Ezren

Nate Grey's page

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Crafting in a campaign like Kingmaker where you have a lot of downtime is really going to be problematic. I think the simplest solution really is increasing the encounters by 1-2 CR.


Yeah I'd personally tend towards 1/2 cost as well.

boring7 wrote:
Follow-up question: You mention mythic items, but without any context I have no idea how they relate to the discussion. You have a specific item in mind? You are creating a mythic item?

There's a set of mythic items, which are the only example that I've seen of what I'm after, that are +1 higher for a specific save, but also have an additional "spend mythic point to re-roll that save 1/day" ability, and are priced at 1.5k / 6k / 13.5k / 24k / 37.5k for +1(+2) through +5(+6).


Are there any existing rules/guidelines somewhere for pricing an item with a (higher) bonus to a single save? If not, how do you guys it should be?

The math on the mythic items is kinda wonky, even without taking the extra re-roll ability into account.

(I didn't know if this ought to have gone to Rules or Advice, btw.)