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It seems like a terrible idea to introduce people to Pathfinder RPG starting with high level characters. That's a bad idea in so many different ways it's hard to count. The above commenters didn't explicitly say so, but note how they directed you toward modules at the very low end of what you suggested.
You know best what your group will enjoy. That said, here are some reasons why introducing new players (regardless of their XP with other RPG systems) starting with high level characters is a bad idea:
* Pathfinder and 3.5 have many subtle differences. Those differences are smaller at low level, and larger at high level.
* High level characters are much more complex than low level characters. Starting at high level forces your players to deal with maximum complexity right at the start.
* There's a world of difference between a high level character that's been worked up via many sessions, compared to a high level character created at high level. Characters who level up 'organically' will tend to be more effective, better built, and easier to play.
* People frequently post 'problem game' threads to the Advice board. Very frequently those problems originate because the group started with high level characters. Most of those problems simply would not manifest had the PCs leveled up gradually, instead of starting at high level.
I could go on with a lot more reasons, but you get the idea. This is all said with the full understanding that you'll do what you want, regardless of advice :-)
I completely agree with you and also with the fact that level 5 is the max level i would start, because that is the sweet spot in character development! I'm just doing it because my group/friends asked for it and i would like to see how it goes.
I appreciate all your answer; they did help a lot! I'll reply as soon as i managed to do the session and review what i did then.
Zweig