Rival Explorer

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1st game with the character was today, unfortunately i didnt have the chance to see Deadmanwalking's post in time for it. I doubt i'll be able to change my stats right now, i'll try to think of something later on.

I'd like to thank everybody who posted here, if anybody wants to continue with the discussion please be my guest.

I'll probably be using the suggested talents. As for the stats, i'll make due with what i have. I went with the 20 Int in order to start off with a large inspiration pool which would in turn allow me to make use of the Inspired quality of a weapon more often.

As for combat, i'll probably get an Agile + Inspired weapon as soon as possible and attempt to get a Mithral Shirt early on.

I'll try to boost my stats in other ways (Books/Belts/Mutagens). Next time I make an Investigator/Empiricist i'll definitely make use of the advice given to me.

Thank you all very much


In terms of feats, it might be best to wait for the Advanced Class Origins book to come out seeing as it supposedly has new feats some of which are dedicated to the investigator. That aside, Endurance, Diehard and Teacious Survivor (which i'm able to take seeing as i'm playing as a Half-Orc) might be decent picks seeing as i'll be fighting in close range.

As for magic items i'm thinking of getting a Drinking Horn of the Panacea, seeing as it can grant the effects of restoration and cure serious wounds. An Admixture vial always useful, and i believe the same can be said about the Formula Alembic.


So i've recently started playing Pathfinder and due to my inexperience i'd like some advice on how to make a good Empiricist, preferably one which is both Combat capable and useful outside of combat. Please note that i've left traits out of the character information below because we're playing without traits, and that the stats were rolled.

My character information is as follows:

Race: Half-Orc
Class: Empiricist
Ability Scores: 11/16/17/20 (18+2)/14/16
Racial Bonuses:

Ability Score Racial Traits: +2 applied to Int
Skilled: 1 additional skill rank per level
Bestial: +2 on Perception Checks
Burning Assurance: +2 on Diplomacy Checks
City-Raised: +2 on Knowledge(Local), Proficiency with Whips and Longswords

Skills:
Bluff: 3 Class Skill + 3 Ability Score + 1 rank = +7
Craft (Alchemy): 3 Class Skill + 5 Ability Score + 1 rank + 1 Modifier (applied only when crafting alchemical items) = +9/+10
Diplomacy: 3 Class Skill + 3 Ability Score + 1 rank + 2 Modifier = +9
Disable Device: 3 Class Skill + 3 Ability Score + 1 rank = +7
Heal: 3 Class Skill + 2 Ability Score + 1 Rank = +6
Intimidate: 3 Class Skill + 3 Ability Score + 1 rank = +7
Knowledge (Local): 3 Class Skill + 5 Ability Score + 1 rank + 2 Modifier = +11
Linguistics = 3 Class Skill + 5 Ability Score + 1 rank = +9
Perception = 3 Class Skill + 2 Ability Score + 1 rank + 2 Modifier = +8
Profession (Cook) = 3 Class Skill + 2 Ability Score + 1 rank = +6
Sense Motive = 3 Class Skill + 2 Ability Score + 1 rank = +6
Spellcraft = 3 Class Skill + 5 Ability Score + 1 rank = +9
Stelath = 3 Class Skill + 3 Ability Score + 1 rank = +7

Feats:
Weapon Finesse

I've been advised to get a Mithral Shirt as soon as possible to boost my AC early on (something which I definitely intend to do), and perhaps replace it with a set of Bracers of Armor later on.

In terms of combat i'm thinking of getting the Weapon Focus (Rapier) feat along with Fencing Grace (once its out). Later on i'm thinking of getting Master Alchemist (and perhaps pair it with a set of Amazing Tools of Manufacture designed for alchemy).

As for Talents, Quick Study is a must at level 5 along with Combat Inspiration at lavel 9, and i'm currently considering getting the Trap Spotter Rogue Talent at level 3 and Amazing Inspiration at level 7.

Regarding weapons i'd say that getting an Inspired Rapier is an obvious choice.

Would a more experienced player care to give their opinion on which feats, magic items/weapons, Investigator Talents to get?

Any help is appreciated.


RainyDayNinja wrote:
Mr Veig wrote:

For starters I'd like to apologize seeing as this post won't be related to PFS, even so I hope that you'll be kind enough to aid me. I've come into this thread looking for a bit of advice on how to build my character further. I've recently started playing Pathfinder as such i'm relatively inexperienced, so bare with me.

I'm playing as a Half-orc Empiricist. We're playing with no traits and rolled stats.

I've managed to roll 11/16/17/20(18+2)/14/16

In terms of Racial Bonuses i've gone with Bestial, Burning Assurance, City-Raised and Skilled, having added the +2 bonus from the Ability Score trait to Int.

As for Feats I've decided to go with something that favors my Dex due to my low Str, as such i've decided to start with Weapon finesse and am currently using a Rapier.

My current goal is to add the Agile and Inspired abilities to my weapons, along with getting a pair of Bracers of Armor.

Could anybody be kind enough to give me a few more tips on how to further build my character (Feats, Talents, Items)?

Why Bracers of Armor? You're proficient with light armor, so you could pick up a mithral shirt. It doesn't weigh much, and gives you more a jumpstart on AC.

The Bracers of Armor are something that I plan to obtain later in the game seeing as they have no Max Dex Bonus applied to them along with the bonus they offer capping at +8. While the +8 bracers are indeed expensive i believe they'll be worth it later on (although i may be mistaken).

The Mithral Shirt does sound like a good idea and i'll be sure to get it as soon as possible.


For starters I'd like to apologize seeing as this post won't be related to PFS, even so I hope that you'll be kind enough to aid me. I've come into this thread looking for a bit of advice on how to build my character further. I've recently started playing Pathfinder as such i'm relatively inexperienced, so bare with me.

I'm playing as a Half-orc Empiricist. We're playing with no traits and rolled stats.

I've managed to roll 11/16/17/20(18+2)/14/16

In terms of Racial Bonuses i've gone with Bestial, Burning Assurance, City-Raised and Skilled, having added the +2 bonus from the Ability Score trait to Int.

As for Feats I've decided to go with something that favors my Dex due to my low Str, as such i've decided to start with Weapon finesse and am currently using a Rapier.

My current goal is to add the Agile and Inspired abilities to my weapons, along with getting a pair of Bracers of Armor.

Could anybody be kind enough to give me a few more tips on how to further build my character (Feats, Talents, Items)?