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And yes, I will explain The whole Good Nox/Evil Nox thing. as soon as the players find out. :)


My Group Finally Cleared the Ruby Massacre tonight.

....23 Masque Points, only 10 Citizens Dead...

2 opposite versions of Nox (one Good, one Evil) Fighting each other in front of a giant stained glass window with Evil Nox getting a(n imaginary, but she failed the roll to disbelieve) HOLY LANCE THROUGH HER CHEST And getting pushed out the window in a Disney Death...

The Backup Bone Devil and Erinyes ending up being the actual boss because Barzillai went down like a chump...
The Erinyes Taking out THREE SEPARATE MEMBERS OF THE PARTY with her absolutely OP Triple Attack +1 Flaming Composite Longbow, only for their stupid Amulets of Life to bring them back...
The Summonner Bringing out A FREAKING ANKYLOSAUR THAT HAD FLY CAST ON IT!

Another Member of the party Dazing the Erinyes that was flying 30 foot in the air, And then Chough returned, Revealing themselves to have been the spy who infiltrated the staff (with an illusion spell), Having been saved in the first adventure and trained as a Barbarian to back them up, Tearing off her uniform and Leaping off the main chandelier of the Opera house with a shooting star elbow drop to the Erinyes taking out half it's hit points, The Sorceror Casting Mydriatic Spontaneity on the bone devil, leaving it dry-retching and spinning 20 feet in the air, unable to even greater teleport out cause he's nauseated for the next Seven Rounds.

Then the FLYING ANKYLOSAUR ROLLED UP AND STARTED REPEATEDLY BASHING THE BONE DEVIL WITH IT'S TAIL.

We ended it there for the night.

....Yes, I run my games very Pink Mowhawk, why do you ask?


Quick off-hand note on this, Mulibrous Tincture is Described as a "bitter, Minty Tea." Assuming some similar alchemical materials, Anderos Salve may smell pretty highly of mint as well, which could run smack up against Barzlillai's 7th Proclamation (and the 6th for Mulibrous Tincture)!


I've not had any actual bonafide player deaths, as I use the hero point system, but I've had my party have some ridiculous brushes with death.

Name: Zenobia
Race: Gnoll
Classes/levels:11 Cleric of Serenrae
Adventure: Secrets of the Sphinx
Location:The Faceless Sphinx
Catalyst: Heqet's Combat Tactics as stated in the Adventure Path
The Gory Details:

Spoiler:
The party is fighting the Cultists and Maftets (having actually *Befriended* the Ghirtablu mercenaries thanks to Returning the dead scout's gear and a bunch of ridiculous diplomacy rolls). They take out all the Bodaks at once, Charging Heqet, the zombie lord up. She immediately busts through the secret door.

Zenobia: Didn’t we just deal with that?
Nemat (Our "Tank", an Inquisitor of Wadjet): No. We dealt with the being that was carrying the SYMBOL of that.
Zenobia: Oh dear.
GM: Zenobia, are you openly displaying the symbol of a good-aligned god?
Zenobia: Of course.
Asrian (Dervish Dancer and Zenobia's Girlfriend): Of course she is.

It’s the only thing that’s stopped her being shot on sight sometimes.

GM: Well I know what Heket is doing first then.
Zenobia: *fainter oh dear*

So I do what the Adventure path says to do and have her cast Destruction. She fails the save.

Cue two hero points burned to have Lady Sophronia appear and take the hit for her. Oof.wav.