N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson pulls the wand of cure light wounds free and slides into the room, getting close enough to Troy to cast the spell through the wand cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7 leaves the wand at 42 charges, i've already adjusted it on the sheet
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Hearing the sudden commotion erupt from the room Runeson steps into the doorway, placing his hand briefly on Lief's shoulder at casting guidance +1 to an attack, save or skill in the next minute
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson reaches out and places his hand on Troys shoulder for a brief moment channeling positive energy through his body and into true, casting cure light wounds. cure light wounds: 1d8 + 2 ⇒ (2) + 2 = 4
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson nods his head, digging through the pockets of the men they just killed as well as searching the stable for anything of interest
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
"I mean, what are the odds" Runeson mutters to himself as he aims his crossbow at the bandit on his left. crossbow: 1d20 - 2 ⇒ (12) - 2 = 10
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson nods his head down towards the tracks before whispering "I think we should follow these tracks, hopefully catch the men unaware, might make our entrance into the building smoother
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson lets out a long exasperated sigh as he watches the bandit run back out into the wilderness. "You southerners are far too soft with your criminals. Best case scenario that man goes back to attacking people on the road, murdering them and stealing their s~++. We should have hanged him from this tree" To punctuate his point he taps on a nearby tree as he speaks before turning to address Lief "I think we should try to sneak in. If we attempt to lure them out they might figure out whats important to us and leverage their hostage against us. I think we need to hit them quick, quiet and before they realize who we are."
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson looks to the their prisoner "Would your leader negotiate with us? If we agree to spare them will they give us what they want? If not is there a back way in, a path you lot leave unguarded?
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson looms over the bandit, wide eyed and crazy haired, one han vigorously scratching in his beard as he speaks
intimidation: 1d20 + 4 ⇒ (13) + 4 = 17 sense motive: 1d20 + 1 ⇒ (14) + 1 = 15 "Is it just you fellas or are there more of you out there somewhere? You have any other targets come through this way? You seen some noble looking folks come this way? if he answers yes runeson will ask how long ago, and which way they went, and who or what else was with them, the general intent is to get to a place where he asks the correct things to figure out what is out there, how connected these bandits are to the greater scheme, if this specific one can lead them to their target, and if he can provide intel concerning what lays ahead.
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson moves towards the dying but not yet dead man, swiftly tossing his weapons out of his reach before casting stabilize on him. "It might be useful to know what we are walking into for a change lads"
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson steps forward and summons the divine energy that powers his magic, casting burning hands across the two bandits that remain. burning hands damage, reflex save DC 15 for half: 2d4 ⇒ (1, 1) = 2
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
"I think it would be for the best if you lead the way lief Runeson attempts to awkwardly stealth forward with the rest of the party stealth: 1d20 - 2 ⇒ (18) - 2 = 16
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson nods his head towards lief, a gentle expression of acceptance.
Runeson smirks at Troy's forwardness as he goes about grabbing himself some of the stew that was offered, once again nodding his head towards lief, a sign of appreciation.
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
perception: 1d20 + 1 ⇒ (3) + 1 = 4 Runeson lowers his head and continues to slowly push through the blizzard, raising his voice to be heard over the howling wind. "We need to find shelter, you southerners cant handle weather like this.." His voice trails off, not sure how long he can handle weather like this.
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson rushes forward and lines the two elements up, summoning his divine power he casts burning hands across them. DC15 reflex saving throw for half damage. burning hands damage: 1d4 ⇒ 4
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson fires his crossbow at the northern elemental that the good doctor targeted with his curse. crossbow attack: 1d20 - 2 ⇒ (20) - 2 = 18
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
sense motive: 1d20 + 1 ⇒ (14) + 1 = 15 "Friend stag, compatriots of ours were taken against their will, by creatures of winter. Have you seen anything that might help us find our people?
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
As Runeson spots the stag he clears his throat and steps forward. "Greetings noble stag, we come as friends." Runeson sounds very confident as he begins talking to what may very well just be an animal.
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson quickly loads another bolt and fires at the creature 25 ft north of him. crossbow attack: 1d20 - 2 ⇒ (19) - 2 = 17
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
As waves of arrows land on their position Runeson is finally able to process what is happening and drops prone into the snow, searching the trees for his foes perception: 1d20 + 1 ⇒ (10) + 1 = 11 He fails to notice any attackers for a moment before watching the wolf rush directly to one He swiftly lifts his crossbow and returns fire. ranged attack with crossbow: 1d20 - 2 ⇒ (2) - 2 = 0
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
26 perception dc. at lvl 1? is that even possible? I'm just learning Pathfinder but does that require a wis of 20+prof in perception and then roll of 20 to make? lol. just curious. Runeson digs through the chest and acquires himself a light crossbow and the 25 bolts if no one else needs them.
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson displays caution as the group walks towards the chest "That feels like bait" perception: 1d20 + 1 ⇒ (15) + 1 = 16 Failing to notice anything specifically amiss however he makes zero move to stop anyone from opening the chest.
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson moves quickly, treating the wounded. Going to Kolach first he casts cure light wounds "You haven't found glory yet little baker" healing from cure light wounds: 1d8 + 1 ⇒ (2) + 1 = 3 Swiftly turning his attention to faisal "you fought bravely little bird" healing from cure light wounds: 1d8 + 1 ⇒ (8) + 1 = 9
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson takes a moment to catch his breath before rushing back into the fray, setting up on the corner of the wagon and casting burning hands across the two zombies. burning hands damage: 1d4 ⇒ 1 I knew with all my heart this roll was gonna be a one, should have made a barbarian lol
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Runeson says a quick prayer, pressing his hand against one of the zombies. Casting Cure Light Wounds into it. So i'm unsure if this counts as a surprise round or not, if it does then they are at -2 for their will save. cure light wounds touch attack: 1d20 + 0 ⇒ (12) + 0 = 121d8 + 1 ⇒ (7) + 1 = 8 After the attempt Runeson takes a 5 foot step directly backwards.
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Growing impatient Runeson mutters a curse under his breath as he storms over to the carriage. He grabs the spear and rips it free, flinging the weapon into the wilderness as he does so.
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
a3, moved myself on the map Runeson stands staring at the macabre sight, trying to recall if he has ever seen these very specific type of attacks Spellcraft: 1d20 + 4 ⇒ (17) + 4 = 21 check to see if I can learn any specific information about the creatures that did this that may aid us. Above and beyond "they turn things to ice" Runeson lifts his head up as he hears the doctor exclaim. "Well don't just yell at the man, help him out of there."
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
diplomacy: 1d20 + 4 ⇒ (8) + 4 = 12 Runeson has no great love for people in general, but in his time here he has grown to appreciate the solitude and space the folks in the area have afforded him. Never bothering him about his unnaturally blue eyes, or the blackened charred skin that covers both of his arms. Runeson, spurred to action by his solitude being shattered once more, gathers with the others ready to share the redundant information he was able to piece together.
The white stag might also be an omen, we should search for it, it must be connected in some way. A sign from the Gods. Gather our warriors and set forth! For Glory!"
N Medium Human Oracle 2| HP 15/15 |AC: 18 FF: 16 Touch: 12 CMD: 12 FCMD: 10 | Initiative +2(with advantage) | Fort: 2 Ref: 2 Will: 3 | Speed 20ft
Wait, so if the front line the oracle (Who doesnt carry a weapon and has 3 spell slots) and a juggler? Oh man. This is shaping up to be a famous Nate style TPK. :) |