Perelir

Mylyna's page

211 posts. Alias of Drogeney.


Classes/Levels

Spells: 1st 5/5

Gender

female lamae witch (seductress) 2 | HP 14/16 THP 0 n/l 0 | AC 14, FF 14, TAC 10 | F +2, R +1, W +3 | CMB +3 (+5 grapple), CMD 14 | darkvision 60, Per +0 | Spd 30, Climb 20 |

About Mylyna

Build
Mylyna
female lamae witch (lamae seductress) 2
CN large monstrous humanoid
Init +1; Senses darkvision 60ft; Perception +0
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Defense
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AC 14, touch 10, flat-footed 14 (+4 armor, +1 Dex, -1 size)
hp 16 (2d6+4)
Fort +2, Ref +1, Will +3
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Offense
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Speed 30 ft., climb 20
Melee varies +1 (varies)
Ranged varies +1 (varies)
Special Attacks hexes: charm (dc 16), evil eye (dc 15), cackle
Spells (CL 2; concentration +6):
1st (5/day)—mage armor, inflict light wounds (dc 15), unnatural lust (dc 16) (ps)
0 (at will)—mending, message stabilize detect poison, spark
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Statistics
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Str 12, Dex 12, Con 14, Int 8, Wis 10, Cha 19
Base Atk +1; CMB +3 (+5 grapple);CMD 14
Feats WP: simple; extra hex, Improved Grapple (bf)
Traits honeyed tongue
Skills
Climb +9=+1+0+0+8
Diplomacy +11=+4+2+3+2+1
Use Magic Device +9=+4+2+3
Background Skills
Profession (courtesan) +7=+0+2+3+2
Linguistics +0=-1+1+0
Perform (dance) +5=+4+1+0
Languages lamae, common
Combat Gear ammo 1 (n); Other Gear gear 1
Misc Gear courtesan’s outfit, spell component pouch, n gp
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Special Abilities
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Ability Score Racial Traits: Lamae characters gain a +2 racial bonus to strength, constitution, and charisma, and a -2 penalty to dexterity and intelligence.
Base Speed: Lamae have a base speed of 30 feet and a Climb speed of 20 feet in addition to a +8 racial bonus to climb checks. As the lower half of a Lamae is that of a snake a Lamae can not be tripped.
Bonus Feat: Because Lamae are very skilled with their coils they gain improved grapple as a bonus feat without needing to meet the requirements.
Cackle A witch can cackle madly as a move action. Any creature that is within 30 feet that is under the effects of an agony hex, charm hex, evil eye hex, fortune hex, or misfortune hex caused by the witch has the duration of that hex extended by 1 round.
Contsrticting Tail: Lamae who have successfully grappled an opponent may pin them with their coils the next round. After being pinned in the coils a Lamae can deal constrict damage equal to 1d8 plus their strength modifier each round the pin is maintained. This frees their hands up for other tasks.
Evil Eye The target takes a –2 penalty on one of the following (witch’s choice): AC, ability checks, attack rolls, saving throws, or skill checks. This hex lasts for a number of rounds equal to 3 + the witch’s Intelligence modifier. A Will save reduces this to just 1 round.
This is a mind-affecting effect. At 8th level the penalty increases to –4.
Honeyed tongue You gain a +1 trait bonus on Diplomacy checks, and Diplomacy becomes a class skill for you.
Humanoid Torso: Lamae have the body of a human woman from the waist up and are thus considered to be a medium creature for the purposes of determining the size of their equipment used on all body slots except the feet which they cannot use at all.
Lamae Charm (Su): A seducer gains the charm hex at 1st level. The save DC of this hex is increased by 1. If the target is (or could be) sexually attracted to the seducer, the save DC is instead increased by 2. If she and the target have had willing sexual relations in the past 24 hours, the save DC is instead increased by 3.
This ability alters the hex gained at 1st level.
Lamae Seductress Instead of preparing her spells, a lamae seductress draws the power to cast her spells through the admiration and desire of others. A lamae seductress is a spontaneous spellcaster. She knows the same number of spells and receives the same number of spell slots per day as a sorcerer of her witch level. Bonus spells granted by a lamae seductress’ patron are added to the lamae seductress’ total spells known at the appropriate levels.
This ability alters the witch’s spellcasting.
Languages: Lamae begin play speaking Lamae. Lamae with high Intelligence scores can choose common, elven, gnome, and infernal as bonus languages.
Otherworldly Allure: A seducer’s power comes from her allure. She uses her Charisma rather than her Intelligence score for the purpose of all class features and effects related to her witch class, such as bonus spells per day, the maximum spell level she can cast, and save DCs of her spells and hexes.
Patron (enchantment) Enchantment (Ultimate Magic pg. 1 (Amazon)): 2nd — unnatural lust, 4th — calm emotions, 6th — unadulterated loathing, 8th — overwhelming grief, 10th — dominate person, 12th — geas, 14th — euphoric tranquility, 16th — demand, 18th — dominate monster.
Poikiothermic: The Lamae, unlike true Lamia, have a more reptilian biology. They have problems with temperatures below fifty degrees and above ninety leaving the at a -2 racial penalty to all saving throws and have to make a saving throw against thee effects of hot and cold environments twice as often as other races. As a pay off the Lamae need less sleep, food, and water than most other species.
Senses: darkvision 60 ft
Size: Lamae are Large creatures and thus receive a -1 penalty to AC and attack rolls, -4 to stealth, and a +1 to CMB and CMD. due to their size.
Type: Lamae are Monstrous Humanoids
Skilled: Lamae receive a +2 racial bonus on diplomacy and profession (courtesan) checks.

