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I'd like to take your serious, hardcore full frontal assaults on the Temple of Asmodeus... And raise you Doomy The Doom Turtle, a Gigantean, Celestial Immense Tortoise (Via Summon Monster VI cast by the party arcanist with FAR too large an arcane point pool for her own good). I had to calculate the structural integrity of the temple itself after Doomy Burst through the wall. Followed immediately by one of the strangest spells I have ever seen cast in the campaign, but possibly the most apropos, once again from the Arcanist: Shadow Evocation: Daylight. So: Doomy Busts a 25 Foot radius hole through the rear of the temple, Right into the greater darkness effect, and then pretended to glow so effectively, it breezed through the SR, and the Serpent of Darkness' will save.
The Serpent's head was tossed out of the darkness effect, landing with a wet bloody splatter besides Grivener and the other temple priests. Then along came 8 pissed off Kintargan "Concerned Citizens" armed to the teeth and riding on the back of a colossal glowing tortoise. Cue three Sessions of nothing but combat as they have to fight everyone in the dungeon crawl at once.
My Group Finally Cleared the Ruby Massacre tonight. ....23 Masque Points, only 10 Citizens Dead... 2 opposite versions of Nox (one Good, one Evil) Fighting each other in front of a giant stained glass window with Evil Nox getting a(n imaginary, but she failed the roll to disbelieve) HOLY LANCE THROUGH HER CHEST And getting pushed out the window in a Disney Death... The Backup Bone Devil and Erinyes ending up being the actual boss because Barzillai went down like a chump...
Another Member of the party Dazing the Erinyes that was flying 30 foot in the air, And then Chough returned, Revealing themselves to have been the spy who infiltrated the staff (with an illusion spell), Having been saved in the first adventure and trained as a Barbarian to back them up, Tearing off her uniform and Leaping off the main chandelier of the Opera house with a shooting star elbow drop to the Erinyes taking out half it's hit points, The Sorceror Casting Mydriatic Spontaneity on the bone devil, leaving it dry-retching and spinning 20 feet in the air, unable to even greater teleport out cause he's nauseated for the next Seven Rounds. Then the FLYING ANKYLOSAUR ROLLED UP AND STARTED REPEATEDLY BASHING THE BONE DEVIL WITH IT'S TAIL. We ended it there for the night. ....Yes, I run my games very Pink Mowhawk, why do you ask?
I've not had any actual bonafide player deaths, as I use the hero point system, but I've had my party have some ridiculous brushes with death. Name: Zenobia
Spoiler: The party is fighting the Cultists and Maftets (having actually *Befriended* the Ghirtablu mercenaries thanks to Returning the dead scout's gear and a bunch of ridiculous diplomacy rolls). They take out all the Bodaks at once, Charging Heqet, the zombie lord up. She immediately busts through the secret door.
Zenobia: Didn’t we just deal with that?
It’s the only thing that’s stopped her being shot on sight sometimes. GM: Well I know what Heket is doing first then.
So I do what the Adventure path says to do and have her cast Destruction. She fails the save. Cue two hero points burned to have Lady Sophronia appear and take the hit for her. Oof.wav.
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