Illithid

Neberu's page

Organized Play Member. 17 posts. No reviews. No lists. No wishlists.




Gun's and Gears describes the Critical Specialization for firearms but nowhere that I can find does it say what the upgraded version should be if the firearm has the grievous rune applied to it. Is anyone aware of anywhere a Dev has stated what it should be?


So the designers have said that when the make APs they think of them less in terms of the location and more in terms of theme and what the PCs do in that AP often presented similar to a Friends episode title (I.e. “The one where the PCs build a Kingdom”, “The one where the PCs are all City Guards”) if you had to describe each of the APs In a sentence that summarizes the scope of the adventure path what would each one be?

Rise of the Runelords
Curse of the Crimson Throne
Second Darkness
Legacy of Fire
Council of Thieves
Kingmaker - The one where the PCs build a kingdom
Serpent's Skull
Carrion Crown
Jade Regent
Skull & Shackles
Shattered Star
Reign of Winter
Wrath of the Righteous
Mummy's Mask
Iron Gods
Giantslayer
Hell's Rebels
Hell's Vengeance
Strange Aeons
Ironfang Invasion
Ruins of Azlant
War for the Crown
Return of the Runelords
Tyrant's Grasp
Age of Ashes
Extinction Curse - The one where the PCs run a circus
Agents of Edgewatch - The One where the PCs are all city guards
Abomination Vaults-
Fists of the Ruby Phoenix


So in my games I don't do the critical hit confirmation thing. If you crit you crit end of story. My question to the community is how would you alter the Warblades "Battle Ardor" Class ability in this situation. Normally it provides a bonus equal to your INT bonus (but capped by your warblade level) on checks to confirm critical hits.


I remember a while back I was playing in a game with a buddy of mine and he pulled out this deck of cards. They were like fate cards and offered things like "Strike a creature and do the exact amount of damage as he did to you" and others. They were really fun but I'll be darned if I can find them now. I'm pretty sure they had the same art as the munchkin card games by Steve Jackson games but I can't find them on his site. I want to use them in a future game of mine. Anyone have any idea what I"m talking about and can give me more detailed info?


So I had a question about the Dazzling Beauty special attack in the Half-Nymph template in Dragon Issue #313, "Strange Bedfellows" article. For the Will save DC it states that the DC is equat to (10+ 1/2 the half-nymphs racial hit dice + CHA mod) My question is what does it mean by racial hit dice. If I had this template to a Human who has no racial hit dice does the DC just stay at sucky forever or is it based of the characters total hit dice?