Lem

Mus'ad Nadeem's page

124 posts. Alias of Ragadolf.


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I think we're waiting for the result of the attempt. Is all ok Moth?

Mus'ad watches nervously. Zephyr holds his breath so hard that his tiny breeze actually stops for a moment, and the tiny blue man almost falls before catching himself again.


I'm still with Sefu. Feeling a bit anxious about trying to climb down a ladder with the mother of bad-luckies standing JUST over there! ;)

Mus'ad licks his lips nervously as he covers the makeshift structure with his crossbow. He glances at the rest of the group and the nearly silent preparations, and tightens his grip when Bashad starts to actually climb and begin his attack on the gremlins hideout,...


Mus'ad covers with his crossbow.

"One of us could climb up after them, cut the nest down from the rafters. But they could probably attack us too easily while we tried,..." He murmurs.


Mus'ad nods his agreement, looking relieved not to risk burning the place down with him still in it!

"Keep a sharp eye open Zephyr." He instructs his Gen as he reloads his crossbow and covers the others as they move to try Bashad's suggestion.

Zephyr once again performs his mid-air bow. "Of course master! None shall escape the vigilance of Zephyr! I defy any creature to sneak up on you while I stand watch!" The tiny blue skinned man replies emphatically.


Mus'ad and Zephyr, now at his usual post at the binder's shoulder, nod emphatically in unison.

"We could torch it, burn them out?" Mus'ad suggests with trepidation. "I don't want to burn down the entire place though."


Personally, I'd like to torch the nest! But before I post that dramatic action, what are the odds of burning down the building that we're supposed to be saving? ;) I presume that the rafters are wood, and not stone buttresses?


And I'm back! ;P Crazy week!

I THINK that Mus'ad loaded his crossbow before dropping it (on it's strap), and pulling the club, so he should be ok,

Mus'ad, seeing Sefu finish the dazed gremlin with a distinctive crunch, gives the shifter a wan smile. He is brought back to the present by the barrage of tiny arrows flying at them both from the rafters. Mus'ad reflects idly that he must have been standing behind Sefu, as he is somehow untouched, and Sefu seems to be badly wounded.

"With them around, that luck can;t last long!" The Sha'ir mutters as he drops his clubs and lifts his crossbow from where it hangs on its carry strap. HE aims at the nearest gremlin on the rafters as the priestess glows with a golden radiance.

"SOMEbody please bless my aim!!!" He mutters fervently as he aims carefully, takes a deep breath, and gently squeezes the trigger,...

1d20 + 2 ⇒ (17) + 2 = 191d8 ⇒ 41d20 + 2 ⇒ (13) + 2 = 151d8 ⇒ 1


"Oh no you don't!" Mus'ad mutters as the gremlin at his feet starts to move. He drops his crossbow, letting it hang from his shoulder by it's carry strap, and pulls his club from his belt. Grabbing it in both hands, he swings it down onto the prone pug's head,...

Is this a Coup de grace/ or a standard attack? Unadjusted to hit and dmg rolls.

1d20 ⇒ 141d6 ⇒ 31d20 ⇒ 201d6 ⇒ 5


There is just one with Sefu and I on the choir loft? And Sefu is in biting action with him? I shall aim at one farther away that is not in close combat. One of the ones in the rafters if I can.

Mus'ad hastily cranks his crossbow and reloads it again. He starts to aim at the nearest Pug, but doesn't wish to risk hitting Sefu with the Pug's Machiavellian influence. He aims at the nearest Gremlin in the rafters, whispers a short prayer to whatever power might be listening, and fires,...

1d20 + 2 ⇒ (16) + 2 = 181d8 ⇒ 41d20 + 2 ⇒ (7) + 2 = 91d8 ⇒ 5

Mus'ad speaks a single, guttural word in a language you don't recognize. Even without knowing the language, the tone conveys an entire world of meaning about what the half-elf thinks of the obnoxious gremlins, and their ancestors,...

I theenk eye meesed! ;P


DM Mothman wrote:


Mus’ad, remember that Zephyr can act on your turn also, either to go off to fetch you a spell, or to attack pugwampis, to cause a distraction, whatever.

