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I'm quite new to this game so please could you help. At higher levels monsters generally seem to have a higher bonus to hit than most players have AC value, making rolling to hit almost unneccessary unless you roll a 1. I'm finding this turns the game into a game of ticking off the hit points untill one or other is defeated instead of a heoric battle. I know I could increase the AC of the players by adding many magical items but everything seems to develop as levels increase except AC (unless your a fighter). Am I missing something?

Thanks for your help.