Andura Jakos

Murdoth Iralmin's page

85 posts. Organized Play character for Aosrax.


Race

Female Half-Orc Warpriest/1 (HP 10/10 | AC:18 | T:12 | FF:16 | CMB: 4 | CMD:16 | Fort:+5(+1) | Ref:+4 (+1) | Will:+6 (+1) | Init:+6 | Perc: +3 | Speed 30/20)

Strength 18
Dexterity 14
Constitution 12
Intelligence 12
Wisdom 16
Charisma 7

About Murdoth Iralmin

Murdoth Iralmin
Female half-orc warpriest of Sarenrae 1 (Pathfinder RPG Advanced Class Guide 60)
NG Medium humanoid (human, orc)
Init +6; Senses darkvision 60 ft.; Perception +3
--------------------
Defense
--------------------
AC 18, touch 12, flat-footed 16 (+5 armor, +2 Dex, +1 shield; +2 deflection vs. evil)
hp 10 (1d8+2)
Fort +5, Ref +4, Will +6; +2 racial bonus vs. emotion and fear effects; +2 resistance vs. evil
Defensive Abilities sacred tattoo[APG]
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee mwk scimitar +6 (1d6+4/18-20)
Special Attacks blessings 3/day (Glory: glorious presence, Good: holy strike), sacred weapon (1d6, +0, 0)
Warpriest Spells Prepared (CL 1st; concentration +3)
. . 1st—divine favor, protection from evil
. . 0 (at will)—detect magic, read magic, resistance
--------------------
Statistics
--------------------
Str 18, Dex 14, Con 12, Int 12, Wis 14, Cha 7
Base Atk +0; CMB +4; CMD 16
Feats Endurance, Improved Initiative, Weapon Focus (scimitar)
Traits fate's favored, finish the fight
Skills Acrobatics -3 (-7 to jump), Bluff -4, Diplomacy -4, Knowledge (religion) +5, Perception +3, Sense Motive +0, Spellcraft +5
Languages Celestial, Common, Orc
SQ orc blood, pariah
Combat Gear wand of cure light wounds (50 charges), acid (2), reagent, myrrh; Other Gear scale mail, light wooden shield, mwk scimitar, earplugs[APG], smoked goggles[APG], wrist sheath, spring loaded, wrist sheath, spring loaded, 309 gp, 4 sp, 7 cp
--------------------
Special Abilities
--------------------
Blessings (3/day) (Su) Pool of power used to activate Blessing abilities.
Darkvision (60 feet) You can see in the dark (black and white only).
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Pariah +2 racial bonus on saving throws against emotion and fear effects.
Sacred Tattoo +1 to all saves.
Sacred Weapon (Su) As a swift action, grant weapon enhancement bonus or certain powers.