Yeah, the level 3 vs a level 19 thing is just our crazy DM, there are 'special' circumstances that make it that we 'can' hurt him, but he could just one shot us.
Ok, so I'm part of a party, we're level 3, and we fought a level 19 free hand fighter and I realized the reversal ability of the free hand fighter is ridiculous.
So I just got 'People of the Stars' and started reading through the races outlined in it (gotta say I am a huge fan of the Kasatha design) and realized that none of the races have any physical statistics or outlined age categories.
So I just got 'People of the Stars' and started reading through the races outlined in it (gotta say I am a huge fan of the Kasatha design) and realized that none of the races have any physical statistics or outlined age categories.
blahpers wrote:
Thank you, I can see your reasoning
Ok, so it has been brought to my attention that class specific items do not work with archetypes because the archetype switches out the class feature they interact with. My thought was that the item functions with the new class feature as normal, am I wrong? example:
Since the fighter at 10th level would have weapon training 2, armor training 2 and bravery +3; the archetype would change it to two-handed weapons training 2, overhand chop and back swing, and shattering strikes +3.
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