Owl

Necalli the Hawk-Owl's page

9 posts. Alias of Falgaia.


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Recovery Check Versus DC 10 +1 for Dying Severity: 1d20 ⇒ 20

Necalli's breathing levels out as her feathers catch the blood and thankfully cause it to congeal quickly.

At least I'm good at flat checks!


Stats:
Perception +5 
11/11 HP 
AC 16 
Fort 4 | Ref 6 | Will 5 
Fly 60', walk 10' 
Low Light Vision

Attacks: Beak+6, 1d6+2 P; Talon+2(MultiPen), 1d4+2 S

Acrobatics+6 
Athletics+5 
Stealth+6

My bad, keep forgetting that I couldn't figure out how to modify the alt to show stats without me C&P'ing them every post. Looks like a basic hit unless that save really nerfed AC.


Necalli takes to the air to harry the last of the blue creatures.
> Stride to be within range of Gwibble.
> Strike (Beak, targeting Gwibble), 1Act
Beak Attack vs Gwibble: 1d20 + 6 ⇒ (13) + 6 = 19
Damage (+ 1d8 Hunter’s Edge: Precision for attacking Gwibble): 1d6 + 1d8 + 2 ⇒ (3) + (8) + 2 = 13


Necalli leaps from Amada’s shoulder to attack his nearest assailant.
> Strike (Beak, targeting Orange), 1Act
Beak Attack vs Orange: 1d20 + 6 ⇒ (20) + 6 = 26
Damage (+ 1d8 Hunter’s Edge: Precision for attacking Orange): 1d6 + 1d8 + 2 ⇒ (2) + (6) + 2 = 10

> If Orange dies due to first attack, Stride to attack Red next turn, 1Act; else Strike Orange using Claw for 1Act
Claw Attack vs Orange: 1d20 + 2 ⇒ (2) + 2 = 4
Damage (+ 1d8 Hunter’s Edge: Precision if hitting Orange for the first time this turn): 1d4 + 1d8 + 2 ⇒ (3) + (2) + 2 = 7


Necalli continues to attempt to tear into the Bloodseekers.

> Strike (Beak, targeting Orange), 1Act
Beak Attack vs Orange: 1d20 + 6 ⇒ (2) + 6 = 8
Damage (+ 1d8 Hunter’s Edge: Precision for attacking Orange): 1d6 + 1d8 + 2 ⇒ (2) + (6) + 2 = 10

> If Orange dies due to first attack, Stride to attack Red next turn, 1Act; else Strike Orange using Claw for 1Act
Claw Attack vs Orange: 1d20 + 2 ⇒ (8) + 2 = 10
Damage (+ 1d8 Hunter’s Edge: Precision if hitting Orange for the first time this turn): 1d4 + 1d8 + 2 ⇒ (3) + (1) + 2 = 6

wow I feel like I’m playing a PF1 casual monk right now


”SKRAAAW!” Necalli takes off, tailing behind the hurled Javelin by a hair before veering off to make her own attack.
> Stride, 1Act
> Strike with Beak, 1Act

Beak Attack vs Orange, or Green if Orange is defeated: 1d20 + 5 ⇒ (4) + 5 = 9
Damage (+ 1d8 Hunter’s Edge: Precision if attacking Orange): 1d6 + 1d8 + 2 ⇒ (2) + (5) + 2 = 9


Necalli, Hawk-Owl Animal Companion:

Perception +5
11/11 HP
AC 16
Fort 4 | Ref 6 | Will 5
Fly 60', walk 10'
Low Light Vision

Attacks: Beak+6, 1d6+2 P; Talon+2(MultiPen), 1d4+2 S

Acrobatics+6 | Athletics+5
| Stealth+6

(In case I need to roll Nature for this to offer this slightly more complex command to Necalli, the roll is Nature: 1d20 + 5 ⇒ (19) + 5 = 24 to have Necalli hopefully find Thomas.)

Necalli lets out an abrupt "SKRaw!!" before leaving the room, and with any luck will gain altitude and find Thomas in the town. (Perception, with results that may vary depending on GM's allowance for animal intellect: 1d20 + 5 ⇒ (19) + 5 = 24)

Edit: Wow this thread is active at this hour!


Going to be using this alias to track my Animal Companion's stats and actions during combat. Would have brought it up before getting on the boat but missed the chance to.


Necalli, Small Hawk-Owl Animal Companion:

Perception +5
11/11 HP
AC 16
Fort 4 | Ref 6 | Will 5
Fly 60', walk 10'
Low Light Vision

Attacks: Beak+6, 1d6+2 P; Talon+2(MultiPen), 1d4+2 S

Acrobatics+6
Athletics+5
Stealth+6

The bird resting on Amada's shoulder rotates its head fully around to stare back at Thomas, seemingly more curious than anything else. After an uncomfortably long time, the bird begins preening its feathers.