2)
Base Atk +2; CMB +5; CMD 18
Feats Weapon Focus (net), Two-Weapon Fighting, Net Adept, Net and Trident
Traits Warrior of Old, Fate's Favored
Skills Acrobatics +8, Craft (sculpture) + 6, Heal +6, Knowledge (religion) +6, Perception +5, Spellcraft +5 (+7 to ID), Swim +7
Languages Common, Elven, Aquan

Equipment:

trident
kukri x 2
underwater light crossbow
net

holy symbol (Gozrah)
spell component pouch
courtier's outfit
wand of cure light wounds [ 50 ] ** 1 used

3070

Special Abilities:
Elven Magic +2 racial bonus on CL checks made to overcome spell resistance. +2 on spellcraft to ID items

Background:

Boons and Vanities:
Born to the Sea 2017 GM Boon #4 - you may play an aquatic elf character
Season Explorer (Seasons 2-3) 2018 Player Boon #2
S2 Basic: gain disguise as a class skill.
S2 Elite: once per scenario, before rolling a save vs a charm/compulsion, grant yourself a +2 bonus on the save. If you save, you can choose to pretend to be affected.
S3 Basic: gain acrobatics as a class skill.
S3 Elite: once per scenario, swift action to gain unarmed strike as a monk of your level-3, for three rounds.
Knight of Taldor You have been made a Knight of Taldor. Gain a +1 bonus on Diplomacy checks with nobles in Taldor, and a +1 bonus on Intimidate checks with the common folk of Taldor. Gain a free courtier's outfit. Once only, after rolling a Knowledge check, at the start of an adventure, you can gain a +5 on that roll (if you are trained in it) or grant this bonus to another PC.
Well Earned Reward you can purchase a few items at a reduced cost
Pleasure Doing Business you can purchase Silverhex at a reduced cost.

Elixir of Treasure Seeking (1 use) gain a +2 competence bonus on Appraise and Perception checks for duration of a single adventure. If you earn less than the maximum gp for an adventure, you can increase the gp earned by 150 (up to the maximum)
Impressive Find 1 (1 use) Once you earn 12 or more fame, you immediately gain 1 extra prestige point (but not fame).
Impressive Find 2 (1 use) Once you earn 12 or more fame, you immediately gain 1 extra prestige point (but not fame).

Society Stuff:
PFS# 84637-19
Faction The Concordance
XP 6
Prestige/Fame 9/11

Chronicles:

  • 2017 GM Boon #4 [n/a]
  • 2018 Player Boon #1 [n/a]
  • Quest, Honor's Echo [1 XP, 2 PP]
  • Quest, The Silverhex Chronicles [1 XP, 1 PP]
  • #1.29, The Devil We Know, Part I - The Shipyard Rats [1 XP, 2 PP]
  • #1.30, The Devil We Know, Part II - Cassomir's Locker [1 XP, 2 PP]
  • #1.41, The Devil We Know, Part III - Crypt of Fools [1 XP, 2 PP]
  • #8.06, Reaping What We Sow [1 XP, 2 PP]

  • #7.99, Through the Maelstrom Rift [pending level 5]

Stats:
( HP 17 | AC 16 (12T, 14FF) | CMD 17 | Fort +4, Ref +2, Will +5 | Init +4 | Perception +5 | Speed 30', swim 30' | Blessings 4/4, Fervor 3/3 )

Active Effects
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