Cleric of Kyuss

Mystendanian's page

Organized Play Member. 11 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.




Are there any specific rules for when a character comes back to life (i.e. via Breath of Life) and the negative conditions that were on that character?

For instance, let's say a character is fatigued, staggered, blinded, and suffering from Hideous Laughter when they're killed. Later that round, they're brought back to life from BOL.

Are they still blind? Staggered? Fatigued? Laughing?

Thank you


leveling to 14th level bard, considering taking Joyful Rapture as my 5th level spell, but now am realizing there's probably a lot of overlap with Break Enchantment, which I already have.

Other than healing the stat damage, does anyone have a list of what Joyful Rapture will cure that Break Enchantment won't?


I've searched the threads but couldn't find a definitive answer.

What happens to the contents when a Haversack or a Bag of Holding gets either suppressed or destroyed?


*Rise of the Runelords Spoiler*

In Sins of the Saviors, there is a room where a malfunctioning rod of cancellation emits a Mage's Disjunction burst. All of my players got hit by it and rolled their saving throws for their items and of course some missed, and a few even rolled a natural 1.

Mage's Disjunction says, "If an item's saving throw results in a natural 1 on the die, the item is destroyed instead of being suppressed."

One of my players has one Make Whole spell memorized, which reads, "Make whole can fix destroyed magic items (at 0 hit points or less)..."

Rules as written, this seems to indicate that Make Whole will fix an item destroyed by rolling a nat 1 on Mage's Disjunction.

What the...?

That would mean a 2nd level spell that every cleric gets can undo the worst possible result from a 9th level spell...that just doesn't seem right to me. I know you have to be twice the caster level of the item, but still...

Is that the way it is, or is there something I am missing?

Further, the original Sins module specifically has a little blurb warning about how horrific this trap is. And, if you read the Rod of Cancellation, it says items destroyed with it can only be restored with a miracle or wish spell.

Can someone help me make sense of this?


Although I read many of threads from last year's contest before submitting my item, I just came across something that makes me think my item will be rejected.

My potential downfall? I read in a thread from last year that it is a no-no to "bypass class restrictions or other restrictions built into the game (artifacts do that)." So I am paranoid my item will be immediately construed as an artifact.

Any of the rest of you in a similar situation?