Tricorder - This is a multi purpose device. Included in it are the mundane functions of computer, commlink, audio and visual recorder. I paid for all of these with equipment points
Power Array ( easily removable) Total 15 x 3/5 = 9
NOT in array, +8 to perception
Detect Energy - Ranged, Increased Range, Acute, Analytical, Penetrating (9)
Detect life (1)
Detect Minerals (1)
Variable 1 (1) - Only to add to Int based skills or to add new Expertise skills
Variable 1 (1) - To add other reasonable things that come up in play. Probably with extra time
Suit - This is NOT standard Federation issue. It was carefully created by Spock to extend his usefulness in various situations. Note, includes some items of equipment
Mundane Equipment - Binocs, Night vision, flash goggles, GPS,
Suit itself can be camouflaged and also has a hood that can be raised to cover the face. Its default appearance is as a business suit of clothing. Holographic projections allow it to change its appearance
Suit is removable (NOT easily) Total 11 pts
Protection 4 (4)
Immunity (Elemental Conditions, Breathing) 7
Concealment - All visual senses, Blending 3
Phaser - Weapon array, Easily Removable (14)
Damage 10 (20)
Penetrating beam (1)
Area of Effect (1)
Stun : Affliction 10 (Fatigued, Defenceless, Incapacitated) (1)
Vulcan Nerve Pinch - Affliction 8, only against unaware opponents, must do 3 levels of success to have ANY effect - 2 points
Mind Meld - Communication - mental (close range, full round action) 1
Comprehend - languages (full round action) 1
Mind Reading 4 - Close Range, full round action, feedback 1
Speed of Mind - Quickness 2 (Mental only) - 1