Thank you for the reminder. But except for a few Cantrips, I have cast my total # of spells for the day. :P

Mus'ad curses as his bolt narrowly misses his target, And hastily begins winding up his crossbow once more. The half-elf glances around, desperately looking for an idea, anything, to aid them and take away the Pug's evil influence. He notices that the Small creature's movement through the area have done nothing to the collection of dirt, debris and dust that they have seen throughout the entire facility. His eyes widen as he stops winding his crossbow, and one can almost see the lantern light unshuttered over his head.

"If you can't take away their influence, add your own." He mutters barely loud enough for Sefu and Zephyr to hear.

"Zephyr! Dust Cloud! They can't hit what they can't see!" He shouts a little too loudly in his excitement. With a simple mental effort, he casts his spell of training that allows him to preform minor magics for an hour. He waves his hand and blows softly towards the pugs. The dust in front of them begins to stir. Zephyr, hanging in the air at Mus'ad's shoulder, straightens and performs a swift but still flourishing bow.

"Your wish is my command master! A storm to rival the clashing of the titans!" He cries, and zips forward, his tiny windstream further stirring up the dust and trying to blow it into the faces of the small jackal-faced creatures.

"Feel the fury of the Djinn!" The tiny blue man cries in defiance as he kicks a clump of debris towards the pugs.

Cast Prestidigitation. As Zephyr is Tiny, And the pugs have no reach, they do not get an attack on him. He is so small that he must enter the opponents square to attack or provoke an attack. (Yay!)
I know it is no fog cloud, but hoping to stir up enough dust and such in front of them/towards them that it gives them a miss chance with the bows. Also Hoping that Sefu can close with them before they can think to try and grab Zephyr! ;)


Sorry, it is a new round, right?

SIghting carefully, Mus'ad tells himself to stay calm, and takes his time with his aim, before loosing his bolt at the nearest clear shot he has,...

FIre crossbow, move action reload (unless they come for me, then I will try to move away!)
1d20 + 2 ⇒ (18) + 2 = 201d8 ⇒ 51d20 + 2 ⇒ (10) + 2 = 121d8 ⇒ 6


When the next round begins, Mus'ad's move action (unless he directly threatened!) will be to reload his crossbow, then fire it at the nearest Pug.

Mus'ad pulls out bolt and picks up his crossbow from where it hangs by his side on it;s carry-strap.

"Keep an eye out Zephyr!" He mutters nervously as he hastens to fumble the bolt into place. After what seems like forever he has the crossbow loaded and wound, and raises it to his shoulder.

"I'll cover you Sefu, as best I can,..." He adds wryly to the hunter as he scans for a likely target.


Sorry, work pc died, still recovering that,... et etc, and a late Happy Halloween! Is it a new round yet?

Mus'ad frowns, obviously unhappy that his last spell only affected one of his hopeful targets.

"Looks like we do this the hard way!" He mutters to Zephyr as he reaches for his crossbow,...


Oops, sorry, forgot that I already posted my shots for this round! Got ahead of myself there. Yes, I'll start climbing up the ladder. AFter Sefu (And anyone else who wanted to start climbing this round, I'll follow) And I meant that Zephyr would 'peek' up this round, using his tiny size and the edge for cover. But since he's brave to the point of foolishness, This is funnier! :)

Mus'ad lets his crossbow dangle from it's carry strap as he moves to the ladder and hastens up it as fast as he can. Zephyr floats past both Mus'ad and Sefu till he is level with the remains of the choir loft. There, tiny arms crossed and a look of disdain upon his minuscule features, he floats staring at the Pugwampis'.

"Surrender!" The tiny man cries in what would undoubtedly be a thundering Bass,... if he were 6' tall. But sounds like a mouse on Bulls Strength now.

"Surrender!" He repeats loudly, "Or my master shall blast you to oblivion! Throw yourself upon his mercy, and perhaps he shall grant you leave to return to the rocks which you crawled out from under!" The tiny blue man cries, gesturing imperiously.

