Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath works with Spurts on the forgery project... Endeavoring to add their understanding of culture and systems to ensure all the important features are correct.
Turning towards Themolin and removing nds them of the predictable behavior of the Emerald Guard.
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath will join the search for a clear way forward, moving in a straight line from his current location to see if there's a way through on the opposite side of the original shard from where his brother is searching. Perception: 1d20 + 4 ⇒ (5) + 4 = 9
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath will use their reaction to shield block with their shield spell reducing the damage by 5. Fortitude Save: 1d20 + 6 ⇒ (4) + 6 = 10
◆◆Attempt Spellstrike DC5 flat check: 1d20 ⇒ 7 Attack on Blue (with Needle Darts: 1d20 + 8 - 1 ⇒ (12) + 8 - 1 = 191d8 + 4 + 2 + 1 - 1 + 3d4 ⇒ (1) + 4 + 2 + 1 - 1 + (1, 3, 3) = 14 ◆Strike on Blue: 1d20 + 8 - 1 - 5 ⇒ (4) + 8 - 1 - 5 = 61d8 + 4 + 2 - 1 ⇒ (7) + 4 + 2 - 1 = 12
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
◆Cast Shield
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
I think that sounds like a solid plan! We could always put Yuleg on a raft without other riders and then once their on the boat convince them that we just thought they wanted to be ride to the boat separately.
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
If it would be helpful for us to build more rafts I am confident we could get that done in the next 24 hours... Are there any final steps we need to take to ensure everyone is ready for exfiltration tomorrow?
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath leaps gracefully to position red between himself and his brother before surging his power through his blade transcending the normal limitations of form to strike twice in quick succession before his power leaves the blade. ◆Leap
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
◆Stride
Na'ilath rushes forward to support his brother, first striding then flying in to strike twice on Baralbus with a focus spell.
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath roles his eyes at his brother Ma'elos assertion that his presence should negate worry. However he still chimes in reassuringly, We've been in worse places than this... It's all in a days work for Pathfinders
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath focuses on their background knowledge of the space and the players involved. For knowledge of the city and the cove: Society: 1d20 + 7 ⇒ (19) + 7 = 26 For knowledge of Belimarius:
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath rushes to flank the lion that has grabbed his brother swinging twice. ◆Stride
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath pulls shadows towards himself as he activates arcane cascade and then rushes forward before tumbling through space to appear beside his brother to strike at the scrawny lion. ◆Activate arcane cascade
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath rushes in to support his brothers. ◆Stride
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Pulling on the residual magic of their last action, Na'ilath pulls shadows around himself like a cloak to initiate the arcane cascade. He then moves forward a few steps before launching through the shadows to appear behind the apparent wizard and striking at them with his hatchet from his shadow sheath. ◆Activate Arcane Cascade
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
GM Zumwon wrote:
Non-lore skill
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
A third elderly elf with shoulder length flowing white hair with an unusual hatchet sheath on is back; clad in loose fitting gray clothes covered with a well cared for breastplate; approaches the group. He puts an arm around the shoulder of his brother Ka'elen... does it continue to count as strange if such a high percentage of our quests are out of the ordinary? I am Na'ilath by the way, pleased to meet you all.
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Fortitude: 1d20 + 5 ⇒ (16) + 5 = 21 ◆ enters Arcane Cascade
Hatchet(slashing+spirit+force: 1d20 + 7 ⇒ (13) + 7 = 201d6 + 4 + 2 + 1 ⇒ (2) + 4 + 2 + 1 = 9 (plus 1 spirit and 2 force if flat footed) MAP Hatchet(slashing+spirit+force: 1d20 + 3 ⇒ (20) + 3 = 231d6 + 4 + 2 + 1 ⇒ (6) + 4 + 2 + 1 = 13 (plus 1 spirit and 2 force if flat footed)
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
"What do we need for the ritual again? Maybe we can leverage that to try to reset this kerfuffle." As Na'ilath says this he moves to the opposite side of the creature from his brother and strikes while invoking magic. ◆ stride
Spellstrike: 1d20 + 7 ⇒ (11) + 7 = 183d6 + 4 + 2 ⇒ (4, 1, 5) + 4 + 2 = 16 (slashing+spirit and 2 persistent bleed from gauging claw. Add one additional spirit damage if off guard for shadow sheath)
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath pulls the shadows around him dropping into arcane cascade before striking at blue twice. ◆Activate Arcane Cascade
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath invokes their sheath creating a hatchet in their hand. They move forward to blue and spell strikes weaving the gauging claw cantrip into the blow. ◆Stride
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
Na'ilath goes to work with their hatchet beginning by focusing on blue. ◆ Strike: 1d20 + 7 ⇒ (11) + 7 = 18 Slashing+Spirit+Force: 1d6 + 5 + 2 + 1 ⇒ (6) + 5 + 2 + 1 = 14
If blue goes down before the final strike the remaining strikes would switch to thrown attacks on gray with an additional minus 2 to hit due to a lower dex but including the sweep circumstance bonus.
Ancient Elf Magus 2 | HP 22| AC 19| F +6 R +6 W +6 | Perc +4| Default Exploration Activity: Scout
◇Draw
Na'ilath reaches behind themselves pulling their hatchet from their sheath creating a ripple of shadows with the motion. They slip into the rippling shadows and appear in front of of blue, flanking yellow. As they appear their hatchet slides through the air to strike at yellow. Strike: 1d20 + 7 ⇒ (19) + 7 = 26
Na'ilath draws upon the shadows pooling around them dropping into arcane cascade before continuing the striking motion towards blue. Strike-map+sweep: 1d20 + 7 - 4 + 1 ⇒ (2) + 7 - 4 + 1 = 6
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