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Narsel Fachey's page

27 posts. Alias of Ravn.


Full Name

Narsel Fachey

Race

Halfling

Classes/Levels

Sorcerer 4

Gender

male

Size

Small

Age

22

Alignment

CN

Deity

Desna

Location

Korvosa

Languages

Common, halfling, Varisian,

Occupation

Con-artist

Strength 8
Dexterity 16
Constitution 12
Intelligence 13
Wisdom 10
Charisma 19

About Narsel Fachey

Statistics

Spoiler:
AC 16 (20 with mage armor), Touch 14, Flat-Footed 12
HP 8 4 4 4 + 4 con + 4 favored class = 28
Speed 20 ft Initiative +3
Base Attack +2 CMB +1 CMD 14
Fort +3, Ref +5, Will +5 (+2 against fear, halfling fearless feat)

Attack
Claws +2 1d3-1
Dagger +2 1d3-1
Light crossbow +6 1d6
Ranged touch +7

Armor

Skills
3 points (2 class, 1 int)
Bluff: 4 rank + 3 class + 4 cha = 11
Spellcraft: 4 rank + 3 class + 1 int = 8
Perception: 4 rank + 3 class + 2 race = 7 (9 sound based)
acrobatics: 2 race + 3 dex = 5
climb: 2 race - 1 str = 1
stealth: 4 race + 3 dex = 7

Feats
Weapon focus (ranged touch)
Spell focus (Evocation)

Class feats
Cantrips, eschew materials.
bloodline – Draconic (Gold - fire)

Bloodline Arcana: Whenever you cast a spell with an energy descriptor that matches your draconic bloodline's energy type, that spell deals +1 point of damage per die rolled.

Claws (Ex): Starting at 1st level, you can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Each of these attacks deals 1d4 points of damage plus your Strength modifier (1d3 if you are Small). At 5th level, these claws are considered magic weapons for the purpose of overcoming DR. This is a supernatural ability. You can use your claws for a number of rounds per day equal to 3 + your Charisma modifier.

Dragon Resistances (Ex): At 3rd level, you gain resist 5 against your energy type and a +1 natural armor bonus.

Traits
Gifted Adept: Your interest in magic was inspired by
witnessing a spell being cast in a particularly dramatic
method, perhaps even one that affected you physically
or spiritually. This early exposure to magic has made it
easier for you to work similar magic on your own. Pick
one spell when you choose this trait—from this point
on, whenever you cast that spell, its effects manifest at
+1 caster level.

Chosen spell: Burning hands

Magic

Spoiler:

0-level dc 14
Dancing lights, detect magic, Arcane mark, Disrupt undead, Prestidigitation, Daze

1-level dc 15
Burning hands (5d4+5, dc 16, CL 5), Ray of enfeeblement(1d6+4), mage armor, Silent image

2-level dc 16
Scorching ray (4d6+4)

spells per day
0 - at will
1 – 7
2 - 4

Equipment

Spoiler:

magic
Bracers of armor +1 1000
wand of expeditious retreat 750
Wand of magic missiles 750
Cloak of resistance +1 1000
hat of disguise 1800

Mundane
Sack (empty) 1 sp
2 dagger 2 gp
Waterskin 1 gp
Bedroll 1 sp
Candle 1 cp
Flint and steel 1 gp
Oil (1-pint flask) 1 sp
Sewing needle 5 sp
2 Sunrod 2 gp

Wealth
Gold 600 gp
Silver

Background

Spoiler:

Durring her pregnancy with Narsel, his mother was offer for a fire. By some miracle she barely managed to survive, she never got back to full health. She spent the last month of pregnancy in bed, and durring the birth of Narsel she died.

From the beginning Narsel was different than other halflings. To start with he was born with a birhtmark looking like an outstreched dragon on his right wrist. Durring his early years on special occasions when Narsel whas emotionel worked up this birhtmark would glow, and strange things would happen. Later on he was able to control these effects, letting him change color of things and creating lights.

He was raised in Old Korvose by his father. To survive they had the trick and steal their way through life. They had a well practised scheme, where Narsel would polish shoes on the street. While he was distracting the customers his father would sneak up on them and empty their pockets.

One day they got a paticularly expensive looking bracelet. They sold it for a large sum of money, and thought things where starting to look bright. But it turned out, that the bracelet was owned by … and he wanted it back. Narsels father promised to get the bracelet back, but was unable to do so, and decided to lay low with Narsel. But … managed to discover their hiding place, and sent a group of thugs over to collect them. His father was abducted from his sleep, but Narsel woke up before they got to him. He ran through the small apartment, but was soon covered by several thugs when his birthmark started to feel hurt and glow. On instict Narsel stretched his arm forward, and white flames started to spiral out from the dragon shaped marks mouth, to shoot out as real flames from his hand. This sudden release of magic energy saved Narsels life that day.

Since that day his magical energies has developed, and he is able to fully control them today. Since the day of the attack, he has lived by selling fake potions. A living that has made several unhappy customers, looking to pay him back.

Recently he heard a rumor, that his father was alive and kept prisoned by the …. His one goal in life is to free has father, no matter the cost.

Links

Spoiler:

OOC thread