Navia Grace
This female lashunta is dressed in loose fitting utility jeans and a black vest styled as a corset, shoulders draped by an open black coat with a glowing green web-circuitry motif on the inside. Her cybernetic eyes look almost like strapless goggles, and the lenses appear to be a pair of dot matrix LED screens.
CN Medium humanoid (lashunta)
Init +5;
Senses low-light vision;
Perception +16
DEFENSE
Stamina 54
HP 58
Resolve 9
EAC 24, KAK 25
Fort +6, Ref +10, Will +5
OFFENSE
Speed 30 ft.
Melee tactical baton +11 (1d4+4 B)
Ranged advanced diasporan sniper rifle +13 (2d8+9 F) or semi-auto tactical pistol +9 (1d6+4 P)
Offensive Abilities Overcharge 1d6, Overload DC 19
Lashunta Spell-Like Abilities (CL 9th)
1/day - detect thoughts
At will - daze, psychokinetic hand
Technomancer Spells Known (CL 9th)
1st (3/day) - supercharge weapon
0 (at will) - mending, transfer charge
STATISTICS
Str 10; Dex 17; Con 10; Int 20; Wis 12; Cha 14
Skills Acrobatics +14, Athletics +4, Bluff +14, Computers +22, Culture +14, Engineering +22, Medicine +9, Perception +16, Physical Science +9, Piloting +9, Profession (Con Artist) +14, Sleight of Hand +17, Stealth +17
Feats Skill Synergy (Bluff/Stealth), Versatile Specialization (Sniper), Weapon Proficiency (Sniper), Weapon Specialization (Sniper), Technomantic Dabbler, Weapon Focus (Sniper)
Languages Abyssal, Castrovelian, Castrovelian (Tactile), Common, Common (Sign), Common (Tactile), Elven, Ghibran, Abyssal, Orc
Other Abilities Bypass +3, Drone, Hack Directory, Limited Telepathy, Remote Hack 20ft., Miracle Worker, Override, Student
MECHANIC TRICKS
Hack Directory Whenever Navia attempts to hack a system and fails the check, she immediately becomes aware of any countermeasures that were activated due to her failure. She can then select one of these countermeasures and attempt another Computers check (with the same DC as the original). If she succeeds at this second check, she can prevent that countermeasure from activating, as if she had not attempted to access the system at all. Any other countermeasures have their normal effect.
Overcharge As a standard action, Navia can use her custom rig to overcharge and attack with a ranged energy weapon or a melee weapon with the powered special property that she’s holding. If she hits, she deals 1d6 additional damage of the same type the weapon normally deals. This attack uses three times as many charges from the battery or power cell as normal and can’t be used if the weapon doesn’t have enough charges. This trick has no effect on a weapon without a battery or power cell. She can instead use this ability as a move action on a touched powered weapon that is unattended or attended by an ally to grant the same effect to that weapon’s next attack before the beginning of her next turn.
Visual Data Processor Navia notices even the smallest shifts in movement, temperature, and vibration, gaining the insight bonus from her bypass class feature to Perception skill checks.
Drone Meld As a full action while in contact with her drone, Navia can reconfigure it into a backpack-like apparatus that she can wear. While in this form, the drone can’t take any actions or use any of its abilities, but she gains the drone’s flight system mods. She can end the meld and return the drone to its normal form as a full action. Though it normally acts on her turn just after her, the drone can take no actions on that turn other than transforming back.
SPECIAL ABILITIES
Artificial Intelligence (Ex) Navia is aided by a hover drone known as X4-LL1S (Or 'Xallis" in common parlance) that accompanies here nearly everywhere.
Custom Rig (Ex) Navia's eyes have been replaced with cybernetics that allow for a unique, visual-based interface that only she can properly use. While using this rig, Navia always counts as having the appropriate tool or basic kit for any Computers or Engineering skill check she attempts.
Overload (Ex) As a standard action, Navia can cause a short in an electronic device, including most ranged energy weapons, melee weapons with the powered special property, or a single armor upgrade. This makes the device nonfunctional for 1 round. If she uses overload on an item or armor upgrade in someone’s possession, the owner can attempt a Reflex saving throw to negate the effect.
Remote Hack (Ex) Navia can use her custom rig to attempt Computers and Engineering skill checks at a range of 40 feet. A target of this ability (or a creature attending or observing her target) can attempt a Perception or Sense Motive check (DC = 19) to determine that you are the origin of this activity.
Miracle Worker (Ex) As a move action, Navia can repair damage to a starship’s systems or modify a suit of armor or weapon to function more efficiently. To use this ability, she must be able to handle the item affected without impediment. She can use this ability once per day. The exact effect of this ability depends on the object or system you are modifying.
Override (Ex) Navia's overload class feature now affects androids, drones, robots, and creatures with the technological subtype, which must succeed at a Will saving throw (DC 19) or be dazed for 1 round. If the target fails its saving throw by 10 or more, it is not dazed and she can dictate its actions for 1 round, though these actions can’t be obviously self-destructive. Once a creature has attempted a saving throw against this attack (regardless of the result), it is immune to this attack for 24 hours.
Student (Ex) +2 racial bonus to Computers and Engineering