Description
Mylyna is a very attractive woman, at least from the waist up. She has sharply pointed ears, like an elf, long red hair that reaches her waist, and a voluptuous figure. Once you get below the waist things change rather drastically because from there down she is 36 feet of red scaled snake about 2 feet across. She wears little in the way of clothing, a rather meager courtesan's outfit and a set of pouches worked into it that she stores various things in. She carries no weapons but given her size it is unlikely she needs them. She seems to carry a strange, supernatural attraction that draws the gaze of those around her and she carries herself as if she knows full well the effect she has n people.

Personality
Mylyna is not a kind person, but she's not an evil one either. She was raised to be a pleasure slave by her Lamia breeders and she knows full well the kind of charms she carries. Her personality is lustful, always desiring more pleasure, and she has a need to be coddled and cared for, it is literally part of a her breeding and she can't help herself. Outside of that she dislikes males, even though she was bred to please them she knows that males are weak and easily manipulated and she doesn't like being subservient to them. In a way she is actually enjoying her time on Bastarache, there are no men bossing her around, though she is lonely and wondering if killing her Master was such a good idea now.

Background
Mylyna was born into servitude. She never knew her parents as she was taken from them as soon as she was born and never even knew their names. She was raised by a lamia matriarch she knew only as Mistress and trained like many of her kind to serve in the harems of the Lamia Queens or those they chose to gift one of their lesser cousins to be it for a night or for life. Like so many of her kind she was a natural witch, her magic coming from the desires of other, and was trained in the arts of the Lamae Seductress.

As she entered adult hood Mylyna was taught how to act in society at large, both humanoid and otherwise, as it was determined that she was fit to be sent out and to carefully…re-educate the less intelligent races when it came to the ideas of pleasure and the “monstrousness” of her kin. She was given the task of helping to change the views of society so that they would be more receptive to other, more pure, lamia, and to make them better prey for all monster kind. It was a task and purpose to which Mylyna look forward to accomplishing.

Mylyna was eventually sold to a wealthy noble, one of great influence in his nation, and it was her task to corrupt the man, to change him into a person who enjoyed the pleasures of the flesh and who would begin to spread that knowledge. She proved to be a little too talented and the man’s fall to her influence was quick. When the populace realized what was happening they sent for a wizard to curse the noble and his monster, to send them to Bastariche. Despite her pleading to the wizard to let her go free or to keep her for himself the wizard would not relent and sent them both to Bastariche.

Upon arrival, and realizing just how badly off she was, Mylyna became truly pissed and pulled her Master into an embrace. The nobleman never considered the fact of just how strong Mylyna’s coils truly were and rather tan try to get away he had planned to have his pet on the spot. He was shocked that, as she took him, she wasn’t the gentle lover he was used to but was fierce and angry, crushing him in her coils as she had him one last time. When he reached the heights of his pleasure her coils constricted hard, crushing him.

Mylyna found herself near the shoreline after killing her Master and drug the body just inside the nearby tree line. She knew she had to find a way to survive and knew that the further inland she went the more dangerous it would likely be. With that in mind she explored just the trees near the beach and managed to stumble on a nice little clearing with a pond of clean, fresh, water and identify several fruits that were in the area and safe to eat, even if she didn’t know what they were exactly. She even had a nice hole in the canopy that let the morning sunlight in to hit one of the trees and so she used that tree as a place to sleep, wrapping her coils around the branches for support, and waking up when the morning sunlight hit her body, warming her. She would then go down to the beach for a time to warm up even further before gathering food and trying to explore a little more. Eventually she went to where she had dumped her Master’s body, lonely for the moment, but when she saw the grinning skull stripped bare by carrion eaters she took it, cleaned it in the ocean, and the made a crudely lettered sign in the ground at the entrance to her little retreat that read, ”Man Hater’s villa, stay out!” She stuck the skull of her master on the top of the sign. This was her life for a few days, until a ship arrived…