After an exchange of confused glances, the reply is a volley of small arrows, which Zephyr manages to dodge adroitly.

"Zephyr!" Mus'ad cries in panic as the shafts fly. Seeing the blue figure is uninjured, and unimpressed with the PUgwampis' aim, he sighs in relief.

"Zephyr! Remember! Use cover! They aren't smart enough to fear you!" Mus'ad hisses from his own precarious perch.

Zephyr looks dismayed, but bows his head. "Oh, yes, of course. Forgive me master. I had forgotten that the lesser races have not yet learned respect for Gen-kind. Would you do me the honor of explaining it to them?,... PAinfully?" The little man humbly requests.

"Of course Zephyr, it would be my honor." Mus'ad replies.
"In Just a moment, I'm working on it." He adds softer, starting to climb once more,...

CLimb teh rest of the way up, (hopefully 'safely' behind Sefu) and blast any pugs within 15' with my Color Spray! (15' cone) If there are none within that range, I will reload my crossbow, unless threatened, of course.


Mus'ad will take a shot, and cross his fingers. Then he will move to the ladder and begin climbing with his move action. Zephyr will be flying, but only far enough ahead (5'?) to peek over the top and warn MUs'ad of what he going to run into BEFORE he sticks his head into a hornets nest!

Mus'ad sighs, a brief, fervent prayer to the gods of luck for which he is named, and lets his bolt fly towards the nearest Pug on the rafters.

Two Crossbow rolls:
1d20 + 2 ⇒ (16) + 2 = 181d8 ⇒ 11d20 + 2 ⇒ (17) + 2 = 191d8 ⇒ 7

MUs'ad takes a quick inhale in excitement as it seems that his bolt arcs where he actually aimed it, possibly unaffected by the Pug's unluck magics,...


Awesome! Thx! It's too bad you can't get temp HP from Heal spells. That roll alone was more than my max! ;)

Mus'ad blinks in surprise as Farasha dashes over to where he stands and places her hand on his shoulder. He gasps in surprise as the healing energies sweep through him, removing all of his major wounds, minor scrapes, and fatigue. He turns his head and grins at the cleric.

"My most sincere appreciation Holy warrior! I feel like I could take on these creatures all by myself now!" HE laughs.

He won't, of course, but he feels great! :)


Mus'ad flinches reflexively as the hail of tiny arrows fly from above him to strike his friends.

"Oh, camel cr@p!" he mutters vehemently, eyes wide with panic, as the situation sinks in.

He carefully sights at the nest for a target, knowing it will not be easy.

"Zephyr! The rainbow spray spell, I have to be close! Do you see any other way up to the loft?" He asks his tiny companion as he sights carefully at his chosen target.

Is there a Pug I can target with my crossbow? On the nest or rafters? I presume that the ones right above me I can't see. If there is, I'll take my shot, then start following Sefu up to the loft. (Allowing any others who are going to climb up this turn to go first!)

ACK! I just realized, I'm down to 2 HP! one hit and i'm a half-elf on toast! ;P

1st att: 1d20+2=18, 1d8=2, 2nd attempt:1d20+2=9, 1d8=1

I'm pretty sure that's a miss!


Place me at approx E5 or nearabouts, out of the way and covering with crossbow. My second action is to reload the crossbow.


Mus'ad acts on 20 as well:

Crossbow: 1d20+2=14, 1d8=2

Mus'ad snaps off a shot from his crossbow at the gremlin atop the macabre chandelier, but his hasty aim is not very accurate,... He curses under his breath as he hastily rewinds and reloads his crossbow.


Mus'ad follows Sefu and Al at a 'safe' distance, crossbow ready,...

Per rolls for both Mus'ad and Zephyr: 1d20 + 2 ⇒ (4) + 2 = 61d20 + 2 ⇒ (20) + 2 = 22


Mus'ad indicates the entry to what looks like the main hall they left only a couple of rooms ago.

"BAck to the main thoroughfare?" He whispers.


