In the keep skill points thread and various other skill threads everyone has a concern about the new skill system and picking classes. The big one being that taking rogue at first level is so hard to resist. Mainly this is because you max out your skills through all 20 of your levels even if you never take the rogue class again.
There are other troubling variations to this issue as well that I am sure people will chime in about.
This thread is to figure out solutions to this dilema as they relate to the new skill system. This thread is not how to do this with skill points. There are many other threads about how to change skill points to everyones liking.
My weak attempt at a solution was posted earlier in another thread.
NSTR wrote:
The option below might be overkill for taking rogue at first level delema just to get skills, it will help with other things as well.
In True20 they have a mechanic called conviction that works similar to action points, but allows you to do more things with. Each role has a specific ability that only they can use with conviction. You only get the ability for the role you pick at first level, so if you multi-role you do not get the abilities for conviction from every role you go into.
Could we do something similar to that with each class? Each class have a core ability or two that can only be gained by taking that class at first level. If you multi-class into that class you do not get it, but of course you would get all the other abilities of that class except the core ones. So when you take rogue at first level and then take other classes later, at the core you are a rogue who happens to have a few abilities of other classes.
The core abilities would have to be fairly powerful/useful for this to work and not detract to much from the others abilities you could gain from multi-classing into. Enough so that your first level choice is important and not because you are trying to min/max or make some certain build that is optimal.
What does everyone think about that? Of course the reasoning for this delves into to issues not related to skills as well.
I think I had another potential solution posted somewhere else and I will try to find it.