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Draco18s wrote:
Runes and Property Runes, 370 onward.

Thank you Sir!


Hello everyone .

I was looking through the playtest rulebook and have read quite a bit of it , specially the equipment section which i have re read 3 times ( apologies if my question is answered somewhere very obvious ) but I cant seem to understand how magical weapons work

I understand how to make a magical sword +1 into a magical sword+2 and I understand it gains an extra die . What seems to be missing is that i cant seem to find how to add special qualities to the weapon (flaming for example )

Are these things not possible anymore ? Am I just blind ?


Me and my party are currently running our first mythic campaign and it is centered around lovecraftian cults So there is a chance that we might end up fighting him someday but of now outside of theorycrafting debates I have never seen anyone take anything even close to Cthullu on the games I have played