Mus'ad instinctively follows Sefu around the room, waving his crossbow at every shadow they pass. He seems to feel safer close to the shifter's feline form. Zephyr, for his part, seems to be taking it all in stride, as befits royalty of course,...


Mus'ad looks around the room with the others, relaxing when it seems there is no creature ready to try and suck their blood.

"We should close the doors to the secret room, in case we need a place to hide.?" He whispers to whoever is nearest.


Mus'ad Looks at Bashad with a mixture of puzzlement, and awe. He nods at Nasir's statement.

"Indeed." He grins in agreement, then goes back to watching Sefu enter the room. He aims his crossbow over Sefu and Al's heads, looking for targets.

Perception Roll: 1d20 + 2 ⇒ (11) + 2 = 13


Bashad wrote:

When hearing Mu'sad remarks , Bashad stops shock still and speaks

"I knew there was something wrong . My thanks for the awakening ! '
He then begins to shout at the top of his voice

" Hear me , denizens of this place. I claim possession of this building in the name of the pactmasters of Katapesh ! you have thirty minutes to come fealty or flee . After this time , all those inside will ve put to the sword ! "

Mus'ad looks wide-eyed and aghast at Bashed as he makes his declaration. Zephyr looking like some tiny blue doll, mimicking his surprised expression.

"um,... Your welcome?" He finally squeaks.

"Although, I think there may have been a miscommunication,... somewhere,..." He adds, barely audible. He clamps his lips tight together as Al puts his ear to the door,...


Mus'ad grins. "Excellent! A possible way to surprise our 'hosts'!" He whispers.
He takes his place towards the middle/back of the forming line, Wanting to be able to be one of the first to loose a crossbow bolt, then get out of the way of the others as they move forward.


"Agreed, let us make sure there is no other exits here first. Zephyr, the walls please?"

Mus'ad asks his companion for assistance as he quickly begins looking around the walls for another secret door,...

Mus'ad search: 1d20+3=8, Zephyr: 1d20+3=15

But the half-elf is obviously being more concerned with where he steps than where he is looking, and his companion giggles at his antics, then hurriedly becomes solemn, and gives the walls at least a cursory inspection,...

SIghing, Mus'ad exits the room, and readies his crossbow, ready to follow,....


Al' Kazeer wrote:


Al nods. 'It looks like it may have been undisturbed by intruders, and would serve well as a bolt hole, especially when the princess and others arrive. If the camp was attacked here it would be good to have somewhere for those who cannot fight to hide.'

Mus'ad nods his agreement, then looks at the feline form of Sefu. "After you?!" He says with a grin.

I guess we should check and make SURE it's undiscovered, right? And there may be another secret door to the room, so we may be able to use it to sneak up on them!


Mus'ad peeks in over Al and Sefu's shoulders. He whispers to Al.

"DO you think maybe they haven't discovered this place yet? MAybe we can use it as a safe room? A place to retreat if they figure out we're here and try to overwhelm us?" He asks silently, looking around the room.


Al' Kazeer wrote:

Al will activate the catch to open the door

I can keep a record of the treasure, though wont carry it as im almost encumbered. Maybe we assume its spread pretty evenly among the party unless someone wants a specific item?

sounds good to me! I just don't trust myself to keep accurate track of it on paper! SOmetime si sit at the PC for hours, others I just do a 'drive by posting', thought maybe someone more,... consistent, that I might want to keep track! ;P

Mus'ad steps back, reaching up to drag back the inquisitive Zephyr by his tiny vest, then covers the door with his crossbow. Being very careful NOT to let it point at Al! Just in case the Pugwampis are on the other side of the door,...


DM Mothman wrote:


“Oh master!” Zephyr squeals in excitement. “Whilst you are on your knees in the muck, I have found something! The stone here, it rings more hollowly than elsewhere, I believe it a cleverly disguised doorway.

Amongst the debris on the floor, Mus’ad and Zephyr find a partly rotted pouch containing 43 gold coins; a finely made (if dirty) silver bowl engraved with geometric patterns near its rim; and a hollow tube about a foot long made of some light, silvery metal.
Zephyr also finds a secret door in the southwest wall.

