Mordenheim Fleetwood Mac's page

1 post. Organized Play character for willhob.


Full Name

Mordenheim Fleetwood

Race

Dwarven

Classes/Levels

Druid 1st

Gender

Male

Size

Medium

Age

87

Special Abilities

Smelling bad.

Alignment

Lawful Neutral

Deity

Torag

Location

Absalom

Languages

Dwarven, Common (sort of), Druidic

Occupation

Vagrant Druid

Strength 17
Dexterity 14
Constitution 16
Intelligence 7
Wisdom 16
Charisma 5

About Mordenheim Fleetwood Mac

HP: 15
AC: 17 (2 DEX + 3 armor + 2 shield)

Personality:

Mordenheim is a crazed old Druid, he's only along with the society to make sure nature is protected, and to see more of the world. His idea of "nature" is pretty literal. He eats outside and lives outside, and he won't sleep inside at all. His only friends are animals. It's debatable why they let him in to the Pathfinders to begin with, likely because he knows his way around a fight...

He believes the will of Torag coincides with the Pathfinders. He's eaten too many berries in the wild and suffered permanent intelligence damage, and he was literally raised by animals. He rarely speaks.

SKILLS:

Survival
Perception

FEATS:

Toughness (retraining before level 2)

COMPANION:

Elephant or Horse (toughness feat)

Horse
Str: 16, Dex: 13, Con: 15, Int: 2, Wis: 12, Cha: 6
Feat: Toughness
AC: 15 (+1 Dex, +4 Natural) later w/ barding
HP: 16
Attacks: +4/-1/-1 1d4+3, 1d6+1, 1d6+1

TRAITS:

Reactionary
Focused Mind

Gear:

Dwarven Waraxe (1 handed)
Heavy wooden shield
Studded leather armor
Shortbow w/ 10 arrows
Druid kit
Rope
Torches
Soap (never used)
Manacles

Spells Prepared:

Usually CLW and Entangle, sometimes 2 CLW
Typical Druid cantrips