| Myar |
I think its too often DMs get too excited about wanting an encounter to be tough, then get a little upset when the party does well. In my group we used to joke about "rogue DM", when the DM would get a taste for blood.
I dont have an issue really with Paladins, I have more dislike for barbarians being able to have every possible advantage against a rogue. Each class should have a situation for beating another class, and seem like giving a fighter type class immunity to rogue damage is somewhat unbalancing. The rogue damage from invis or when flanking is the only balance point in a fight. Without that, they have less hits, worse AC, less damage, etc.
I dont have as much as issue with a prestige type class getting, because they are usually 6 levels or so behind their single class level, making them remain vulnerable to flanking against an even level rogue.