Mus'ad grins, wryly, at his tiny friend. He puts the items they found in a bag and, flicking most of the garbage from his fingers, he makes his way to the wall where Zephyr happily floats.

"Well-done O most mighty of Gen! Truly I am the most fortunate of Sha'ir to have gained your service! Whatever would do without you?" He praises the gen both honestly and effusively, as befits both his tiny companions ego, and faithful service. His sharp elvish elvish eyes easily sees the seam of the door now that Zephyr has pointed it out to him. He waves the others closer and points out the doorway to them as well.

"Well, it seems undisturbed." He whispers to the others. "So is it safe to presume that those who now inhabit this ruin do not know of this passage? Perhaps we can use it to surprise them?"

Who wants to be the 'official' treasure-keeper? When time permits the group, I want to use Detect Magic on the bowl and the metal tube. It may just be an expensive wind chime, but it may be a magic wand, who knows?!? :)


Musa'ad cleans and sheathes his jambiyah and retrieves his crossbow. He then takes a look around the room with Zephyr, moving slowly and cautiously, and keeping his crossbow pointing up,...

Mus'ad's Search: 1d20+3=13

Zephyr's search:1d20+3=22


Nasir al' Shahaadi wrote:
"Well, you all certainly know how to make a girl feel safe."

Mus'ad grins in response, as much from nervous relief as anything else, and salaams.

"We live but to serve, noble lady!" He says with a smile as Zephyr also bows from the waist, floating once again over the Shai'r's shoulder.

Farasha wrote:


Farasha cleans her scimitar

"It seems there will be much to battle in this ruin."

HE looks to the Warrior priestess and nods.

"As long as there aren't too many surprises like these." HE says, touching the meager remains of Farasha's obliterated stirge. "Nasty creatures these, we got very lucky. Once they latch on, they are difficult to remove."


Mus'ad looks for a target, and sees too many! With a whispered prayer to whatever deity may feel like listening, he drops his crossbow, yanks out his precious Jambiyah, and steps up and swings at the nearest stirge before he loses his courage!

Firing into melee NOT fun! Mus'ad will drop crossbow, pull Jambiyah, 5'step and attack the nearest stirge NOT currently attached.

1d20+1=14, 1d4=2

If flanking applies, total would be 16 to hit, and 2 pts dmg.


"Stirges Master," Zephyr replies as he hangs onto the half-elf's hair to keep up with him as he escapes the doorway. "Nasty creatures."

Mus'ad nods in agreement, then his eyes widen as he stops loading his crossbow for a heartbeat.

"Ware!" he hisses to his companions, trying not to be TOO loud. "They're bloodsuckers! Don't let them get close!"


Mus'ad gives a small squeak of alarm at the creatures appearance and approach. HE hastily raises his crossbow and fires it at the closest creature, then steps to the side of the doorway for shelter, and reloads his crossbow.

"Zephyr, what are those things?!?" He mutters as he fumbles with the bolt.

Start in LL28, (I was in doorway watching Al,) fire crossbow, 5' step to LL27 for shelter. Move action to reload crossbow. And knowledge check(s) to ID critter.

Grr, IC still down (Or is it just me?!?) Can someone please roll for Mus'ad? Attack with Crossbow, +2 to hit, 1d6dmg. Thank you!

EDIT-Oops, just noticed that Farasha claimed LL28. Can she move there AFTER I fire and scoot out of the way? SHe was probably behind me, and took a 5' step to move up maybe?


That makes Mus'ad; Init 8


Mush'ad takes a breath to steady himself, and points his crossbow halfway between the floor and the ceiling, ready to aim wherever he first sees movement.


Mus'ad nods solemnly, then shakes his head slightly.

"I'll take you word for it. I don't see a thing." Her whispers back.

"What do we do? Send in bait maybe? One or two people to draw them out so the rest of us can take them?" HE asks nervously, obviously not volunteering to be the bait.


Mus'ad briefly covers his nose with a thin hand, futilely trying to get rid of the sudden odor wafting his way. SHaking his head as if that would clear the fumes, he returns both hands to his crossbow, watching Al.


