Survivor

Nem's page

32 posts. Alias of Nicos.


Race

Human

Gender

Female

Size

1, 73 m

Age

27

Alignment

Neutral

Languages

Common

Strength 14
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 10
Charisma 10

About Nem

Nem
Human FIghter (Battle Master) 3 Neutral

AC 19 HP 31 Speed 30ft

Str 14 (2) Dex 14 (2) Con 16 (3) Wis 10 (0) Int 10 (0) Cha 10 (0)

Attacks
Battleaxe +4 1d8+2
Dagger +4 1d4+2

Fighting Style (defense)
Second wind
Action Surge
Maneuvers (Parry, precision attack, Riposte)
Feat: Shield specialist.
4 superiority dice (1d8)

Personality
The image of the violent deaths of her former friends haunts Nem to this day. As a result she is cold with people and slow to make new friends.
She face problem in the most direct problems, worrying little for long time plans or preparations.

Ideal
Ideals aren't worth the effort, they only lead young men to their dead.

Bonds
Nem will never leave behind somebody she had come to call a comrade.

Flaw
Regret. Nem feel guilty for the death in battle many of his friend.

Appearance

Nem have red hair with dark green eyes. She have an athletic build and with little curves and femininity. She always wear simple and rustic clothes, nothing that would hinder her in her work.
Her faces shows signs fatigue, as if she could not have good rest at night.

Background

The woman known as Nem was trained from childhood to serve in the militia to defend his hometown. She was not the best warrior, but not the worst either. She did well in small skirmishes, however, when the time came to prove herself in a big battle, Nem found herself terrified by the horrors of the carnage. She was not able to follow orders and could only cower in fear all night long.

The next morning all of her close friend were lying dead. All the ones that knew she acted cowardly also died and so nobody demanded a punishment for her, yet Nem was not able to forgive herself and soon she abandoned her hometown.

Since then, Nem have lived as a mercenary. Constantly chasing for combats to prove to herself something, though she have not figured out what exactly she is trying to prove.

============ Old PAthfinder version, ignore=================

Spoiler:

Nem
Human Slayer 3
CG

=== Defense ===
AC: 19 (+6 armor, +2 dex, +1 dodge)
Hp: 36 (3d10+6)
CMD: 18
=== Saves ===
Fort: +5
Ref : +5
Will: +6
=== Attacks ===
MW Longsword: +7 (1d8+3, 19-20/x2)

Or

MW Longsword: +5 (1d8+3, 19-20/x2) and
MW shortsword: +5 (1d4+1, 19-20/x2)

=== Traits===
Carefully hidden
Armor expert

=== Feats and Talents===
1. Dodge, Iron will
2. TWF
3. Skill focus (stealth)

=== Skills ===
Acrobatics (3):+7
Stealth(3):+10
Bluff(3):+6
Perception(3):+8
Sense motive (3):+8
Disguise(1):+4
Survival(1):+6
Knowledge (dungeoneering) (2):+5
Climb(1):+7
Swim(1):+7
Intimidate(3):+6

ACP -2

=== SQ ===

Studied target +1
Track +1
Sneak attack +1d6

=== Gear ===
MW breastplate
MW Longsword
MW Dagger
Bear trap x4
Hemp rope
Alchemist fire x5

Appearance:
Nem is a women in her mid 20s with green eyes and red hair. She is athletic and slim, with few curves. She rarely comb her hair, preferring to have it wild and chaotic. For professional reasons, she amostly dress in dark clothes.

Personality:
Nem is reclusive and silent, she rarely make friends and she told no one about her past. She prefer a simple life, and to deal with problems the most direct way possible.

Background:
Nem was born in Daggermark where she was raised and trained to be an assassin. Daughter of an assassin, at the age of 5 Nem lost both parents and his youngest brother at the hand of a rival of his father. She survived by chance, and her father associated taked care of her. Heavy training and ruthlessness was all she knew since them. She accepted her fate, because that was her whole world.
After her training was completed the real jobs begun. She was excited in her first couple of jobs, she was part of a team hired with the assassination of a couple of bandit lords. Everything was as planned, the years of hard training paid off.

She was even more excited when she heard that her task was a solo mission, she would have the chance to prove herself. The targets were the two sons of a merchant that refused to pay a blackmail.
With expertise Nem sneaked into the merchant house and found the older son and killed him with a silent strike. She continued only to find the youngest son sleeping...it was a little boy, a little boy. As a flash, she remembered The pain of losing one's family. Her mind was full of regretment.

She knew that even if she failed, the boy was already marked for death. She took the boy and ran away from the city. She left the boy in a temple of Iomedae in the next town and then she leave the river kingdom to never go back.

Nem wandered from town to town looking to clear his conscience using her talents to deal with criminals and other kind of evil.

By chance she ended in the town of Trunau, where there is always plenty of evil humanoids to deal with. Mostly for convenience, she joined a small group of adventurers. To her surprise she found her newly found companions worthy of her time, eventually she started considering them almost like "friends".

Then, one night five years ago, captain Halgra challenged them to look for new adventures outside Trunau. Most of her companions leave the town, but Nem prefered to stay.