Mus'ad stays next to/behind Sefu, still covering Al with his crossbow, but also obviously glad of the larger man's presence.

Not 'readying an action' as I have no targets, but i am as ready as I can be to shoot if I DO see something! If Mus'ad gets any more nervous, he may even shoot too early!


Farasha al-Katapeshi wrote:

Farasha frowns at the display of vandalism

"Such waste. The vile spawn of Lamashtu are truly a curse upon this land."

Mus'ad nods in quiet agreement, then smiles mischievously. "Fortunate they are then, that we happen to be bringing them the cure!" He whispers with a smile, patting his crossbow.

"So, this room looks pretty thoroughly,... searched." HE finishes politely. "Where to next?"

He gives the statue a strange look, then digs into his pouch and takes out a single gold coin, and places it in the scarred hands of the statue. He steps back, and looks at his companions.

"Well, it can't hurt. And I'll take all the luck I can get with those pugs around!" He offers by way of explanation.


(Presumably) Getting the all-clear, or at least 'it's safe' signal from Al, Mus'ad waves once more at the others behind him to follow, and cautiously follows Al into the room. He looks around the shrine with obvious interest and appreciation, especially at the scenes of heroism depicted in the murals. And once more stifles a grin at Zephyr's puffed up chest at seeing obviously genie-powered magics depicted in the murals.

The half-elf stops and looks at the scarred statue with a puzzled look. Shaking his head in wonder. "I don't approve of theft, but I can at least understand it. But WHY would anyone try to destroy something they cannot take? It makes no sense. Unles it were enemies of the faith I suppose." He whispers to Al as he looks at the statue. He shrugs, then looks at the statue once more.

"Do you suppose that the statue was holding something, and it's been stolen? It looks like it's expecting something, was that where the petitioners placed their offerings maybe?" He asks in a whisper, and looks over his shoulder to see if the others are coming, hoping perhaps Farasha might know,...


As Al moves towards the small room dominated by the large statue, Mus'ad waves at the others, and follows Al at a distance, keeping him covered with his crossbow.


Mus'ad slowly and carefully follows Al and presumably the others? as he walks along the edge of the room. While the short scout peers out into the hallway, Mus'ad takes another look at the new mural, pursing his lips and nodding appreciatively at the work. Floating silently above his shoulder, tiny Zephyr visibly puffs up and looks either important, or pleased, as he gazes upon the visage of the Djinni Princess.


Mus'ad raises an eyebrow at the idea.

"I think, that perhaps this is WHY the Monastary is so valuable. It's not just the location, it's the fact that there is enough water here to grow this veritable oasis indoors. While I admit it's a great hiding spot, there's probably a better way to make sure that we've gotten them all besides torching it!" HE whispers back.

"ALthough, while it would be a waste, if they run into here to hide, we could be sure of finishing them off that way." HE admits reluctantly.


Ah thank you! (I really need to find time to go back and re-read your descriptions. I think when I manage to grab some PC time I'm going in too much of a hurry!) ;)

Mus'ad points his crossbow at the archways. "After you!" HE whispers jovially to no one in particular.


Mus'ad looks around from his inspection.

"OK, this room looks like it might be a little, tricky, getting through. Do we go around it?" HE whispers, pointing back the way they came. "Or try to cut through?"


Knowledge:(Planes):1d20+6=21

"Yes, And this creature here, this half-snake-man with the flames? I think that's supposed to be a salamander, a native to the Plane of Elemental Fire, Where the Efreeti live."


Mus'ad moves forward, (after getting the signal from Al), and spends a moment gazing at the mural himself.

"Very nice," He murmurs to Zephyr.

"I recognize most of the symbols, I think, but I take it this story is of particular significance?" He whispers to the priestess of Seranea.

He also spares a concerned glance for the overgrowth in the large room.

"I never expected to find a jungle in the middle of the desert. There much be a source of water here for the plants to flourish so. Now we now one reason the fiends chose this as their base!" He whispers. "I don't suppose that our friend of nature can persuade the plants to let us pass?" He asks hopefully,...